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#1 (permalink) |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,753
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HL2 in November?
From 'a site':
"News that Valve plans to ship release candidates to Vivendi Universal on September 15 has further fueled speculation that Half-Life 2 may not be released until November 2004. The expected delay will come as a shock to fans of the game, already disappointed by the many delays to the original September 30, 2003 release date. Some speculation on a possible September 30, 2004 release now seems very optimistic and unlikely considering Valve will not give a straight answer on the release, choosing to place the ball in Vivendi's court by stating We're currently planning to send release candidates to Vivendi by September 15th, however, VUG hasn't given us a ship date yet. Might be best for you to ask them directly. It would seem, however, unlikely that a publisher could provide a release date before trying out the release candidates. So we are left slightly confused as to who is actually responsible for deciding that elusive date. Vivendi has, of course, refused to comment on H-L 2, so we have a strange situation where a game, we are told, is about to release but no one wants to risk giving a precise date. Meanwhile, Steam PCs have already received 2 GBs of Half-Life 2 even though Valve is not sure of when the finished product may be ready. While all the insiders claim ignorance regarding H-L 2s release, a recent report by Wedbush Morgan claims that November's Vivendi-Universal release Half-Life 2... will sell over 1 million units worldwide. This isn't the first time we've said this about Half - Life 2 but go figure." I hope this is just speculation... Would Valve distribute most of the content on Steam if the game wasn't near to be released?
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Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 2GB DDR2 (Corsair PC6400) VGA: GF8800GTS 512MB OC - Mobo: Gigabyte EP35C-DS3R - PSU: Antec Trio 650w24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ Last edited by Mr. Killjoy; September 7th, 2004 at 10:41. |
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#2 (permalink) |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 682
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:cough:
That link :cough: :cough: isnt allowed. Interesting news though, I am waiting for HL2 release myself.
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
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#3 (permalink) |
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[Suggest a custom title]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,753
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Damn it thought only linking to their PPF wasn't allowed
(>> Interesting news though, I am waiting for HL2 release myself. It seems we're only 2 then
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Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 2GB DDR2 (Corsair PC6400) VGA: GF8800GTS 512MB OC - Mobo: Gigabyte EP35C-DS3R - PSU: Antec Trio 650w24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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#5 (permalink) |
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InnarX
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Borderline InSAnE
Posts: 2,684
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This game is being prostponed so much now, I have no idea how I am ever going to contain myself....anyway, I will be VERY busy till then, as I am going hardcore into Maya modelling/designing, as well as 3D Studio Max 6 very soon. I guess when H-L2 comes out, I can finally assist those who are creating mods for HL2...hint, hint
![]() r2rX
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ready2rumbelX -Intel Core 2 Quad Q6600 (@3200Mhz) -Gigabyte 965P-S3 motherboard -2x2GB G.Skill PC-6400 (DDR2 800Mhz) RAM (4-4-4-12) -Seagate 320GB (IDE) and Western Digital 500GB (SATA II) H.D -Sapphire Radeon HD 4870 512MB GDDR 5 (850/4600) -Windows Vista Ultimate SP1 (x64) -Realtek HD w/ Creative PC Works 5.1 -2 x L.G DVD/CD-RW Combo - GSA-H62N
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#6 (permalink) |
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[Suggest a custom title]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,753
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>> Who ever said that we have most of the game data? It's only 2 gb, it might end up to be something in the realm of 5-6GB .
The illegal version is 3gb big once extracted, I don't think the game itself (I mean without HL1, CSS and TFCS) will be bigger than 4gb
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Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 2GB DDR2 (Corsair PC6400) VGA: GF8800GTS 512MB OC - Mobo: Gigabyte EP35C-DS3R - PSU: Antec Trio 650w24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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#8 (permalink) |
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[Suggest a custom title]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,753
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bwahahaha
XSI-EXP for HL2 sucks big time, you can't export more than 2000/4000 polys, which is half of the average polycount used to create human models (Alyx is about 9200 polys)
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Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 2GB DDR2 (Corsair PC6400) VGA: GF8800GTS 512MB OC - Mobo: Gigabyte EP35C-DS3R - PSU: Antec Trio 650w24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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