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#1 (permalink) | ||
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bmlejanfjnfsknf
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: kbnodibmp
Posts: 2,305
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iPhone and iPod Touch running Quake III
Sauce: IPhone: Quake 3 Arena Ported to iPhone; Let the Networked Games Commence
Quote:
More: » Quake 3 Ported on the iPhone - PMP Today Quote:
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#2 (permalink) |
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nullDC
![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: California
Posts: 645
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I didn't even know the iPhone could play games...
Well, I don't have one, so, who cares! Lol, j/k.
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PC/Laptop:Compaq Presario v5000 Notebook
CPU: Mobile AMD Sempron 3000+ at 1.8 GHz with PowerNow! technology. Graphics: ATI Radeon Xpress Mobility 200 Series. RAM: 512 MB. HDD: 60 GB. OS: Windows XP Home Edition SP2. |
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#3 (permalink) |
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Mod Master
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: United States of Money
Posts: 3,605
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hmmmm i wish i hadnt sold my iphone
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#4 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 3,030
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why is quake always ported to like every console/system!!!?
anyways, the iPhone SDK was released and now all the developers are making stuff for it. my sister is obsessed with the iPhone so i know all about it lol i don't have one cuz i think its rediculous to spend all that money on a cell-phone.
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#5 (permalink) |
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Mod Master
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: United States of Money
Posts: 3,605
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thats were me and you are different cotton....im a bona fide phone freak
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#6 (permalink) | ||
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 3,030
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Quote:
plus, i get really annoyed when people are on a cell phone 24/7.
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#7 (permalink) |
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Mod Master
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: United States of Money
Posts: 3,605
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i use my cell phone as my computer
case closed
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#8 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 3,030
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i got really into cellphones for about 1 month, cuz my sister gave me her blackberry when she got her iPhone.
so then i tried coding a game for it, and made a snake clone. but phones have so little power; in the game, if the snake got too big, it would slow down. so after realizing that the phone can't even run a snake-game without lagging, i started to loose interest in cellphones again... when cellphones get more powerful, i'll probably start to like them. but for now, they're too weak.
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#9 (permalink) |
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Mod Master
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: United States of Money
Posts: 3,605
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LOL a backberry? my phone has a 416 mghz processor...and ive seen overclocks as high as 624 for my phone
...which is more powerful then a PSP
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#10 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 3,030
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overclocking a phone? lol
but what phone do you have? btw, it might have been limited RAM that made the game run slow. but i'm not sure...
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#11 (permalink) |
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Mod Master
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: United States of Money
Posts: 3,605
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my trusty htc xv6700.....but im getting a new phone...with a dual core cpu!!!
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#12 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 3,030
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dual core on a phone?
lol, thats pretty cool. if i ever get a dual-cored cellphone, i'll probably start coding some more cellphone games for it. i wanted to make a megaman clone, but i know it would run slow on the blackberry...
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#13 (permalink) |
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Mod Master
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: United States of Money
Posts: 3,605
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blackberrys are weak. get a real pocket pc. though the PSP would make an awsome phone though
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#14 (permalink) | ||
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 3,030
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Quote:
phones are now becoming more powerful than the PSP, so maybe theres no point to get a PSP.
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#15 (permalink) |
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Mod Master
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: United States of Money
Posts: 3,605
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but the psp has that awsome screen....and a better UI then most phones (the iphone exepted)
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#16 (permalink) | ||
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 3,030
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Quote:
meaning, its harder to code apps for it. for cellphones, you can use JavaME, which is specifically for cellphones, and most of them support it.
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#17 (permalink) |
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Bin's Minimum Wage Worker
![]() ![]() ![]() ![]() Join Date: Aug 2006
Location: The country hated by everyone, including ourselves.
Posts: 974
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I thought the PSP's screen had a real crap response time?
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Desktop Intel Core 2 Quad Q6600 @ 3.4GHz , 4GB Kingston DDR2-1066 , EVGA GeForce 9600GT 512MB Superclocked , 320GB Seagate Barracuda, Realtek ALC662, Rosewill 850 Watt,Windows XP X64 SP3 / Windows Vista Ultimate X64 SP1 17" Dell CRT Monitor Laptop: AMD Turion64 2GHz @ 2.3GHz, 2GB DDR2-433, ATi Radeon Xpress 1100 (128MB shared), Realtek HD Audio, 80GB Harddisk, Windows XP SP3
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#18 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Governmentless South Africa
Posts: 5,689
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My phone (a simple Nokia 6110 Naviator) is almost stronger than a P2, it's got a 233Mhz Processor and 48MB RAM.
Backberry's are just crap, all hype and no bite.
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AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM, 4x512MB DDR400 RAM, ATI Radeon X850XT, 320GB HDD, Windows XPSP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
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#19 (permalink) |
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Mod Master
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: United States of Money
Posts: 3,605
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Well i was referring to the size
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