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#1 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,792
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Half-Life 2 Directx9.0 Effects Video
U MUST SEE THIS VIDEO (IF U CAN) A new Half-Life 2 tech movie has been released, offering more footage from this upcoming FPS sequel by Valve Software. Today's movie shows no action, but a walk through a level and on rooftops shows off the new shiny effects that DX9 rendering has lent to Half-Life 2. Like all the previous movies, this one is in self-running BINK format and runs for around 2:18 minutes. Half-Life 2 is due to be released on November 19th 2003. Download: Half-Life 2 Directx9.0 Effects Video (114.9 MB) More ways to die. More reasons to live. 1998: Half-Life sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide. Now: Half-Life 2. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors ? even the emotions ? of both friends and enemies. The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people ? people he cares about ? are counting on him. |
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#2 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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Re: Half-Life 2 Directx9.0 Effects Video
ok, downloading. that video was damn hard to find on the site...they made it really really confusing
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Dedicated to mediocrity and repetition since 1994. |
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#3 (permalink) |
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Registered User
Join Date: Nov 2002
Location: Sweden
Posts: 20
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Re: Half-Life 2 Directx9.0 Effects Video
Woohoo! That video was cool! Seems to be no problems with the graphs in the game :P
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Pentium 4 2.5 Ghz 512 MB DDRram ATI Radeon 9800Pro Sapphire 128Mb Just a crappy DVD player And a kinda good CD-RW I'm a TUNA!! |
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#5 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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Re: Half-Life 2 Directx9.0 Effects Video
woah this looks really cool... darkaurora....how do you think this is going to run on our computers? we have similar processors and same video card<
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Dedicated to mediocrity and repetition since 1994. |
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#7 (permalink) | |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,792
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Re: Re: Half-Life 2 Directx9.0 Effects Video
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#8 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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Re: Half-Life 2 Directx9.0 Effects Video
ok well maybe my definitions of "similar" are a little different. i think that a 2.4 ghz P4 can be classified as similar to my 2.66 (by the way mine isnt HT). since the the 2600+ is a 2.3 ghz processor (i think? i could be wrong) i think that we have "similar" processors
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Dedicated to mediocrity and repetition since 1994. |
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#9 (permalink) |
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,873
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Re: Half-Life 2 Directx9.0 Effects Video
The XP 2600+ runs at 2.13 Ghz and performs similar, if not same as the P4 2.6 Ghz. As for gaming performance in Half-Life 2 I wouldn't expect anything big. Your videocard will hold you back, as the FX cards lack shader processing power. You may be able to run at lower resolutions though, and I assume it'll at least be playable at 640x480.
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CPU: Intel Core 2 Quad Q9450 Mobo: Intel DX48BT2 Memory: 8192 MB PC10600 DDR3 Videocard: PNY Geforce 9800 GX2 Soundcard: On-board SigmaTel High Definition Audio Hard drive: 1 TB Seagate & 1 TB Hitachi Optical drive: LG GGW-H20L (2x BD-R DL) PSU: Nexus 1000 Watt OS: Microsoft Windows 7 Ultimate (64-bit) |
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#11 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Aug 2002
Posts: 325
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Re: Re: Half-Life 2 Directx9.0 Effects Video
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Old Comp: ASUS CUV4X-E, Pentium III 1.0 GHz, 512MB pc133 SDRAM, All-In-Wonder Radeon, Toshiba DVD-Rom, Lite-on LTR-24102B, WD 30GB, WD 100GB, WD 120GB, WD 120GB. New Comp: ASUS A7N8X-DX, AMD Athlon XP 2700+, Cooler Master Aero7+, 2x 512MB pc3200 DDR, ATI Radeon 9800 Pro 128MB (omega's build of 4.12), Pioneer DVR-104, Lite-on LTR-52327S, WD 60GB, WD 160GB, WD 200GB, WD 250GB. |
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#13 (permalink) | |
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Guest
Posts: n/a
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Re: Re: Half-Life 2 Directx9.0 Effects Video
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#14 (permalink) | |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,792
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Re: Re: Half-Life 2 Directx9.0 Effects Video
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#15 (permalink) |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Posts: 2,954
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Re: Half-Life 2 Directx9.0 Effects Video
some people are taking this benchmark far way off ( anyone with older cards can play hl 2 on dx.8 mode ) sure you'll lose those fancy nifty shading and pixel effects, the game being playable is at first the most imiportant aspect ( i turned off the shaders effects in morrow wind and it did'nt bothered me at all) it's like bragging how your 800 dpi mouse is way better than a 600 dpi |
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#16 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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Re: Half-Life 2 Directx9.0 Effects Video
yeah, i agree zerocopy. it's still gonna be pimped out with my videocard even if i cant play it with everything all the way up at max res.....i mean, holy crap, im sorry for buying a $180 video card and not a $500 one. at least i dont have an MX piece of crap
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Dedicated to mediocrity and repetition since 1994. |
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#17 (permalink) | |
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Registered User
Join Date: Apr 2003
Location: somewhere where i cant be found
Posts: 29
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Re: Re: Half-Life 2 Directx9.0 Effects Video
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my uncle bought his for only $140(retail).
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Specs E-Machines Athlon +3000 Nec DVD Burner 512 mb ddr 333mhz 160gb WD Nvidia GPU 4 MX 440 64mb shared |
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#18 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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Re: Half-Life 2 Directx9.0 Effects Video
well i was just saying, i saw it online at 159 but it's always way cheaper at the store... by the way i didnt buy it retail, i got it with my alienware...i dont know exactly how much it was
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Dedicated to mediocrity and repetition since 1994. |
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#19 (permalink) |
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Totally crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,777
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Re: Half-Life 2 Directx9.0 Effects Video
I just saw the video and I am amazed. I thought I was watching the FF movie or something. I didn't know modern gfx cards were capable of gfx like that. So the shininess is the work of the pixel shaders?
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