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#21 (permalink) |
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Mobile Fanatic
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: Santa Cruz, CA
Posts: 6,205
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It's a nice upgrade. IMO, the graphics are tons better and clearer than the SNES version.But seriously, though, I believe the SNES version was among the best technically... beating a lot of other games back in its days. If you have to ask me... the soundtracks were amazing, animations were flawless, battle system was nothing less of amazing. Or at least it was more dynamic than other titles at the time. I took up the game and really could never get enough of it. (hence moved onto other Tales of titles) This one was comparable to Chrono Trigger in the days imo. ...and especially the soundtracks. The composer should win some awards.
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cChip interpreter WIP - current status: Release Candidate LRx Filter RC - current performance rating: 9/10 |
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#22 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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WTF this is PS1? how can you use HQ Filters on it? i newer knew there are any HQ Shaders out there. edit: nvm, i found them. But they aren't very useful for 3D ^^
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) Last edited by NexXxus; February 24th, 2009 at 14:46.. |
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