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#3 (permalink) |
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Nii Yugito fangirl #1
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Sweden
Posts: 1,299
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Re: Ff6 ,7 Huh?
It's pictures from when Square was thinking about letting out an FF or two on the n64, sadly enough they went PSX instead - or we would've had an FF7 that wasn't half as "triangular"...
btw, those shots are WAAY higher quality than the film I've got... url to where you got 'em? edit: btw, afaik that's Terra/Tina, not Celes. |
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#5 (permalink) |
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Nii Yugito fangirl #1
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Sweden
Posts: 1,299
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Re: Ff6 ,7 Huh?
Interceptor? Now wait until you see the clip where Locke attacks and you'll forget about him :P Locke ties a rope around the robot's neck and pushes him down on the ground... and I think he jumps to the other side of the robot in the process, too... long time since I saw that clip.
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#7 (permalink) | ||
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Nii Yugito fangirl #1
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Sweden
Posts: 1,299
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Re: Ff6 ,7 Huh?
Quote:
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#8 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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Re: Ff6 ,7 Huh?
ohh....i thought when i posted my intereceptor post there were only 2 before it....and when i came back and did "view first unread" it brought me past that post.
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#10 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Folsom, California
Posts: 948
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Re: Ff6 ,7 Huh?
Yeah but it woulda've come down to how much an N64 cart could've held. This might heave been enough to prompt Nintendo in releasing the N64DD in the US.
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blog AMD AtholonXP 2600+ 512mb DDR333 Kingston Soyo Dragon Lite mobo(KT400) ATI 9600XT @ 571.5/357.5 80GB WD 7200rpm 8mbcache 19-inch ViewSonic PS790 CRT DVD-ROM |
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#12 (permalink) |
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Now the stars don't match
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Null
Posts: 14,200
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Re: Ff6 ,7 Huh?
yeah, i was thinking that too when i saw it. it looks a lot like wild arms. i thought it was the remake of WW1 until i recognized the characters.
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No, I don't like anime, Street Fighter, Japanese music or download video game music. Yes, I know, I'm weird. |
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#13 (permalink) |
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~ Lord of Darkness ~
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: A place darker than the night
Posts: 14,591
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Re: Ff6 ,7 Huh?
Lord of Darkness what did they do to Locke and Terra ? Well, fortunately the game never saw the light of the day... you know, not every game hast to be 3D.
2D is good enough for a game like FFVI... too bad it's so underrated
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#14 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: teh intarweb
Posts: 1,718
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Re: Ff6 ,7 Huh?
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#15 (permalink) |
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Locked and Loaded
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: I AM CANADIAN!
Posts: 12,024
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Re: Ff6 ,7 Huh?
And thank god they are now on PS2.
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#17 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: Ff6 ,7 Huh?
I reckon they should make an FF6 remake with Cell shading. This doesn't look right for some reason, but I reckon Cell shading would work on this gmae.
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#19 (permalink) | |
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~ Lord of Darkness ~
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: A place darker than the night
Posts: 14,591
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Re: Ff6 ,7 Huh?
Quote:
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#20 (permalink) |
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Link to the Underworld
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Detroit
Posts: 1,147
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Re: Ff6 ,7 Huh?
I didn't like zelda's character design, but other than that the cel shading looked good. cel shading would be a much nicer transition from 2d to 3d, though. People always seem to have trouble making dark cel shaded games though, and if ff6 wasn't dark, then it just wouldn't be right at all.
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