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Old May 27th, 2008   #401 (permalink)
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Originally Posted by cottonvibes View Post
balance for specific matches isn't as important.

whats more important is balance as a whole.
And too short respawn timer breaks both. That's what I'm saying.

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Originally Posted by cottonvibes View Post
and higher respawn times ruin the fun factor.
that should be the number 1 priority.
I know, that's why I don't mind shorter times, I'm just saying we can't go too low, otherwise we kill the balance.
Which can kill the fun, where's the fun if matches are completely anti-climatic? If defense always own, BADLY, offense, there'll be no fun anymore. It'll just be swimming upstream. You're swimming, but you know the result no matter what.
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Old May 27th, 2008   #402 (permalink)
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And too short respawn timer breaks both. That's what I'm saying.
no you aren't, you're saying that it only breaks specific matches between defending and offending.

in the end, the scores even out, so its still balanced.


plus you're assuming that the only games are offending and defending...

there's many matches that both sides have an equal opportunity.

like CTF, and like the capture point matches where both teams start out with the same number of points.

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Originally Posted by Thanakil View Post
I know, that's why I don't mind shorter times, I'm just saying we can't go too low, otherwise we kill the balance.
Which can kill the fun, where's the fun if matches are completely anti-climatic? If defense always own, BADLY, offense, there'll be no fun anymore. It'll just be swimming upstream. You're swimming, but you know the result no matter what.

all i look at are my total points and how much people i can kill.

i don't care about whether my team wins defending, but can't win offending.
as long as its equal for both teams. (meaning, as long as both teams have the same chance in the end, like both teams alternating between offense and defense.)


and that makes it funner anyways... because if a team does manage to win Offending,
then that means they did a great job and its more rewarding.

plus you make it seem like its a huge advantage.
its not soo outrageous that its impossible for a team to win if they're offending.
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Old May 27th, 2008   #403 (permalink)
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Originally Posted by cottonvibes View Post
no you aren't, you're saying that it only breaks specific matches between defending and offending.

in the end, the scores even out, so its still balanced.


plus you're assuming that the only games are offending and defending...

there's many matches that both sides have an equal opportunity.

like CTF, and like the capture point matches where both teams start out with the same number of points.
Evening out matches that weren't supposed to be even in the first place because of the difference in power= Breaks the balance.
Like I said, just because scores at even doesn't mean the balance is kept intact, it shouldn't be hard to understand.

In CTF matches it's not as bad, but it still breaks it for other kind of matches. Just because it only breaks 1/3 of the game doesn't mean it should be ignored tho.
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i don't care about whether my team wins defending, but can't win offending.
as long as its equal for both teams. (meaning, as long as both teams have the same chance in the end, like both teams alternating between offense and defense.)

and that makes it funner anyways... because if a team does manage to win Offending,
then that means they did a great job and its more rewarding.

plus you make it seem like its a huge advantage.
its not soo outrageous that its impossible for a team to win if they're offending.
It's not impossible if the respawn time isn't too short. Which is why I say something between 5 and 10 seconds is fine. Sheesh, do I speak alien or what?


You're really just arguing for the sake of it.
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Old May 27th, 2008   #404 (permalink)
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Evening out matches that weren't supposed to be even in the first place because of the difference in power= Breaks the balance.
Like I said, just because scores at even doesn't mean the balance is kept intact, it shouldn't be hard to understand.

In CTF matches it's not as bad, but it still breaks it for other kind of matches. Just because it only breaks 1/3 of the game doesn't mean it should be ignored tho.
no thanakil,

it dosn't "Break 1/3 the game".

it just makes it different, and changes the gameplay.

you're just afraid of anything that changes the gameplay experience.

well change can be good too.

i bet you complained about the "medic" class when it first came out.
but i say its a good addition, and the game wouldn't be as fun without them.

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It's not impossible if the respawn time isn't too short. Which is why I say something between 5 and 10 seconds is fine. Sheesh, do I speak alien or what?


You're really just arguing for the sake of it.
you never said between 5 and 10 seconds.

you were talking like 10 should be it, and you'll go as low as 7, but 5 was out of the question...


anyways, i think 5 is the best.

since you're happy with it as well, and so is Skore, we need more opinions from the rest of the NGemu players,
and maybe falcon would change it for us.
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Old May 27th, 2008   #405 (permalink)
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no thanakil,
it dosn't "Break 1/3 the game".
it just makes it different, and changes the gameplay.
you're just afraid of anything that changes the gameplay experience.
well change can be good too.
i bet you complained about the "medic" class when it first came out.
but i say its a good addition, and the game wouldn't be as fun without them.
You're just going off-road and talking about stuff you have no idea about. AND assuming stuff that you are wrong about, you're really just talking through your hat now. If you got nothing to add, don't try.

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you never said between 5 and 10 seconds.

you were talking like 10 should be it, and you'll go as low as 7, but 5 was out of the question...
When I read that I thought you completely overlooked what I was saying, but I'll give you credit that I mistyped my post (and I won't edit my original post since it's too late for that) :
"7 to 10 seconds isn't too bad. Is a little too short to keep the balance intact, but we can live with it."
"Is a little too short" was supposed to be" "5 is a little too short".
I prefer 7, 10 is a little over but it keeps the balance good. 5 is a little too short, but we can live with it. Anything under that breaks the balance, even if you completely miss what I'm saying.



So yeah, for more popularity : 5-7-10 respawn time is cool (even tho 10 is a little high, it can do a good job, and is at least shorter, falcon may have a easier time accepting that).
Maybe more custom maps.
I know some people like radios on servers, those are nice. But I guess they are a HASSLE to add.

If some of us tried to make a map it could gather a few more regular players, but then you have the hassle of... You know... MAKING A MAP .
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Old May 27th, 2008   #406 (permalink)
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radio isn't a bad idea.

don't know how to add that, but alot of servers have the same way of doing it, so theres probably some code or something to add that makes it work.


making a map would be too much work for us.

i would end up making another anime map like mariokart one, but i'm not really into 3d modeling, and would fail miserably.


and back to the respawn time.

10 seconds is still to high.

the highest it should be is 7, and 5 would be the best choice.

10 second respawn wouldn't bring in more people, as its still not too much better than 15.
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Old May 27th, 2008   #407 (permalink)
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Old May 27th, 2008   #408 (permalink)
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10 may seem too high, but if Falcon doesn't want to reduce 15, we gotta go slow .
(or we can start a mutiny!... and all get banned! )

My only fear with the radio is that it could be too troublesome too install. Or worsen our ping with the server.

And yeah, Jonc gotta be a spy, otherwise the world doesn't make sense .
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Old May 27th, 2008   #409 (permalink)
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i don't think radio would affect the server's bandwidth, i think it links to a radio site or something, and its independent of the server.

the problem with it, is that if me or john plays a song over the mic, it gets annoying


falcon said he didn't want to change the respawn time because it wouldn't show the sever in the online server tab, but only in the custom tab.

but i'm pretty sure thats not the case, as i don't goto the custom tab, and still play fast-respawn servers.
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Old May 27th, 2008   #410 (permalink)
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falcon said he didn't want to change the respawn time because it wouldn't show the sever in the online server tab, but only in the custom tab.

but i'm pretty sure thats not the case, as i don't goto the custom tab, and still play fast-respawn servers.
Yeah, same. If that's the only reason against, I'd go with either 5-7.
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Old May 27th, 2008   #411 (permalink)
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Damnit you two! Everytime I enter a thread that you two are in, both of you are arguing with each other. Go sit in the corner and have a time out and think about your actions. I don't want to hear another peep out of your two.

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Anyone else noticed that Falcon4ever is a mod on this forum ?

TCOS don't deny it... you luv my avatar!!!
Heh, I thought the silver stars meant noob.

I do love the avatar and I am jealous that I can't get one like that on NGEmu too! You are just doing it to make us jealous!



The chick in your avatar is cute, kind of reminds me of Gwen Stephani before she became a wannabe ghetto hoodrat media whore.

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like i've said before.

servers with short respawn times are more popular.
but falcon dosn't want to do it.



its so annoying dieing, then waiting 15 seconds, and then going out and a sniper head-shots you immediately and then waiting another 15 seconds...


plus if you're really far away from the enemy, then you have to walk another 15 seconds to get to the action
I feel the exact same way too. I get sniped after 5 seconds of playing and then have to wait 15 seconds to respawn. Gay. It makes the game much more fun and seamless is there is no respawn time.

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I say 5, Falcon would say 15.

So lets compromise and go with 1, ok ?
I don't think that it can be done like that since the respawn times vary. It could be 16 seconds at a certain time, but then it can be 5 seconds the next time. I think it either has to be on (with random respawn times, depending on how many people are on the server?) or off alltogether. I wouldn't know for sure, Falcon would have to verify this since he made his own server.

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Old May 27th, 2008   #412 (permalink)
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I don't think that it can be done like that since the respawn times vary. It could be 16 seconds at a certain time, but then it can be 5 seconds the next time. I think it either has to be on (with random respawn times, depending on how many people are on the server?) or off alltogether. I wouldn't know for sure, Falcon would have to verify this since he made his own server.
i'm not quite sure how it works,

but i think the way you make faster respawn times is that you subtract a number from the random respawn time.

like normal servers have like 14~19 seconds, and then just tell the game to subract 10 secs, and you get ~5 sec respawn times.

... well i think thats how it works.

hopefully its an easy thing to do, so falcon can do it for the PCSX2 server.
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Old May 27th, 2008   #413 (permalink)
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I don't think that it can be done like that since the respawn times vary. It could be 16 seconds at a certain time, but then it can be 5 seconds the next time. I think it either has to be on (with random respawn times, depending on how many people are on the server?) or off alltogether. I wouldn't know for sure, Falcon would have to verify this since he made his own server.
Oh, I know I have a few friends who are FPS fanatics and run servers too and just blab on about them when we go out to eat sometimes

But 15secs seems like forever when you're only playing with a couple people on the PCSX2 server.

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Old May 27th, 2008   #414 (permalink)
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Damnit you two! Everytime I enter a thread that you two are in, both of you are arguing with each other. Go sit in the corner and have a time out and think about your actions. I don't want to hear another peep out of your two.



Heh, I thought the silver stars meant noob.

I do love the avatar and I am jealous that I can't get one like that on NGEmu too! You are just doing it to make us jealous!



The chick in your avatar is cute, kind of reminds me of Gwen Stephani befor she became a wannabe ghetto hoodrat media whore.
Silver stars means moderator to lazy to moderate topics

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And the cute girl is Ginger Reyes






about the spawntimes... if the server would be more crowded you def. would appriciate the spawntime otherwise the defending part would get pwnd instantly.

If you want instantrespawn... go play UT3 with RPGWiZARD

Anyway first priority is to fix the pcsx2 server since its a bit b0rked
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Old May 28th, 2008   #415 (permalink)
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the girl is cute, but the music is awful

had to mute that video

also had lindsay lohan which is another cutie

--------


anyways, don't know why you hate low spawntimes soo much
especially since everyone here agreed they'd like it lower :/

anyways, i could list a ton more reasons why 15 sec. spawn time sucks, but the main reason is that it leads to slow gameplay, and more waiting than actually playing.
which in turns leads to boredom.
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Old June 5th, 2008   #416 (permalink)
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Old June 5th, 2008   #417 (permalink)