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#1 (permalink) |
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Refrigerate after opening
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Newfoundland, Canada.
Posts: 1,369
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Quake 4 graphics.
Well, Quake 4 and other games run absolutely fine with no problems, except for this one little graphics artifact I'm getting. I know it uses a DOOM3 engine and I don't recall such artifacts in that game, so I'm wondering if it's a problem with Omega Drivers (to which I recently switched to repair a hanging problem I would get in games that ran on Source). I get strange little "specks" around the edges of some objects, usually textures that aren't applied to a polygon model (like hanging flags, the scum seen below, etc). Looks like a problem with the transparency to me, and it seems to be an effect caused by anti-aliasing as the size of these "specks" does not change, no matter how close I am to them. But I could be (and probably am) wrong. These "specks" can be seen on the hanging material around the crosshair in the screenshot below. I was wondering what these things are and if theyr'e normal, maybe what causes them, and how (if possible) I can remove them. EDIT: Right, I forgot to mention that I'm using Omega v2.6.87 on a Radeon X800 . . . and they just released a new version, whoopie. EDIT2: I've upgraded to the new Omega drivers based on Cat 6.1. These specs are still there (though now I think they're a tad less-noticable), but upon closer inspection they appear to be normal anyway. Ah well. -Thanks.
Last edited by Mako Eyes; January 21st, 2006 at 04:59.. |
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#3 (permalink) |
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Craptastical
![]() ![]() Join Date: Jan 2006
Location: England
Posts: 145
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I don't see it either .... maybe repost the shot with some arrows or something heh
__________________
OS : Windows XP Pro SP2 CPU: Intel P4 2.8GHz HT 800MHz FSB RAM: 2048MB DDR 3200 HDD: 1xMaxtor 250GB, 1xSeagate 200GB, 1xWD 200GB, etc GFX: NVidia GeForce FX5950u 256MB |
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#4 (permalink) |
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Refrigerate after opening
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Newfoundland, Canada.
Posts: 1,369
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Those "specks" are a pixel in size, so I wouldn't imagine they'll be easy to notice on 800x600 resolution. But they're there alright. They give that hanging material a sort of "cheese grater" appearance. Anyway, I don't really care for it that much, it just sorta annoyed me. |
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