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#1 (permalink) |
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He's watching you.
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: RD
Posts: 1,222
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Dead or Alive 4 (XBOX 360)
it looks like a normal xbox game
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---------------------------------------------------------------- ![]() ---------------------------------------------------------------- Boom Boom Dollar!!!!!! pushing all the buttons!!! |
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#2 (permalink) |
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Crono! Wake up!
![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: cyberspace
Posts: 1,446
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Are you joking? There's no way a regular xbox could produce those graphics.
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#3 (permalink) |
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It's a Spinning Smile!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Posts: 5,220
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what to say......
oh dear......*yawn* /me awaits the Nintendo and SONY offerings...but by the looks of those shots, my DC and DOA2LE still has some life left in it.... PC Technology catch's up with PC technology. You want innovations, and cutting edge, you do it how all companies have done it before, custom hardware, sure it's cheap and easy to make little boxed (and in this case ugly) PC's, but look at the arcade market, or how consoles have done it before, you add 'wow' by dong specilist, otherwise, why not just make console games for PC's and scrap the idea...afterall lots of us have TV out ![]() But lets be honest, it all boils down to the game lineup, not the graphics, still I like eye candy
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#4 (permalink) |
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band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,566
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i hope ps3 can make good looking hair >_>
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![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
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#7 (permalink) |
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band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,566
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to tell the truth tho, this game looks pretty, with better environments and they added noticable bumpmapping to the characters.
i guess everyone expects crazy jumps from one generation to another due to what has been shown on past console-jumps
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![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
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#8 (permalink) |
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Moo.
![]() ![]() ![]() Join Date: Oct 2002
Location: In a field, eating grass.
Posts: 453
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It looks alright, but there's still a lot of detail missing. Everything's too damn smooth. There should be depth and flaws and where there aren't. It doesn't work, and it makes it look almost like you're looking at some kind of dream world.
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#9 (permalink) |
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Ataru Moroboshi Fan =)
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Portugal, Oporto
Posts: 5,759
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Hitomi looking exactly the same as for the xbox 1 but still looking DAMN FINE ^_^
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#11 (permalink) |
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-
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: -
Posts: 1,936
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I still think this is just a prototype example running on an Xbox 1 dev kit. Tecmo already said those shots were not supposed to be released and do not represent the final quality of the game.
Remember how bad prototype Dead or Alive 2 looked? That is what this likely is. just an example. |
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#12 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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The annoying thing is I really like DoA. If I get a reasonable paying job, I might have to get an Xbox 2 just for it. Gods that's gonna set me back a bit.
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#13 (permalink) | |
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-
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: -
Posts: 1,936
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Quote:
Unfortunately that meant I was unable to play Xbox games until last month.
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#14 (permalink) |
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Ataru Moroboshi Fan =)
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Portugal, Oporto
Posts: 5,759
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We're all on the same boat then
I still didnt get an xbox couse frankly all the other games don appeal to me. So i just keep raising my game timer in DoA2. (Currently at 254hours xD)
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![]() -------------------------------- Computer Specs ---------------------------------- Intel Pentium IV Prescott 3.0 HT → 4x 512MB DDR-DIMM → ASUS GF 6800 GT Sound Blaster X-Fi → 2x Maxtor 80 GB (RAID 0) Hitachi 19'' Monitor → Cambridge Soundworks Desktop Theater -------------------------------------------------------------------------------------------- |
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#16 (permalink) |
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Emulation to the max!
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Canada
Posts: 2,394
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Impressive but some of the backgrounds look pre-rendered which i find un cool. cheap way to speed up games.
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#17 (permalink) |
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Ataru Moroboshi Fan =)
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Portugal, Oporto
Posts: 5,759
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Im sure they're gonna be worked upon some more Coolsvilleman. Check Katsuya post above.
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![]() -------------------------------- Computer Specs ---------------------------------- Intel Pentium IV Prescott 3.0 HT → 4x 512MB DDR-DIMM → ASUS GF 6800 GT Sound Blaster X-Fi → 2x Maxtor 80 GB (RAID 0) Hitachi 19'' Monitor → Cambridge Soundworks Desktop Theater -------------------------------------------------------------------------------------------- |
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#18 (permalink) |
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Big Bleach Fan
![]() ![]() ![]() Join Date: Jul 2004
Location: Syria
Posts: 434
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the graphics look great but i was hoping for gfxs as strong as onimusha 3 fmv or at least the cgis of ffx
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#20 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,684
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Just remember that this is all first generation stuff
. Remember how the PS2's launch games looked?
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