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Old May 29th, 2006   #1 (permalink)
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Question "no wgl extensions" gcemu

I search in other discussion and i dont find other people with the seam trouble, i have the gcemu, launcher and manager, when i want to run a game appear the next:

[img=http://img502.imageshack.us/img502/4302/gcemu6yq.jpg]
says "no wgl extensions", the game dosent run, i want to know who can help me, really i want play
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Old May 29th, 2006   #2 (permalink)
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That error means that it's likely that your video card has an inadequate featureset. A DX9-compliant video card is the minimum requirement.
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Old May 30th, 2006   #3 (permalink)
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I have a GEFORCE MX 4000 AGP 8x, and directx 9.0c, i need more or maybe is the software o i need some plugin????
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Old June 2nd, 2006   #4 (permalink)
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It's the hardware, a GF4 from the MX series does not support Pixel Shading.
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Old June 9th, 2006   #5 (permalink)
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Unhappy

thanks, now i know why appear the next message when i make actualization of driver "sixteen textures required", is because never going to work in my graphic card ; but if exist one form please somebody help me, if not exist dont answer for tell me that no, i understand ; gracias, perdon por mi ingles
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Old December 28th, 2006   #6 (permalink)
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i have the same problem can i resolve it?????? i have 64 video card

video card 64MG

Last edited by hola; December 28th, 2006 at 15:07. Reason: Automerged Doublepost
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Old December 29th, 2006   #7 (permalink)
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And as Cid Highwind said, your card doesent support pixel shading.
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Old January 6th, 2007   #8 (permalink)
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Err I have the same problem except my comp is really old. I was trying espcx and it kept displaying no wlg extension.

I have a 6yr old pentium II processor with a ATI 3D RAGE LT Pro video card. Suggestions would be appreciated.

After I couldn't get that to work I tried PSX and I can't get that work either so I'm updating windows to service pack 2, which may be PSX's prob.
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Old January 6th, 2007   #9 (permalink)
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This ain't the ePSXe section or whatever you use (And get a dam new computer you won't even be able to play a Snes emulator at full speed with that)

Btw. espcx ... is that a hybrid of ePSXe and PCSX?
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Old January 6th, 2007   #10 (permalink)
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I realize it isn't the right section, it's a similar problem and figured well could be the same answer.

Hehe, I have 328ram and can run snes full speed lol, and sega too.

and, espcx I think I typed it wrong, but probably not. when I dl'd it, it asked for psx locations and psx2 so could be a hybrid or mabye I'm a newb...
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Old January 6th, 2007   #11 (permalink)
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It's best you get a new computer and a gfx card that's supports WGL Extensions

you can get a decent one for about £200 -$350
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Old January 7th, 2007   #12 (permalink)
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Any other ideas? Is there a plugin to dl or something.

Actually one emu says "no wlg extensions" and another (psx, still general) supports is just fine, although the games runs slow.. like half speed, and how is that fixed.
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Old January 7th, 2007   #13 (permalink)
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You just don't get it do, YOUR COMPUTER IS TO SLOW! .. Even with my computer i still get lag on few games
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Old January 28th, 2007   #14 (permalink)
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My computer supports pixel shading, and I get the same error. o_O Could it be the drivers?
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Old January 28th, 2007   #15 (permalink)
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Quote:
Originally Posted by SJawz3288 View Post
My computer supports pixel shading, and I get the same error. o_O Could it be the drivers?
What is your graphic card?
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Old January 30th, 2007   #16 (permalink)
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@Rockfire: calm down hehe, i know how you feel

If the emu needs a DX9 compliant graphics card, then your gonna need at least a GeForce FX, 6,7 and 8 series or a Radeon 9500 and above graphics card for shader model 2.0 functions, anything less than those and you will only have pixel and vertex shader 1.1 to 1.4(Geforce 3 and 4Ti series, Radeon 8500 to 9250 series), lower than these means no pixel shaders, just Hardware TnL
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Old January 31st, 2007   #17 (permalink)
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Yeah.. i recently updated my graphics card to a NVidia Geforce 5700VE 256MB, It has helped alot.
I can play Zelda 64 with 8xAA and 8xAF and run at 60fps

Last edited by Rockfire; January 31st, 2007 at 14:21.
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