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#1 (permalink) |
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L'Arc~en~Ciel Fan
![]() Join Date: Jan 2006
Location: Sevilla, España
Posts: 55
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Hello, I'm Hokage-Sama. I'm from Seville, in Spain, and I have a question Whenever I initiate a game with the GCEmu, this message goes out for me: "Sixteen texture image units required! " How can I solve this problem? PD: Sorry, my english is too bad...
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#2 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,381
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well i don´t know exactly what it is but i think your graphic card is the problem. could you tell me witch card do you have?
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#3 (permalink) |
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piece of cake
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: Germany
Posts: 144
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Same error msg. with nvidia GeForce 4 Ti 4200 64MB AGP. Works with ATI Radeon 9800pro 128MB AGP.
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CPU: Intel Core 2 Duo E4500_Mainboard: GigaByte P35-DS3 Rev.1_GPU: HIS HD4850 IceQ 4 1GB
RAM: 4GB Corsair DDR2-800_Sound: Realtek ALC889A HD-Audio_HDD: Samsung HD103SJ 1TB PSU: be quit! P6 DarkPower 520W_Case: Antec Twelve Hundred_OS: Windows 7 x64 Home Premium HDD extern: Samsung HD501LJ 500GB_Display: Samsung SyncMaster 226BW |
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#9 (permalink) |
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Registered User
Join Date: Sep 2004
Location: Canada
Posts: 18
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Rockmangames, you may be confusing the version of directX you have installed with your card. You can still install directx 9 and have a card that is only DX7 compliant. In this case the version installed doesn't matter. An Geforce 4 MX card is only DX7 compliant. Although having DX9 installed isn't a bad thing. It's really what you should have installed, it just won't make the card DX9 compliant.
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#17 (permalink) |
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Registered User
![]() Join Date: Feb 2003
Location: Brazil
Posts: 50
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I just dont understand why dolphin my zelda looks awesome and this one with my geforce 4 ti i cant run or emulate the shaders... maybe we need just to wait for the coders... right?
__________________
Look what emulation did to me! ¨$¨¨%#$&()*&$ |
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#18 (permalink) |
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Registered User
Join Date: Sep 2004
Location: Canada
Posts: 18
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Well Bugo, one thing which is kinda important here is that zelda does not work properly on your video card with dolphin. If you look in the correct direction and dodge shadows it's possible to get it to have a nice screen, but if you actually run around you'll get huge black spots on your screen where nothing is drawn. (I used to have your exact card). You don't get these massive black areas if you have a better card. Although if you want to get technical someone could make a gamecube emulator which would work off a Geforce 2 (or lower in theory). The thing is you'd have even more work for the CPU to do and would be even slower. Since computers are likely to continue to get faster before GC emulation is really playable I don't think many people are worried about supporting older cards, even though it's possible in theory. |
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