|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) | |
|
band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,915
|
PGR3 running 30FPS
yay. http://www.eurogamer.net/article.php?article_id=60899 Quote:
__________________
![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
|
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#2 (permalink) |
|
Registered User
![]() ![]() Join Date: Oct 2003
Location: Acapulco, hot place
Posts: 181
|
Baah 60 fps are not important to next gen anyway.. that seems like bull***t to me, grr even though the game got nice graphics, too bad they are offering in that way.. Shin Mike.
__________________
My english is a crap.. So dont blame me!!1!
|
|
|
|
|
|
#3 (permalink) |
|
Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,458
|
I hate it when flashy effects are used to cover up other things ![]() Let's hope they will have enough time to optimize it to 60fps.
__________________
PC Specs: CPU: Intel Q8200 @ 2.8GHz ![]() GPU: Sapphire ATi HD4870 / 1024MB / Core: 801 / Mem: 1000 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Kingston HyperX DDR2 1066 @ 4-4-4-12 ~ 800MHz HDD: 1TB Samsung Spinpoint, 32MB PSU: Hiper Type-R 580W Monitor: Iiyama B2403WS / 1920*1200 Geometry Wars: 198.400 Lumines: 999.999 Join the NGEmu Folding @ Home community NOW! |
|
|
|
|
|
#5 (permalink) |
|
Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,458
|
The problem is that when it's 30 there shouldn't be any framedrop otherwise it will be choppy... remember Metropolis Street Racer on DC, the first game of the series?
__________________
PC Specs: CPU: Intel Q8200 @ 2.8GHz ![]() GPU: Sapphire ATi HD4870 / 1024MB / Core: 801 / Mem: 1000 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Kingston HyperX DDR2 1066 @ 4-4-4-12 ~ 800MHz HDD: 1TB Samsung Spinpoint, 32MB PSU: Hiper Type-R 580W Monitor: Iiyama B2403WS / 1920*1200 Geometry Wars: 198.400 Lumines: 999.999 Join the NGEmu Folding @ Home community NOW! |
|
|
|
|
|
#6 (permalink) |
|
band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,915
|
in my opinion, 30 fps for any serious racing game is just unacceptable O__o. i mean of course unless if u just put in a ton of special effects like NFS or Burnout (even tho burnout runs at 60...im just talking about the speed blurring). after playing GT4, going to anything (PGR... forza) 30 fps was horrible in terms of the speedometer vs what the screen was showing....
__________________
![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide Last edited by D.D.; September 17th, 2005 at 06:37. |
|
|
|
|
|
#8 (permalink) | |
|
-
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: -
Posts: 1,934
|
Why don’t they just run it in 480p and use that supposedly “free” anti-aliasing (up to 4x or more) that the ED Ram was designed for. Companies must stop trying to go cheap on us. (Microsoft with hardware and Bizarre Creations with time) Quote:
|
|
|
|
|
|
|
#9 (permalink) |
|
Ocean Soul
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2004
Location: Charleston, S.C.
Posts: 1,388
|
*agrees with Katsuya* I really don't see the big deal about high high res when it's going to run like crap. I mean most people won't be able to use this because they are going to have a hard enough time trying to buy the ps3 let alone a tv with high def. I mean fun it at a lower res and us AA. I want a smooth running game with smooth edges, not a choppy running game with smooth edges
|
|
|
|
|
|
#10 (permalink) | |
|
band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,915
|
Quote:
__________________
![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|