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#1 (permalink) | |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: From Kuching in Malaysia now stuck in Houston Texas
Posts: 9,117
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Command & Conquer 3 Tiberium Wars Designer Diary #2 - The Brotherhood of Nod and the
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#4 (permalink) |
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.!. (^.^) .!.
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no, i really loved blowing that weird space-station crap in tiberian sun ![]() i just can't WAIT to explode the €arth or something in Tiberium wars (yuck!). if you're wondering about the "(yuck!)" it's because they couldn't have been less creative on the name
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"Going too far is going almost all the way around the world, then turn around to go back" - me "He's not going too far, he's going around the world" - me "They're looking for a factbook in the fiction section of the library." - me "I find spam useless and fatally contradictive to its own existence." - me |
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#6 (permalink) |
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.!. (^.^) .!.
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actually, i'll be pleased with the game no matter what as long as it hasn't gotten any over-kill weapons that can't be turned off, the same gameplay but a LOT (and i mean LOT) better random map generator with more tiberian fields
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"Going too far is going almost all the way around the world, then turn around to go back" - me "He's not going too far, he's going around the world" - me "They're looking for a factbook in the fiction section of the library." - me "I find spam useless and fatally contradictive to its own existence." - me |
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#9 (permalink) |
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.!. (^.^) .!.
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Hehe, that looks perfect snake ![]() "[REJOYCES]HOOORAAAY!! Mission Accomplished"
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"Going too far is going almost all the way around the world, then turn around to go back" - me "He's not going too far, he's going around the world" - me "They're looking for a factbook in the fiction section of the library." - me "I find spam useless and fatally contradictive to its own existence." - me |
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#10 (permalink) |
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Vanned
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Location: dot hu
Posts: 1,327
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Sounds like a huge step back from Tiberian Sun to me. Wasn't it GDI who used all-terrain mechs? Where are their ORCA planes? How come NOD is using VTOLS and nukes when they had UFO technologies, Cyborg commandos, underground dessant troops, steel-melting lasers and toxic chemical weaponry far more powerful then a nuke? How come there are proper cities in the screenshots when the Tiberium era is post-apocalistic, as shown in Tiberian Sun? And the screenshots look like the game is going to be Generals 2, not a C&C game. The storyline feels too forced, too out of place (not to mention the ton of things in it that do not fit the storyline set up by the previous games in the series). The game needs the oversimplified but incredibly effective controls, the classic C&C sidebar and building system (which pinnaced in Red Alert 2), pumping music from Frank Klepacki, and epic, monumental cinematics so it can be classified as a C&C game. EA has neither of these. Or so far, they had shown no clue of having either. Oh well, I can only hope that the franchise will get back to Petroglyph (most of the defunct Westwood is now there) so they can make the true Tiberian Twilight game. |
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#12 (permalink) | |||
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Banned
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Location: From Kuching in Malaysia now stuck in Houston Texas
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The GDI did use all terrian mechs but it's been 30 years since then. maybe they decided that it would be better off with threads. The GDI will have new Orcas and the nice cities are in "Blue Zones" which is either cleaned of tiberium or unscarred by it and so the GDI built cities there while the burnt out buildings are in "Yellow Zones" and "Red Zones" According th the latest previews Nod will have a "Two Tiered" army where the first thier will consist of old units like recon bikes and angry people with guns while the second tier will be thier high-tech units like beam artilery. Quote:
I think EA is trying to add some plausability into the tiberium global senario by having the GDI react to tiberium in a believable way as prehaps they don't have the technology to use all the data from the Tacitus to controll tiberium but can contain it and apparently they hope to push Tiberium back. What parts do you not agree with? Quote:
Joseph D. Kucan is reprising the role as Kane in this one so we know the acting at least for Kane will be as good as ever and the song from the trailer is a remix of a original CNC song so prehaps they will be mostly using remixed songs from the original instead of the dull ambience from Generals. Generals was more like Warcraft then CNC from what I see this one will be closer to the first CNC game Here's a gameplay trailer: http://www.gametrailers.com/umwatcher.php?id=12016 Last edited by Player-X; August 30th, 2006 at 00:30.. |
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#13 (permalink) | ||||
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Vanned
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And for the landscape, they must've made some pretty ****ing huge discovery about Tiberium if they could build completely clean cities, seeing how all of the earth was completely taken over by Tiberium in tibsun (minus polar regions and deserts, to where the GDI was evacuating people to). I mean you had not just the standard tiberium crystals, but whole landscapes, rivers, mountainsides, animals, and people from Tiberium. Cities were overrun with mutants, a factor so great that the mutants had their own faction in tiberian sun, and they played a huge part in half of the missions. Quote:
Read the Storyline FAQ to see what I mean about complex and detailful storyline, by the way. It details a good 90 years of history, political influences, military and religious aspects, all which build up from Einsteins experiments to the many different lifeforms of Tiberium and the true mastermind of Kane. Quote:
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And for the Audio, the trailer you linked used a Tiberian Sun tune. Not a remix, but the same exact tune. Which is called "placeholder" in videogame projects. Besides, remixes of old tunes will be just pale imitations of the genius of Frank Klepacki and his previous C&C soundtracks. |
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#14 (permalink) | |
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Suicide is Painless
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#15 (permalink) | |||||||
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Banned
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Location: From Kuching in Malaysia now stuck in Houston Texas
Posts: 9,117
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#16 (permalink) |
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Heretic
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Location: Australia!
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I'm afraid that I haven't really played much of the previous C&C games and I had no idea the story is indepth as you guys are making it out. I do have my own copies of Tiberium Sun and FireStorm so if I get the chance I'll give them another go .
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#18 (permalink) | |
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Suicide is Painless
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Posts: 4,260
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#19 (permalink) |
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.!. (^.^) .!.
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the Red alert 2 story was just weirdness with no backbone
__________________
"Going too far is going almost all the way around the world, then turn around to go back" - me "He's not going too far, he's going around the world" - me "They're looking for a factbook in the fiction section of the library." - me "I find spam useless and fatally contradictive to its own existence." - me |
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