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#1 (permalink) |
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Registered User
![]() ![]() Join Date: Jul 2003
Posts: 140
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After playing the Playstation version of Lunar Silver Star Story complete and Lunar Eternal Blue complete, I realized that one of the FAQs tell me that the Sega version has completley different dungeons, puzzles, and story alterations. Is it really that different? Because of how rare it is, it will be as expensive or more expensive than the PSX versions. Also there are more Japanese versions than U.S. versions available. If I were to obtain the Sega version of Lunar 1 & 2 should I expect: 1)FMV's that was never transferred to the PSX version? 2)Items, magic and weapons that was never transferred? 3)Is it just me or are the character sprites better in the Sega version? I saw a few screenshots and Alex and Hiro looks bigger, more detailed and more accurate to the FMV. 4)Story changes? Big or Small?? 5)Completley different soundtrack? Whats your recommendation? Worth the effort, cost and time?? |
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#2 (permalink) |
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~ Lord of Darkness ~
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: A place darker than the night.
Posts: 14,637
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Lunar The Silver Star is definitely different from Lunar Silver Star Story Complete, I consider it also to be aeons better than the two remakes. Lunar II Eternal Blue is slightly different than Lunar Eternal Blue Complete, mainly some missing dialogs/scenes on the remake, a change on the aesthetics of Hiro, a small variation on his personality and lastly the fact that the Star Dragon makes less senes on EBC. In regards as to what to expect from The Silver Star: 1) Not really, just different ones. 2) A couple but not much. 3) Yes and no... I liked the Sega CD sprites more but maybe it's because I'm fond of the old graphics. 4) Absolutely, SSSC sucks in comparison to TSS. The story is the same but the way it transcurs it's totally different. TSS is the best by far. 5) Same as above, TSS features a way better Soundtrack than SSSC. In fact, I can't recall a good track on SSSC other than Luna's song (which by the way isn't featured on TSS). If you ask me, The Silver Star is absolutely worth it. If you ever have the money to spare also get Eternal Blue, though the differences are less... maybe it was due to the fact that Gamearts got a clue for that remake. The only thing to criticize is that EBC's music sound like an awful low quality midi while EB's sound better and kind of more epic. |
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#3 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Nov 2001
Posts: 408
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Hmm I like the remakes more. They change the story just a little bit, and the anime sequences are changed to reflect that. Other than those sorts of changes the remakes have more scenes added than the originals. The games are damn near identical though, there might be like 2 subtle differences in SS & 1 subtle difference in EB. The originals animation is rather cheesy looking, very stiff, almost looks like amatuer art. The remakes are aeons better. Character sprites I guess would be personal opinion, I like the PSX's smaller / see more on screen approach than the Saturns bigger / see less on screen approach. Anyway to answer your #'d q's 1) Same Anime sequnces just redone in the remakes. Remakes also add a few/more info to them. 2) None that I recall, some items have changed but have the same effect. 3) I just started playin my Genesis Emu & Sega CD; popped in the first and was shocked by the ugliness (thats why I talked about the stiff animation sequences above) it overall feels cheap...which is the case really. Thats why they went back and remade it, to do the series right. 4) I didn't feel that the story was changed much, like Kaiser mentioned there is changes in the way it executes - but overall its the same experience that I remember as a kid in middle school when I played the others as a kid in high school .5) Soundtracks are different, remakes sound better in some areas and worse in others (usually the music is the same, but orchestrated differently digital music as opposed to real for instance). The original SSC used Redbook Audio (true CD audio) instead of compressed audio, so if your ears are sensative to fidelity you'll notice the difference. It's kinda like the difference between Skies of Arcadia & Skies of Arcadia Legends (if you've played both). IMO it doesn't change the pleasure of the game, but at first you'll be shocked at the difference - it wears off. Personally I wouldn't buy the old ones if I owned both remakes first. The games balance is a little odd in the old ones. Random Battles happen a lot more frequently, the AI is easier to fight against, the skills & abilities seem to have stronger effects in some instances and weaker in others. The dungeons are changed slightly, some more straight forward others more confusing. Overall I feel that the remakes are the way to play the game, because they wouldn't have remade them otherwise right? They wanted to get the game out with a proper budget attached to it, and WD was there to translate it for us.EDIT: A good way to look at the original & remakes is like this: imagine that two people saw a movie and need to explain it to you. Thing is one speaks french and the other speaks mandarin. The story is going to sound different if you're not completely familiar with those languages, when your mind translates it you'll catch some inconsitencies between the two. If they typed them out and you went to a translator and translated it, thats the kinda differences in the two. They're the same but different...overall same experience, some details are different though.
__________________
![]() ~You should never underestimate the predictability of stupidity.~ Bullettooth Tony (Snatch) Last edited by Lobo; April 22nd, 2004 at 19:00.. |
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#4 (permalink) |
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Coffee Demon
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Darkness, Unknown
Posts: 2,905
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The only thing we can say is that the song intro to the original is far better then the remake. As far as the other stuff...keep in mind that we played the original first, and then the remake...This gave us the ability to appreciate the original. Going the other way around as your doing may not give you this same appreciation...It's kind of like playing Final Fantasy Origins for PSX, and then playing the NES version..and then saying it sucks
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#5 (permalink) |
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Disgruntled Domokun
![]() ![]() ![]() ![]() Join Date: May 2003
Location: Canada
Posts: 613
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You mean the cheesy rock/pop song with the "Hey Hey!" chorus and the DJ doing the turntable thing? ![]() Give me lame translations of lovey-dovey JPop songs anyday...
__________________
"Better to reign in hell than serve in heaven." -Milton Shake that booty!
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#6 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Nov 2001
Posts: 408
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I'm trying to figure out which song he meant too. You mean the one Alex & Luna sing/play together at the beggining? Or the intro before you press start? I played the Sega CD ones at a friends house first (I wasn't rich enough, or rather my parents weren't rich enough to get me a Sega CD in addition to the Genesis ). They were loads of fun. I finished them over his house over the summer time and lots of spending the night . PSX versions came, and I like them more, it just feels like a better done version of the game to me.Nostalgia plays no role in my choice (nor fanboyism). Graphic whore in me might play a role tho, I'm a bigger fan of smoother looking pixels and nice animation than the old weird stuff of Lunar. The remakes look more similar to Square, Capcom or Enix RPG's of the late SNES era, instead of Sega or Square first gen rpg's on NES / SNES / SMS / SG.
__________________
![]() ~You should never underestimate the predictability of stupidity.~ Bullettooth Tony (Snatch) |
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#8 (permalink) |
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~ Lord of Darkness ~
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: A place darker than the night.
Posts: 14,637
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Goes to show how "brilliant" the people at Working Designs are, bragging about having changed the original (according to them "lovey-dovey") version for the ultra-upbeat "Hey, Hey!" version... the original versionw was quite pleasant tho... As for the overall music, I beg to differ... I've yet to find a good track on SSSC, while in TSS most of the were great. Just listen to the battle theme in TSS and the one on SSSC... the first is epic, the second is lame. Same goes for boss, final boss, towns, worldmap, etc. music. As for the story it's not just a "different" way of telling it... I believe that TSS tells it better by a huge margin... |
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#9 (permalink) | |
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Disgruntled Domokun
![]() ![]() ![]() ![]() Join Date: May 2003
Location: Canada
Posts: 613
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Quote:
"Flying towards the power ... that enslaves us, yet we are not done" "Racing... towards the climax.,. of the battle... to return to love" "Valiant (?) against the power, evil forces... take heed!" The sad thing is I remember all the lyrics. I agree with Kaiser Sigma about the songs in the Sega CD version VS. PSX. You would think Working Design would attempt to "upgrade" the music, but sadly, this ain't the case. Luckily for me, emulation for SegaCD is nearly perfect. I get to play Lunar: TSS on my comp (plus Snatcher!) since my cousin kept his Sega CDs. Hooray! Still, the quasi 8-bit graphics are a bit of an eye sore.
__________________
"Better to reign in hell than serve in heaven." -Milton Shake that booty!
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#10 (permalink) |
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~ Lord of Darkness ~
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: A place darker than the night.
Posts: 14,637
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Don't sweat too much about the fact that you remember the lyrics, we all do... most likely it's because they were utterly simpleton ![]() As for the semi 8-bits graphics... I don't know, maybe it's because I'm an old gamer or something, but I just can't get enough of them. Not even once when playing the old versions I got bored/tired of them... they feel somehow soothing
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#11 (permalink) |
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I've Changed
![]() ![]() ![]() Join Date: Feb 2004
Location: Orangevale CA USA
Posts: 298
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netghost2.0, try using 2xSAI w/Gens 2.11. Then see how the graphics look. This is what I do when I play VAY (I have the original Sega CD) and Sonic CD (also the original) and the graphics look quite nice. Quite nice indeed. sincerely, sx/amiga |
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#12 (permalink) |
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Registered User
![]() ![]() Join Date: Jul 2003
Posts: 140
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What is Lunar 2 Eternal Blue a Squeal to? Lunar 1 Sega CD or Lunar 1 PSX?? I did a little research and played a bit of Sega CD Lunar 1, Althena's goal seems a bit different and the main villian is more evil than in PSX.... Was their any hint or mention of Lucia or Zophar in Sega CD Lunar 1?? |
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#13 (permalink) |
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Count Chocula
Join Date: Mar 2004
Posts: 35
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I, too, used to love 2xSAI until I found the build of Gens with hq2x implemented. Vastly superior IMO. (Tried to find a link but the site my search came up with, http://www.doc.ic.ac.uk/~mjg103/gens/, was down.) I'd look for that if you don't already have it.
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#14 (permalink) | |
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~ Lord of Darkness ~
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: A place darker than the night.
Posts: 14,637
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Quote:
Althena doesn't have a goal at all since she's controlled, but Ghaleon's character is better described in TSS than in SSSC, also he sounds way more cynical and arrogant which adds a lot to his personality. Lucia and Zophar aren't mentioned on any of the 3 versions of Lunar The Silver Star. |
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