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#1 (permalink) |
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,546
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Gamefaq's DC top 10
Okay, before some of you are scared off by the size of this post/rant, let me tell you why I decided to put in online at the forums instead of my blog. I'm not posting this purely out of fanboyism and because I feel like bashing the author of the top 10 for him leaving out my personal favorites. I'm more interested in what other members of Emuforums think of this list, and what they agree or disagree on ![]() My bro just pointed me out at Gamefaqs which has a top 10 of best DC games on its site today. My first reaction: ![]() #10: Sonic Adventure (DC) #9: Phantasy Star Online (DC) #8: Rez (DC) #7: Rayman 2: The Great Escape (DC) #6: Soul Calibur (DC) #5: The Typing of the Dead (DC) #4: Jet Grind Radio (DC) #3: Bangai-O (DC) #2: Super Puzzle Fighter II X for Matching Service (DC) #1: Ikaruga (DC) Now I don't want to bash the author, cause I think everyone has the right to have an opinion and his personal top10, however I think some things just are wrong, Ikaruga being the main thing. Other than that I think he forgot to mention some things that made a couple of games deserve their place in a top 10. This list is more of a personal list than a list when you look at technical or artistical achievements, or the effect a game had on the gaming world. Personally, I would've let out Rayman 2, however as it is in it, he could at least have given some good reasons. Now I am not a graphics whore, however, one of the things that made R2 unique was its silky smooth framerate, and the fact that it was hands down the best looking version of the game. Looking better than the PC version, and the 'upgraded' PS2 version is a horror to behold, barely keeping up 30fps with horrible graphics. Even I know the PS2 could do better ![]() Ikaruga, while being a great smooth and goodlooking shooter, with good music (why didn't he mention that?), simply doesn't offer variety other games can. The one thing I really fell over was the fact that he never even mentioned Shenmue series, not even name it in the list of other possible games. I'm sorry but Shenmue still is one of the games that defined what DC was all about and it broke border of gaming genres. On top of that it had great graphics and one of the best soundtracks ever, and a very good story. Sure gameplay could be tedious for some, but it is unique and even today there is nothing the game can be compared to (except when you are allowed to name combinations of games). Another game I (personally) found missing was F355 Challenge: Passione Rossa. This racegame has got some of the best graphics on DC, a rocksolid 60fps with 8 beautifully rendered Ferrari's onscreen, great lighting. The engine sounds are awesome, just be sure to turn off the music volume to enjoy them to the fullest But the most important thing is its gameplay. Not a single racer races the same as this one. This game is about perfection of skills, just like Ikaruga can be perfection of skills to shooter fans. This game makes any other racing game seem like an arcade racer. So what we've got only one car? Try to drive in this one first, before you want to move on to a faster one. ![]() Btw, other than this, I would like point out at this list, the top10 of games that desperately need to be translated from Japanese. My fav DC game is on #1, higher than Sakura Taisen series, wow It was already my fav game without understanding the story.
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PC Specs: CPU: Intel Q8200 @ 2.8GHz ![]() GPU: Sapphire ATi HD4870 / 1024MB / Core: 801 / Mem: 1000 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Kingston HyperX DDR2 1066 @ 4-4-4-12 ~ 800MHz HDD: 1TB Samsung Spinpoint, 32MB PSU: Hiper Type-R 580W Monitor: Iiyama B2403WS / 1920*1200 Geometry Wars: 198.400 Lumines: 999.999 Join the NGEmu Folding @ Home community NOW! |
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#3 (permalink) |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 5,046
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Nice joke. ![]() No shenmue = no dreamcast, not to mention games like code veronica ,virtua tennis and many many more.
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E6750, Abit ip35E, MSI GTX260, Transcend 2GB DDR2 800 RAM, BENQ E2200HD. |
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#4 (permalink) |
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,546
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Funny fact: Prafull, when I joined Emuforums, I had not a single clue what game your avatar was from
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PC Specs: CPU: Intel Q8200 @ 2.8GHz ![]() GPU: Sapphire ATi HD4870 / 1024MB / Core: 801 / Mem: 1000 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Kingston HyperX DDR2 1066 @ 4-4-4-12 ~ 800MHz HDD: 1TB Samsung Spinpoint, 32MB PSU: Hiper Type-R 580W Monitor: Iiyama B2403WS / 1920*1200 Geometry Wars: 198.400 Lumines: 999.999 Join the NGEmu Folding @ Home community NOW! |
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#7 (permalink) | |
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Kitsune
![]() ![]() Join Date: Jan 2006
Location: The Moon :P
Posts: 156
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Quote:
I didn't know there were a console name Dreamcast until read an article said that "Sega will stop producing Dreamcast"
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#10 (permalink) | ||
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,546
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Quote:
[quote=Ryos]Some people still take GameFAQs seriously? [/url]I at least expected them to take stuff like this serious enough, but indeed seeing how these lists are all made by members it does make sense ![]() Quote:
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#11 (permalink) |
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Registered User
![]() ![]() Join Date: Oct 2003
Location: Acapulco, hot place
Posts: 181
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What I think is that Shenmue is overrated I'm glad they left it out lol... Well I might reserver his spot there but then again, that were all about graphics which demostrated that the DC was capable of have those, but then again the gameplay was horrible(I compare this Shenmue with the horrible FFVIII for the psx, just graphics, music/whataver and crappy/horrible gameplay (we still played it thought lol)). And yeah Skies of Arcadia deservers a spot better than The Typing of the Dead .Sincerely Shin Mike.
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My english is a crap.. So dont blame me!!1!
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#12 (permalink) |
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,546
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Yup, Shenmue is one of those games you either love or hate
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PC Specs: CPU: Intel Q8200 @ 2.8GHz ![]() GPU: Sapphire ATi HD4870 / 1024MB / Core: 801 / Mem: 1000 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Kingston HyperX DDR2 1066 @ 4-4-4-12 ~ 800MHz HDD: 1TB Samsung Spinpoint, 32MB PSU: Hiper Type-R 580W Monitor: Iiyama B2403WS / 1920*1200 Geometry Wars: 198.400 Lumines: 999.999 Join the NGEmu Folding @ Home community NOW! |
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#13 (permalink) | |
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あの人
![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: In Front of My Computer
Posts: 774
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I don't think shenmue is bad, but it does have it's failings. At heart shenmue is an adventure game, but it tries to mix in a lot of action elements as well. My main problem with it, is that most of those action elements ended up seeming shallow and tacked on. The whole QTE thing for instance, was nothing but a reflex tester... The fighting system was a bit better, but it ended up being way to shallow since they had to design the engine so you could still beat enemies without knowing hardly any moves. Most enemies were easily defeated by simple button mashing. Another thing, rather than being innovative, in a lot of cases Shenmue blatently ripped off other games. For instance, the warehouse scene was a blatent ripoff of MGS. On the other hand though, Shenmue's warehouse scence might have also been inspired by the warehouse scene from Sega's 005, and I guess it isn't quite as bad for Sega to borrow from it's own games. Anyway, the simulation aspect of Shenmue was where it really shined. It truely gave you the feeling you were a member of a small japanese neighborhood. You could buy capsule toys, or shop for groceries. You could play video games at the local arcade. You could even adopt a kitten. You would see the same people from day to day going about their lives, and in some cases you would become an active part of their lives. That experience is truely what made Shenmue great. In a lot of ways Shemue II was lacking the immersiveness of the first Shemue, which is one of the reasons I didn't like it quite as much. Since they were trying to simulate such a large area, all the little, unique details you noticed from your small japanese town were replaced by featureless streets and empty corriders. The worst of it was seeing the same faces and voices used over and over again, no matter where you were. There were probably under 200 character models used for all the people walking around, in place of what should have been 2,000,000. Of course there's no way you can expect them to make that many charector models for one game, but it still could've used more than it had. Quote:
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#14 (permalink) | |
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,546
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Quote:
![]() Shenmue 2, while being my preferred game because of the size and the action, and of course the story, since Shenmue 1 was merely an introduction chapter. Shenmue 2 has been made a lot bigger at the expense of all the small details which made Shenmue 1 so special. However there were still quite a few of those special things, such as the whole duck races stuff, involving the japanese girl, the japanese restaurant owner, and of course the whole tape recorder scene ![]() Voices and everything could get annoying at times because it got repetetive, however looking at the age of the game it was pretty well done IMO. The biggest pro of Shenmue 2 over 1 was that I could sightsee a lot in the towns, a lot more than I could in the first game. I don't know about the warehouse scene being an MGS ripoff. This game has been in developement for Saturn, way before MGS' release. QTE's I consider more as an aspect of bringing cutscenes to life, instead of just sitting back and watching a linear movie play. And I must say I really enjoyed playing Outrun again, after not having played it for 10 years, I didn't even know what that game was called until I saw it in Shenmue 2.
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PC Specs: CPU: Intel Q8200 @ 2.8GHz ![]() GPU: Sapphire ATi HD4870 / 1024MB / Core: 801 / Mem: 1000 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Kingston HyperX DDR2 1066 @ 4-4-4-12 ~ 800MHz HDD: 1TB Samsung Spinpoint, 32MB PSU: Hiper Type-R 580W Monitor: Iiyama B2403WS / 1920*1200 Geometry Wars: 198.400 Lumines: 999.999 Join the NGEmu Folding @ Home community NOW! |
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#15 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Franklin, Pa
Posts: 4,131
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Quote:
#10 Sonic Adventure, #9 Phantasy Star Online, #8 Rez, #7 Gigawing 1/2, #6 Ikaruga, #5 Jet Grind Radio, #4 Daytona USA, #3 Crazy Taxi, #2 Garou Mark of the Wolves, #1 Soul Calibur... Other notables include Capcom VS SNK 1/2, Chu Chu Rocket, Gauntlet Legends, Hydro Thunder, The Last Blade 2, King of Fighters 98/99, Marvel vs Capcom 1/2, Psychic Force 2012, Resident Evil Code Veronica, Silent Scope, Skies of Arcadia, Space Channel #5, Street Fighter III Double Impact/Third Strike, Street Fighter Alpha 3, and whatever Sega Sports games you like... |
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#16 (permalink) |
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racing gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: NL
Posts: 6,051
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Ikaruga could be in the top 10, but not as high as that ![]() The choices for #2 and #3 are well... odd. Bangai-O. Funny game but it's nothing for a top 10. Super Puzzle Fighter 2X; I think I had that on my PC 10 years ago....even then I wasn't impressed. There's a lot of titles that could have been in there instead of the ones listed.... Question to Paratech: What do you use to play Daytona? I found the DC-pad's analog stick to be a little over-responsive on it. Other than that, great title.
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![]() ![]() ![]() YouTube Channel Current consoles: Xbox360, Playstation2, Dreamcast Geometry Wars: 447850 |
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#17 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Franklin, Pa
Posts: 4,131
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Yeah my PSX to DC adapter wont work on that game... But I got a Steering Wheel from KayBee Toys when they were "dumping" Dreamcast stuff... ![]() I don't like the Dreamcast controller on that game, or any fighting game... |
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#18 (permalink) |
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,546
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While I like the DC pad more than the average person (though the 'grip ends' should be bent more outwards) and the analog stick is a very good one, I prefer it over the PSX's, I definately don't like it for games like Soul Calibur. For all the others it is fine by me. Gotta play Daytona though, what is the gameplay comparable to?
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#19 (permalink) |
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racing gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: NL
Posts: 6,051
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to Daytona ![]() more seriously; Kinda like Virtua Racing with drift added in, a bit like Ridge Racer, a bit like Screamer 1 (which probably borrowed a thing or two from Daytona). The DC's analog stick reacts REALLY sensitive in that game, more than in most other racers. It makes it quite difficult....
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![]() ![]() ![]() YouTube Channel Current consoles: Xbox360, Playstation2, Dreamcast Geometry Wars: 447850 |
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#20 (permalink) |
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,546
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Wasn't Virtua Racing an old F1-like racegame in the arcades? I recall playing an old racegame like that with cars named 'Red Lightning', 'Blue Castle', and two others. I've been wanting to play that game again as well, so could that be Virtua Racing?
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PC Specs: CPU: Intel Q8200 @ 2.8GHz ![]() GPU: Sapphire ATi HD4870 / 1024MB / Core: 801 / Mem: 1000 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Kingston HyperX DDR2 1066 @ 4-4-4-12 ~ 800MHz HDD: 1TB Samsung Spinpoint, 32MB PSU: Hiper Type-R 580W Monitor: Iiyama B2403WS / 1920*1200 Geometry Wars: 198.400 Lumines: 999.999 Join the NGEmu Folding @ Home community NOW! |
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