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#1 (permalink) |
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Mobile Fanatic
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Location: Santa Cruz, CA
Posts: 6,209
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MGS4 TGS 07 trailer!
Click here to watch it. Somebody returned... and I swear... I SWEAR... IT'S IMPOSSIBLE!!! O_O Gah! *chokes and dies* (On an unrelated note, there are some humorous scenes, as always...)
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#2 (permalink) | |
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Overheating.
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Posts: 2,198
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Quote:
.WHAT I LEARNT FROM THE TGS07 TRAILER : - Science is easier when you don't wear a bra... EVER. |
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#3 (permalink) | ||
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Mobile Fanatic
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Quote:
She mentioned... ehh... erm... better not spoil it for others. ![]() Quote:
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#4 (permalink) | |
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Menthol Flavored
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Posts: 3,843
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Might as well spoil it for me. I won't be seeing that trailer with my connection. Those videos are around 200 mbs big.
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http://thecloudofsmoke.deviantart.com ![]() Quote:
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#5 (permalink) |
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Mobile Fanatic
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Really? I thought it was streaming? Watch it! You'll want to watch it when I spoil it for you, anyway.
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cChip interpreter WIP - current status: Release Candidate LRx Filter RC - current performance rating: 9/10 |
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#8 (permalink) |
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Mobile Fanatic
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The stream itself is camera'ed, so it is not good enough to begin with.
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#9 (permalink) |
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Overheating.
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From looking at the various HD trailer, the game definitly look amazing, probably the only game that makes me think ''well, maybe the PS3 IS stronger than the 360...'' because up to now, game havent shown it. But MGS4? It could be the game to finally prove it. Well, MGS4 is most likely gonna be ported to the 360 anyway, that's a given, the sales of the PS3 are down, while the sales of the 360 are still good, and most PS3 games are being ported to the 360, but something tells me they'll tone down the gfx of the game for 360, not a lot, but still... If I had to say something bad about the game it wouldnt be about the gfx quality, but about the frame rate, it may be because the game is still in devellopment and need optimizing (its probably the case) but sometime the frame-rate goes down, and the animation gets choppy... It's mostly in cut-scenes tho, so it's not too bad, but I'll feel better about it once they optimize it more and make it smoother close to the release of the game, wouldnt want things to get choppy while in a fight. |
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#10 (permalink) |
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Tsundere-chan
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Posts: 10,386
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MGS4 is gonna be the most confusing MGS ever and Naomi has a nice rackeven with the '720p trailer' you can tell its a cam since you see someones head in the beginning and the camera shakes later on and it had a nasty green tint |
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#11 (permalink) |
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Overheating.
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Snakes fan, rejoice! While this is not directly related to MGS4 at the TGS, it is related to MGS, and in a kinda far-fetched way, to MGS4. First, The most related to MGS4 thingie : There is the "Metal Gear Solid: MGS4 Love Theme (Smash Bros. Brawl Version)" song uploaded on smash bros dojo website, for anyone to listen. Second : They released more screens and info about Snake on the website, including his special moves. Third : Man, I really want this game =( I probably will almost never play Snake, but w/e, this game is too awesome. |
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#12 (permalink) |
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Mobile Fanatic
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MGS games are PlayStation-exclusive forever. Said the producer himself. I know Kojima heads say otherwise but the main producer (and actually the father of the series) pulls the shot. And he said PlayStation-exclusive for both Metal Gear Solid 4 and Metal Gear Online. ![]() As for the Snake thing, this is Solid Snake's last mission... :< However, it's not the last game of the Metal Gear series. And Kojima is now a producer... but who knows if he'll ever jump back in again? As far as presses go, he already announced that there would be more, and he would still be involved! Yay for MGS!
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#13 (permalink) |
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Overheating.
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Well, MGS 1 was ported to PC and remade for the GC, MGS2 was ported to the PC and the xbox, only MGS3 wasnt ported anywhere. And as for MGS4, when asked about a port to the 360, the answer was ''PS3 exclusive... For now ".So it is quite likely that the game will be a PS3 exclusive for either 3 months, 6 months or 1 year (those are the usual deal for exclusive) and then will be released on the 360. If I had to take a bet, I'd go with the 6 months/1 year. Let's be honest : Such a game as MGS4 cost a LOTS to produce, and the PS3 sales arent being any good, which is why there's so many games who were PS3-exclusive who suddenly became PS3 AND xbox360 exclusive. You can't put all of your eggs in the same basket when you spend THAT much money on a game. The game will be PS3-exclusive for a while since Sony most likely paid them, which is quite normal, but the game will definitly end up ported on the 360 to get the most sales in the end. Cause with a game like that, you NEED to get back the money you invested, and you definitly expect to make a lot of profits. And right now, that can't be done with a PS3-exclusive, the 360 consoles park is bigger, lot bigger than the PS3 park, they would be fools to keep it a forever-exclusive game. And other than the ''For now " hint, there was this little gem too : However, the executive said Konami might have to bring the series to non-Sony systems in order to make its development money back."Since Metal Gear Solid was born for the PlayStation, we would like to keep it a PlayStation game," Kitaue said. "But we might have to take some steps." Last edited by Thanakil; September 21st, 2007 at 23:12.. |
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#14 (permalink) | ||||||
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Mobile Fanatic
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Quote:
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And which ones became both PS3 AND XBox360 exclusives?Quote:
You can say that MGS4 seems to cost a lot and all that, but along with MGS4 is also MGO, and both of which are deemed PlayStation-exclusive by the producer. I don't need to restate this the nth time, but this game has PlayStation-exclusive written all over it for both technical and non-technical details. And even the producer, designer, and father of the series said so. ![]() P.S.: And from your statement, a whole LOT of companies in Japan are suicidal then. Square-Enix would not port FFXIII or Versus XIII to 360, Haze "supposedly" timed-PS3 exclusive, but there's no word of the 360 version in development, and then UT3? And by the way, PS3 sales are picking up slowly. And a lot of analysts are already changing their statements, saying that PS3 will eventually win this generation of gaming.Quote:
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What? You trust those who don't make the game more?Quote:
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#15 (permalink) |
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Overheating.
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The developers don't decide if the game get ported or not, peoples who own the studio and the game do. They can hire another studio to port the game to the 360, Kojima isnt the boss who decide everything that happen. UT3 isnt PS3 exclusive, it's on the PC too -_-. You can't compare the Final Fantasy serie with MGS since Final Fantasy, like I said, doesnt put ALL their eggs in one basket, while FFXIII is on the PS3, they got MANY games on the DS, on the PSP, on the Wii, and even on the 360. And as for PS3 exclusive gone 360, there's a lot, look at how Devil May Cry 4, who was first supposed to be PS3 exclusive went the Microsoft way with the 360 and PC. GTA4 was supposed to be PS3 exclusive, and yet it went to the 360 too. And then the Koei studio went from PS3 to PS3 and 360, and then there's Tekken 6, which is PS3 Exclusive but heavily thinking about going to the 360. Like how Virtua Fighter 5 went to the 360. And if you do a little more research, you can find more. And while the Resident Evil already left the PS2-only country by going to the GC, RE5 is gonna be PS3/360 too. Oh and you said they were aiming for the Japanese market, which is wrong, they arent aiming for the Japanese market, they are aiming for the international market. Where there is twice the number of 360 sold than PS3. Why would they aim for the Japan market only? The 360 sales are low in Japan, but they beat the hell outta the PS3 everywhere else, you really think Konami won't think about it? The game is gonna have a WORLDWIDE release, not a ''release in japan and then 3 months after everywhere else'', they are aiming for a worldwide market, which the 360 dominate. And anyway, like I said, YES I trust the heads more than the devs, because the devs don't pull the strings, peoples who pay the devs do. Even if Kojima was to say ''No, I don't want it to go to the 360'' if the heads decide to do it to make a lot more money, they get to choose. Anyway, Kojima already let MGS 1 and 2 be ported, he won't throw a tantrum if they do it without his consent. And as for who Kitaue is : He's the head of Konami North America and European Ops. If he says MGS4 is probably gonna be ported, there's a reason, it's because the boss, who own MGS4, are thinking about it. Let's face the fact : Kojima is reducing his role in the games, and while his decision will influence if the game is ported or not, he doesnt pull the string, the heads does, they get to choose what happens or not. Last edited by Thanakil; September 22nd, 2007 at 01:02.. |
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#16 (permalink) | |
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THE Hentai M@ster
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Quote:
KONAMI is just the publisher.
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#17 (permalink) | ||||||||||||
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Mobile Fanatic
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They've been with spinoffs and remakes of old games on the NDS and other systems for years, ever since the GameBoy, so that's nothing new. The new thing is that they ever try to make the main games on any systems other than a PlayStation console. See the point?Quote:
Most of their old PS2 exclusives are no longer PS2-exclusive. But you can't say the same thing for Konami, who has stuck with the PlayStation family for a while.Quote:
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They may focus on the US market, too, but you can see that they are not going like totally everywhere like the Wii. 360 is reigning, but that doesn't mean they have to shift focus to the 360 just for the sake of earning some bucks. And like I said, there are technical issues that would prevent a port of the game to the 360 system.Quote:
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![]() Edit: And yes. LOL A lot of kiddies keep on saying that Konami owns MGS4, while they can't see that "Kojima Production" logo that's been appearing ever since MGS3. It means "Kojima owns MGS" and "Kojima is cooperating with Konami", not "Konami owns MGS".
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#18 (permalink) | |
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Overheating.
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Quote:
Kojima Production is only the team Kojima had at Konami Computer Entertainement Japan under a new studio name after Konami merged studios.In other word, the name is Kojima Production, but it belongs to Konami. In fact, when the new studio was created, Kojima himself took a step back and stopped working as the vice-president, like he did before that. Instead he focused solely on creating the games. But yeah, Kojima Production = Belong to Konami, it's only a name. |
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#19 (permalink) | |
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Mobile Fanatic
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Quote:
They do that, and ANYONE in the world will jump in immediately and take Kojima Productions to their own company. And I bet you haven't heard that Sony has been obtaining studios lately?
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#20 (permalink) |
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Overheating.
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Square-Enix IS releasing game on the 360 and the Wii, while they don't all use the name Final Fantasy, they arent releasing games on the PS3 only. I never said UT3 was gonna be on the 360, I only said it wasnt PS3 exclusive, read what I said. See what I said about not putting all the eggs in the same basket. Which KJP IS doing with MGS4 and MGSO. And while it may be hard to port MGS4 to the 360, you really think it would stop them from trying to earn more money? Since when does a company in need of money let something like ''bad quality'' stop them from making a port? The price of making a game on ''next-gen'' hardware is REALLY HIGH, and the PS3 is even harder to code, which increase that price. Between releasing the game on ONE console with 4 millions console sold, and releasing the game on one console (4 millions) + making a crappy port that peoples will still buy on a second console with 9 millions sold... Which do you think they are more likely to choose? Keep in mind that they spent LOTS and LOTS of money, a lot more than they did for any previous MGS game. So between releasing the game for 4.28 millions of console OR Releasing the game for 4.28M + 8.9M = 13 millions of consoles... Hmmm, hard choice, aint it? A crappy port? Sure, but a crappy port is better than "Kojima Production" and Konami being short on money for future games. I'm not saying a PS3-exclusive forever is impossible, only that's it's quite unlikely. Last edited by Thanakil; September 22nd, 2007 at 01:33.. |
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