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#241 (permalink) |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Sucking your penis
Posts: 2,717
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#242 (permalink) | |
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Menthol Flavored
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Maryland, USA.
Posts: 3,843
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My laptop zapped out on me yesterday while playing and chatting on TF2 with bobrocks95, cottonvibes and Chrono Archangel. I had to buy a new one today, which is why I haven't been on since yesterday afternoon. I'm getting sick and tired of my laptops zapping out on me because of overheating. Every laptop that I have had has done that to me. The **** is annoying. I love laptops, which is why I keep getting them. But having to buy a laptop a year is not something that I can ever get used to. Chrono: I remembering owning you a several times. You even bowed down to my ownage. I'll get back on and reclaim my defamed image.I'll get back on after I install TF2 again on this new laptop.
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http://thecloudofsmoke.deviantart.com ![]() Quote:
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#244 (permalink) | |||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,901
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Quote:
thanakil, i don't think the classes are really even to begin with. for example, a Heavy can't kill a good sniper if the sniper is far away enough; hes just too slow, and his weapon is precise enough for long combat. and a pyro can't destroy an engineer's sentry in front of a control point because his flamethrower dosn't reach, and he'll get killed if using his secondary weapon. and you say theres no need for a Scout, yet lots of people were playing as the scouts. people were still playing as all the different classes. i agree that they're not totally balanced in the MarioKart server, but i don't think they're balanced at all in the real game either... ![]() ![]() ![]() thanks my friend ![]() Quote:
hopefully its better than your last one so the game won't **** up on you.
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check out my blog ![]() |
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#245 (permalink) | ||
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Menthol Flavored
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Maryland, USA.
Posts: 3,843
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http://thecloudofsmoke.deviantart.com ![]() Quote:
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#247 (permalink) | |
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Overheating.
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: The internet, ma'am.
Posts: 2,198
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Which is a point that you seem to be miss since you brought it in various threads .Each class is meant to own another/some classes, to be equal to other classes, and to be weak again a few other classes. Example : The Heavy being weak against Sniper, the Engi being weak against Demoman. The point is that this IS the balancing. They didn't make every class being equal to every other classes. Instead they decide to give strengths and weaknesses to every classes. That's the whole point, that's the balancing. Every class has is the rock to a scissor, and is the rock to a paper. That's why it's named TEAM fortress too, because your weakness means you're better off playing as a team if you want to increase your chances of survival. Learning your weaknesses and how to avoid it on your own is part of the learning process too. Example if you play a heavy : make sure not to be in a open area where you can easily be sniped, if you're a soldier : make sure to not end up with one rocket in your launcher and then jump in a open area, you're deadmeat since you'll have to reload VERY soon making you hella vulnerable. That server removes the weakness of some class, while increase the weakness of others, throwing the whole balancing out of the window. You got a few classes who suddenly become god-like, and some classes who become completely obsolete and utterly weak. The game is, be default, balanced. Not balance in a "everybody is on even ground", but balanced in a "the world goes round and round" kind of way. Everybody has weaknesses and strengths, when you add them all up, everybody has up and down who complete each other, and make it balanced. That's the whole point of it .
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“Wall of Text” (Illusion, Bureaumancy) Upon casting this spell the mage bathes a 10'x10' cube/lvl. area with mindless mutterings, ranting, copious formulaic backstory, or repeated iterations of “Romani ite Domus!” Anyone in the area of effect must make a will save or suffer one of three effects: Confusion, Emotion of Hopelessness, or their head explodes. Blind targets are not affected. Dyslexic targets save at +3. Counterspell: Erase
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#248 (permalink) | ||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,901
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make sure its on a hard horizontal surface, and not like a pillow or clothe or something.
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check out my blog ![]() |
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#249 (permalink) |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Sucking your penis
Posts: 2,717
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I had to edit out lot's of original text details and then airbrush them out to make way for the other text then some pass conversions to create sprays of this image quality they should look sweet ingame and of decent size .....that's what kept me enjoy ![]() ![]() ![]() Anyone else want sprays? ....maybe a pcsx2 team spray? |
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#250 (permalink) | |||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,901
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and the map dosn't make characters weaker.. if you're refering to the medic not healing correctly; i think it just shows up messed up, but if you get attacked while the medic is healing you, you're invincible. at least i think thats what it is, since i was healing someone and he never died. eventhough he got hit a bunch of times. so i think instead of healing, its invulnerability. Quote:
cool, those are awsome aiton. thanks ![]() i'm going to be switching between them as my Sprays. btw, i know i'm an *******. but you think you can do 1 more Spray with the last pic i posted? ![]() http://img517.imageshack.us/img517/8...forxmasqu6.jpg maybe instead of where it says that url in the pic. just put cottonvibes
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check out my blog ![]() Last edited by cottonvibes; May 6th, 2008 at 03:49.. Reason: Automerged Doublepost |
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#251 (permalink) | ||
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Overheating.
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: The internet, ma'am.
Posts: 2,198
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1) Learn your weaknesses and learn how to play WITH them instead of against them, to reduce the number of people pwning you simply because they have a class against yours. 2) Learn to play as a team, that way you can all kill the people who pwn your classes, by defending each others. 3) Learn to play more classes. So if someone uses a class that has the advantage against yours, you can switch. There isn't a lack of options . It's meant to keep the game fun and interesting. It's part of the strategies.Which gun I uses depending on the situation? Which class do I use? Which tactic do I use? It's not just "everyone has the same gun and you win by getting headshot". There's more to it than that. Quote:
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“Wall of Text” (Illusion, Bureaumancy) Upon casting this spell the mage bathes a 10'x10' cube/lvl. area with mindless mutterings, ranting, copious formulaic backstory, or repeated iterations of “Romani ite Domus!” Anyone in the area of effect must make a will save or suffer one of three effects: Confusion, Emotion of Hopelessness, or their head explodes. Blind targets are not affected. Dyslexic targets save at +3. Counterspell: Erase
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#252 (permalink) | |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Sucking your penis
Posts: 2,717
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![]() brb in 10 |
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#253 (permalink) | ||
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Menthol Flavored
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Maryland, USA.
Posts: 3,843
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__________________
http://thecloudofsmoke.deviantart.com ![]() Quote:
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#254 (permalink) | |||||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,901
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But in this game, you have to kill yourself in order to get the right gun and character. it would be cool if they add like a chamber at ur bases where you can enter and switch your character real fast w/o killing yourself. Quote:
the scout's speed is good for running around and shooting at people w/ infinite ammo... and they can dodge the soldier's attacks pretty easily. and the demoman is good for standing outside the enemies' base, and shooting inside when the garage-door opens. and the soldier's missles arn't faster, you still have time to dodge. ------------------------------------------------------------ i posted it on the last page ![]() Quote:
see ![]() must've missed my edit ;p --------------------------------- Quote:
yeah laptops get pretty freaking hot nowadays. They shouldn't even be called "laptops" as they'll burn you if you actually put them on your lap now...
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check out my blog ![]() |
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#256 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,214
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Will anyone DARE use my avatar as spray paint ?
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#257 (permalink) | ||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,901
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that came out soo good ![]() thanks man ![]() these sprays are awsome. when did you steal my avatar!? ![]() but its ok, i'm nice, we can share...
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check out my blog ![]() Last edited by cottonvibes; May 6th, 2008 at 04:13.. Reason: Automerged Doublepost |
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#258 (permalink) |
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racing gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: NL
Posts: 6,051
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what's with all the imitations anyway? I keep thinking HCR is posting all over the place
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![]() ![]() ![]() YouTube Channel Current consoles: Xbox360, Playstation2, Dreamcast Geometry Wars: 447850 |
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#259 (permalink) | |
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,901
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linetrap ![]() ![]()
__________________
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check out my blog ![]() |
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#260 (permalink) | ||
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Overheating.
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: The internet, ma'am.
Posts: 2,198
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Quote:
(the room thing)2) UT doesn't change your HP and your speed and stuff like that when you change guns. TF changes all those things when you change classes. And you change many weapons at the same time. You can switch between the weapons you got to accommodate to the situation, I do that all the time with scout, soldier, pyro, sniper, medic and ect. 3) It's made this way so you actually THINK before choosing a class. You don't just switch in a instant. You actually have to make proper decisions and balance the classes in your team. Again, it's all part of the Team aspect and strategy aspect of the game. If we could just switch in one second like guns in UT, it would remove all the strategy aspect of the game and would end up as a simple "shoot people, get big score" instead of the game that currently exist. Quote:
The soldier missiles themselves arent faster, but you SHOOT faster. Basically, the time between two rockets is a lot shorter compared to on normal servers.
__________________
“Wall of Text” (Illusion, Bureaumancy) Upon casting this spell the mage bathes a 10'x10' cube/lvl. area with mindless mutterings, ranting, copious formulaic backstory, or repeated iterations of “Romani ite Domus!” Anyone in the area of effect must make a will save or suffer one of three effects: Confusion, Emotion of Hopelessness, or their head explodes. Blind targets are not affected. Dyslexic targets save at +3. Counterspell: Erase
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