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#1101 (permalink) |
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大嘴巴
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Hmmm all those are layers of light and shadow for only hair XDuntitled.JPG
and the rest of the list, which add up to be 88 layers happens to be all shadows for the robe skin and gloves. The background was done on the different psd file.
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-Fadingz My deviantART~![]() QX9650 @ 4.0GHz | 4x G.Skill 2GB DDR2 1066 | Vista 64 Ultimate | Quadro FX4600 | X-Fi Elite Pro | SAMSUNG 2253BW | Cosmos S | ASUS RAMPAGE FORMULA | 2x 150GB Raptor X RAID0 | ThermalTake ToughPower 850W | ZEROtherm Nirvana Last edited by Fadingz; October 12th, 2007 at 05:10. |
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#1102 (permalink) |
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Mobile Fanatic
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Gee... calm down on the layers, will ya?
I usually have only two to three layers. One for the bas colors (yep, I merge them all) and one for the highlights, shadows, etc... you don't need that many layers... and you could merge some of them.
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#1103 (permalink) | |
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Let's go! Come on!
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Quote:
Keeping layers separate allows much more editability (similarly to how using only 1 or 2 layers doesnt allow a lot of lossless, easily-revertable modifications). 80 layers is imaging industry-standard, and it's sure very nice to see people so meticulous around here
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#1104 (permalink) |
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Mobile Fanatic
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Ehh... you do realize that for professional artists, one layer for testing, one layer for blending, and one layer for the final picture is the usual?
Here's my favorite man:www.speed-painting.com » SPEED-PAINTINGS ^= Gotta love his works!
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#1105 (permalink) | |
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Let's go! Come on!
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Quote:
![]() Unless multiple alpha channels (and saved selections) are used, 1 layer and similar just bring too much risk to screw somewhere that couldnt be corrected back easily. To each his technique anyway. Feel free to showcase your own's results, folks Can't get enough of them artworks
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#1106 (permalink) |
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Mobile Fanatic
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Testing means that you want to try to put something somewhere but you are not sure whether or not it should be there.
Or when you duplicate the original layer and try a new technique. Either way works.
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#1107 (permalink) | |
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NextGenerationGaymulation
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Quote:
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#1108 (permalink) | |
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Mobile Fanatic
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Quote:
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#1109 (permalink) |
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Custom titles=Overrated
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*SPOILERS AHEAD FOR TALES OF DESTINY II!*
*YOU WERE WARNED!* Just a super fast sketch. I'm not using IMG tags because of the spoilers, naturally. And I don't remember if spoiler tags exist here or not, so meh. Here I tried to come up with something of my own, but 90% of the time, it turned like crap. Not because of my style, but rather because I can't really come up with something that looks good.
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![]() AMD Athlon 64 x2 3800+ ~ 2 Ghz Nvidia GeForce 8600 GTS 256 MB GDDR3 1 GB DDR2 ~667 MHz. Want to help make a new Castlevania-oriented forum? Check this place out, and give us new ideas: http://ariaofshame.proboards104.com/index.cgi |
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#1110 (permalink) |
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Mobile Fanatic
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Never mind... here is a 4-layer artwork.
![]() ![]() It's really four layers... one color dodge layer, one lineart layer, one color layer... and a plain background layer. The background layer could have been associated with the color layer as well... but for some reason, I didn't like it. ![]() Edit: Next time I'll record it!
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#1111 (permalink) |
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大嘴巴
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#1112 (permalink) |
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Mobile Fanatic
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Nice!
The lighting is so subtle that you can barely notice any faults in the picture... and it's not like there's any! Good job!
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#1113 (permalink) | |
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NextGenerationGaymulation
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Quote:
of course it is still a rather simple piece, but you must be good not to make many mistakes!
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#1114 (permalink) | |
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Mobile Fanatic
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Quote:
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#1115 (permalink) |
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Thinking outside the box
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Mmm not to sure about the shadow of the clock tough reaching that high. And i think if the clock has a shadow. The things hanging below the clock should have one to. And the painting on the wall turns black in the shadow a bit to fast i think. Other than that. The lower part of the wall below the window(were your name is) is darkened since the light won't reach it. But how about the top of it? And from what i can see there is a minor flaw in the Line angle of the window. If you look at the angle of the wall and the window. It just doesn't match.
And there is still some other minor things that just makes me think there is something about the pic that isn't completely right. But still a very nice drawing. And well i hope i didn't sound to harsh. But you won't improve if no one points out the flaws.
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#1116 (permalink) | |
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大嘴巴
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Quote:
I'll try harder on perspective drawing next time XP.
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#1117 (permalink) | |
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Mobile Fanatic
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P.S.: Oh ya... and sometimes, highlights (the kind that would blind your audience with just a quick glance) may be nice... ![]() Edit: A W.I.P. for you all... ![]() ![]() And here's to ChankastRules: 3 layers! XD One is completely useless... though. o.o I should set the transparency to a fixed layer and get rid of it sometime. Oh, and by the way, he's not Cloud Strife! Cloud's face is not that "bishi." This is a completely original character I'm creating for my own upcoming comic/manga. His name is Bryan Northwind.
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#1118 (permalink) |
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Irregular User
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O-One day i will learn to use those photoshop things >.<
anyway,random doodling again, can't seem to draw the stuff i want so i just did this one at random. Took me almost an hour i think, damn tentacles hehe... I don't think its really an original one since some monsters usually have tentacles, i just overdid it a little (there might already be sumthin like this already) The angle is shifted to the right again just like some o my drawings lol, i don't notice it much when drawing since i always draw in bed >.<
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#1119 (permalink) | |
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Mobile Fanatic
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Will be glad to put out tutorials of any kind.
![]() Quote:
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