Emuforums.com

Go Back   Emuforums.com > General Discussion > Game/Console Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old July 19th, 2003   #1 (permalink)
...
 
Join Date: Jan 2003
Location: Desa Park, Key Ell, Malaysia
Posts: 2,307
Nvidia? Tsk tsk bad choice

Quote:
NVIDIA-based Graphics Cards Will Have a Bug in Half-Life 2?
FSAA Cannot Be Enabled

The highly-anticipated Half-Life 2 game will have a major bug with current DirectX 9.0 hardware resulting in impossibility in enabling Full-Scene Anti-Aliasing, a popular feature that dramatically improves image quality in games. Apparently, there is a limitation in DirectX 9.0 and/or DirectX 9.0-compliant hardware that will not allow the function to be enabled on certain graphics cards if the workaround is not found.
According a Valve officials quoted in forums at HalfLife2.net web-site, there are problems with the way that current hardware implements FSAA. If you enable it, you will see a lot of artifacts on polygon boundaries due to the way that current graphics processors sample texture subjects with FSAA enabled.
Valve continued that this is a problem for any application that packs small textures into larger textures. The small textures will bleed into each other if you have multi-sample FSAA enabled.
Currently both leading graphics chips designers use multi-sampling or hybrid multi-sampling + super-sampling methods to for FSAA.
The developers of the legendary Half-Life game said that drivers are not likely to solve the problem, however, it still can be solved for graphics cards based on VPUs from ATI Technologies, such as RADEON 9500-, 9600-, 9700- and 9800-series. As for NVIDIA GeForce and GeForce FX-series, there are practically no chances to find a workaround, according to Valve.
Some industry sources indicated that the problem with such FSAA is a known one and is to be addressed in DirectX 9.1 and next-generation graphics processors with Pixel Shaders 3.0 and Vertex Shaders 3.0, such as ATI Technologies?s code-named R420 and NVIDIA?s code-named NV40 VPUs and derivatives. Both next-generation products will come later than the Half-Life 2 that is expected to be available by October.
You can find the thread on the matter with quotes from Valve officials
here.
Stay tuned with us because we are looking forward to bring you some comments from ATI Technologies and NVIDIA about the situation.
http://www.xbitlabs.com/news/video/d...718155730.html

P/s umm correct forum? Not too sure
__________________

System specs
P4 2.6c | Abit AI7 | Radeon 9800pro | 1024mb kingston ddr400 | 120gb seagate sata | 40mb wd | And all the minor bits and pieces


3dMark2001SE
Chinoz is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old July 19th, 2003   #2 (permalink)
Interplay sucks!
 
didamangi's Avatar
 
Join Date: Jun 2003
Location: Indonesia
Posts: 1,214
Re: Nvidia? Tsk tsk bad choice

Well i was going to post this earlier in the news forum, but hey what do i know??

Anyways this news makes me think twice about getting either the fx or the 9500 pro, guess i'll wait till the games came out.
__________________
Updated!

PC rig : Athlon XP 2500+ Barton, Shuttle AN35[N] Ultra, 1.5GB DDRAM, ATI Radeon 9800 Pro 128 MB, Turtle Beach Santa Cruz, Compromate Video TV Tuner, LG GDR8162B DVD-Rom, Liteon CDRW 52/24/52, Win XP Home SP2, Maxtor 6Y120L0 120GB.

Consoles : Dreamcast (finally!!), PS2, Saturn, SNES

Butuh bantuan menginstall ePSXe atau Project 64? Klik aja disini.
didamangi is offline   Reply With Quote
Old July 19th, 2003   #3 (permalink)
...
 
Join Date: Jan 2003
Location: Desa Park, Key Ell, Malaysia
Posts: 2,307
Re: Nvidia? Tsk tsk bad choice

Well, the way things look now, nvidia seems to be flying down a slope at 212mph, whereas ati are steadily scaling mt everest. I'd get the 9500pro if i were you, but i dunno...many ppl around ngemu seem to have some past issues with ati
__________________

System specs
P4 2.6c | Abit AI7 | Radeon 9800pro | 1024mb kingston ddr400 | 120gb seagate sata | 40mb wd | And all the minor bits and pieces


3dMark2001SE
Chinoz is offline   Reply With Quote
Old July 19th, 2003   #4 (permalink)
Interplay sucks!
 
didamangi's Avatar
 
Join Date: Jun 2003
Location: Indonesia
Posts: 1,214
Re: Nvidia? Tsk tsk bad choice

No, i mean they both has issue with hl2 fsaa ATM, it's just that ATI card can be fixed, and ATM nvidia can't be fixed.

I think i'll wait for the next gen card that fully support dx 9.1.
__________________
Updated!

PC rig : Athlon XP 2500+ Barton, Shuttle AN35[N] Ultra, 1.5GB DDRAM, ATI Radeon 9800 Pro 128 MB, Turtle Beach Santa Cruz, Compromate Video TV Tuner, LG GDR8162B DVD-Rom, Liteon CDRW 52/24/52, Win XP Home SP2, Maxtor 6Y120L0 120GB.

Consoles : Dreamcast (finally!!), PS2, Saturn, SNES

Butuh bantuan menginstall ePSXe atau Project 64? Klik aja disini.
didamangi is offline   Reply With Quote
Old July 19th, 2003   #5 (permalink)
...
 
Join Date: Jan 2003
Location: Desa Park, Key Ell, Malaysia
Posts: 2,307
Re: Nvidia? Tsk tsk bad choice

Well, it's not 100%...and I think it's gonna cost you
__________________

System specs
P4 2.6c | Abit AI7 | Radeon 9800pro | 1024mb kingston ddr400 | 120gb seagate sata | 40mb wd | And all the minor bits and pieces


3dMark2001SE
Chinoz is offline   Reply With Quote
Old July 19th, 2003   #6 (permalink)
Registered User
 
Boltzmann's Avatar
 
Join Date: Jan 2003
Location: São Paulo - Brazil
Posts: 7,651
Re: Nvidia? Tsk tsk bad choice

Unlucky me... I'll get a GeForce FX 5600. And I'll not wait until a DX 9.1 card comes out (and waiting for the prices to drop goes without saying).
__________________
'You're spying and betraying Switzerland to try and keep alive somebody with a hook and spinal fluid and no skull in an irreversible coma? And I thought I was disturbed. You're making me totally reorient my idea of disturbed, mister.'

- David Foster Wallace, "Infinite Jest"
Boltzmann is offline   Reply With Quote
Old July 19th, 2003   #7 (permalink)
邪魔ゎ指せない
 
Kane's Avatar
 
Join Date: Jan 2002
Location: Gosport, England
Posts: 26,305
Re: Nvidia? Tsk tsk bad choice

Heh with nVidia's driver support, my guess is they'll just enable a pure super sampling mode in the drivers or make a specific optimisation for HL2 ('cheat' for all you nVidia haters out there)
__________________

>Site Live<
Pop over to my site for help with setting up PSX emulators.
Help for the Final Fantasies and other RPGs avalaible

Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business
Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE
Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb

Kane is offline   Reply With Quote
Old July 19th, 2003   #8 (permalink)
Anti-Brand Loyalist
 
Gamer1's Avatar
 
Join Date: Mar 2002
Location: Its too dark to tell...
Posts: 3,241
Re: Nvidia? Tsk tsk bad choice

ATI has the exact same problem that nVidia does, both can't anti-alias the 3d models right now.

But... ati has a possible fix for the issue. So, until ati does the fix, there is no such thing as a bad choice at the moment
__________________
Iris: (Proc:Intel Pentium4 2.8Ghz w/ HT UNLOCKED @ 15x200) (Mobo: Asus P4C800-E) (RAM: Corsair XMS 2x512MB DDR400) (HDD 1: Seagate 80GB, 8MB Buffer, 7200 RPM) (Disk Drive 1: Lite-On 16x DVD Burner 1673S) (GFX Card: Radeon 9800 All-In-Wonder Pro 128MB) (Sound Card: Sound Blaster Audigy)

Morrigan: (Proc:AMD Athlon 2500+ @ 11x200) (Mobo: Asrock K7V88) (RAM: Corsair XMS 512MB DDR400) (HDD 1: Seagate 80GB, 8MB Buffer, 7200 RPM) (Disk Drive 1: NEC 16x DVD Burner 3200AG) (GFX Card: Radeon 920064MB) (Sound Card: Sound Blaster Live! 5.1)
Gamer1 is offline   Reply With Quote
Old July 19th, 2003   #9 (permalink)
Locked and Loaded
 
Join Date: Aug 2002
Location: I AM CANADIAN!
Posts: 12,032
Re: Nvidia? Tsk tsk bad choice

Well still a while till the release of HL2 so I wouldnt be too worried. They will fix both cards. Either by patches or drivers. I mean dont they always?
__________________
--------------------------------------------------------------------------------
Core 2 Duo T7300 2.0 GHz NVIDIA GeForce 8400GS 2GB DDR2 RAM
Hitachi 120GB HD Dual Layer DVD+/-RW Drive Windows Vista Home
Premium
Dell 2007WFP LCD Dell XPS M1330 Laptop 1TB Western
Digital MyBook External HD
Logitech Z10 Speakers PLAYSTATION 3
--------------------------------------------------------------------------------
Razor Blade is offline   Reply With Quote
Old July 20th, 2003   #10 (permalink)
Totally crazy
 
n_w95482's Avatar
 
Join Date: Apr 2003
Location: California
Posts: 4,770
Re: Nvidia? Tsk tsk bad choice

Well at least the game will run on the cards, you just won't be able to enable AA on the cards right now.
n_w95482 is offline   Reply With Quote
Old July 20th, 2003   #11 (permalink)
Translator
 
Mr. Killjoy's Avatar
 
Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,804
Re: Nvidia? Tsk tsk bad choice

What's the use of FSAA anyway, just use higher res and you'll have good quality... ok you'll still see
the pixelisation but I prefer to play in 1024 w/out FSAA than 800 or 640 w/ it... Why? _framerate_
__________________
Leader of "The Pessimists' Club"

CPU: Core 2 Q6600@3GHz - RAM: 4GB DDR2 (Corsair PC6400)
VGA: (Frying) GF8800GTS 512MB - Monitor: H233H 23" 1920x1080
Mobo: Gigabyte EP35C-DS3R - PSU: Antec NeoPower Blue 650w
24Mb/1Mb ADSL - Windows 7 Ultimate
---------------------------------------------
All ePSXe plugins up-to-date


http://mrkilljoy.deviantart.com/
Mr. Killjoy is offline   Reply With Quote
Old July 20th, 2003   #12 (permalink)
&-)---|--<
 
fivefeet8's Avatar
 
Join Date: Apr 2001
Location: Smallville
Posts: 7,698
Re: Nvidia? Tsk tsk bad choice

Quote:
Originally Posted by Killjoy
What's the use of FSAA anyway, just use higher res and you'll have good quality... ok you'll still see
the pixelisation but I prefer to play in 1024 w/out FSAA than 800 or 640 w/ it... Why? _framerate_
Using Higher Resolutions works well with PC games, but not with PSx emulated games. They look jaggied even at 1600x1200.

I'm reserving my judgement until the game comes out, like Doom3 and other future upcoming games.
__________________
Play emulated games online
Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Ubuntu 64bit/Vista 32bit||


SimplyBuyIt - Health&Nutrition
fivefeet8 is offline   Reply With Quote
Old July 20th, 2003   #13 (permalink)
Translator
 
Mr. Killjoy's Avatar
 
Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,804
Re: Nvidia? Tsk tsk bad choice

>> Using Higher Resolutions works well with PC games, but not with PSx emulated games. They look jaggied even at 1600x1200.

Yup, I agree on the point, but we're talking about HL2, not emulation
__________________
Leader of "The Pessimists' Club"

CPU: Core 2 Q6600@3GHz - RAM: 4GB DDR2 (Corsair PC6400)
VGA: (Frying) GF8800GTS 512MB - Monitor: H233H 23" 1920x1080
Mobo: Gigabyte EP35C-DS3R - PSU: Antec NeoPower Blue 650w
24Mb/1Mb ADSL - Windows 7 Ultimate
---------------------------------------------
All ePSXe plugins up-to-date


http://mrkilljoy.deviantart.com/
Mr. Killjoy is offline   Reply With Quote
Old July 20th, 2003   #14 (permalink)
Beta Administrator
 
Raziel's Avatar
 
Join Date: Apr 2001
Location: Nantes, France
Posts: 6,246
Re: Nvidia? Tsk tsk bad choice

IMHO, it's up to Valve to fix that, not nVidia or ATi, they still have some time before the release, all the fuss about dx9 being the problem is BS, why woud it work with every other games and not with HL 2 ? IMHO, the only problem is pure laziness and money cost.
Valve just lost 100 points in my "which company I like" list.
__________________
System Specs:
OS: Windows 7 Ultimate x64 Edition CPU: Intel Core 2 Duo E8500 @4GHz
Video Card: MSI GeForce 8800 GTX Motherboard: ASUS Maximus Formula SE
RAM: 4GB OCZ XMS2 PC6400

Raziel is offline   Reply With Quote
Old July 20th, 2003   #15 (permalink)
Translator
 
Mr. Killjoy's Avatar
 
Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,804
Re: Nvidia? Tsk tsk bad choice

Just don't use FSAA, anyway we'll can't use the higher details
__________________
Leader of "The Pessimists' Club"

CPU: Core 2 Q6600@3GHz - RAM: 4GB DDR2 (Corsair PC6400)
VGA: (Frying) GF8800GTS 512MB - Monitor: H233H 23" 1920x1080
Mobo: Gigabyte EP35C-DS3R - PSU: Antec NeoPower Blue 650w
24Mb/1Mb ADSL - Windows 7 Ultimate
---------------------------------------------
All ePSXe plugins up-to-date


http://mrkilljoy.deviantart.com/
Mr. Killjoy is offline   Reply With Quote
Old July 20th, 2003   #16 (permalink)
RF
Canadian Spaceman
 
RF's Avatar
 
Join Date: May 2002
Location: Canada
Posts: 8,744
Re: Nvidia? Tsk tsk bad choice

Well there goes any thought of buying a nvidia card. Looks like another ATi in the future for me
__________________
CPU: Core i7 920 \ MB: EVGA X58 \ RAM: 12GB OCZ DDR3-1600 \ GPU: SLI 8800GTX

HDD: 2x 150GB VelociRaptor R0 / PSU: Enermax Galaxy 850w / OS: Windows 7 x64
RF is offline   Reply With Quote
Old July 20th, 2003   #17 (permalink)
Anti-Brand Loyalist
 
Gamer1's Avatar
 
Join Date: Mar 2002
Location: Its too dark to tell...
Posts: 3,241
Re: Nvidia? Tsk tsk bad choice

>>all the fuss about dx9 being the problem is BS, why woud it work with every other games and not with HL 2 ?

okay... how many direct x 9 games are out there

the only game that i could think of is splinter cell. and yes, splinter cell is having problems with fsaa.

and why isn't doom3 affected? simple... it uses opengl.
__________________
Iris: (Proc:Intel Pentium4 2.8Ghz w/ HT UNLOCKED @ 15x200) (Mobo: Asus P4C800-E) (RAM: Corsair XMS 2x512MB DDR400) (HDD 1: Seagate 80GB, 8MB Buffer, 7200 RPM) (Disk Drive 1: Lite-On 16x DVD Burner 1673S) (GFX Card: Radeon 9800 All-In-Wonder Pro 128MB) (Sound Card: Sound Blaster Audigy)

Morrigan: (Proc:AMD Athlon 2500+ @ 11x200) (Mobo: Asrock K7V88) (RAM: Corsair XMS 512MB DDR400) (HDD 1: Seagate 80GB, 8MB Buffer, 7200 RPM) (Disk Drive 1: NEC 16x DVD Burner 3200AG) (GFX Card: Radeon 920064MB) (Sound Card: Sound Blaster Live! 5.1)
Gamer1 is offline   Reply With Quote
Old July 20th, 2003   #18 (permalink)
Beta Administrator
 
Raziel's Avatar
 
Join Date: Apr 2001
Location: Nantes, France
Posts: 6,246
Re: Nvidia? Tsk tsk bad choice

GunMetal & Big Mutha Truckers (2 games I got with the card) are both DX9 games and run just fine with FSAA (ok, a bit slow :P)
__________________
System Specs:
OS: Windows 7 Ultimate x64 Edition CPU: Intel Core 2 Duo E8500 @4GHz
Video Card: MSI GeForce 8800 GTX Motherboard: ASUS Maximus Formula SE
RAM: 4GB OCZ XMS2 PC6400

Raziel is offline   Reply With Quote
Old July 20th, 2003   #19 (permalink)
これはバタスです
 
Demigod's Avatar
 
Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,871
Re: Nvidia? Tsk tsk bad choice

As Valve stated, HL2 uses some new texturing methods that haven't been used before. With what I've read about the situation it's probable that such a texturing method would have problems with multi-sample anti-aliasing.
__________________
CPU: Intel Core 2 Quad Q9450 Mobo: Intel DX48BT2 Memory: 8192 MB PC10600 DDR3 Videocard: PNY Geforce 9800 GX2 Soundcard: On-board SigmaTel High Definition Audio Hard drive: 1 TB Seagate & 1 TB Hitachi Optical drive: LG GGW-H20L (2x BD-R DL) PSU: Nexus 1000 Watt OS: Microsoft Windows 7 Ultimate (64-bit)
Demigod is offline   Reply With Quote
Old July 20th, 2003   #20 (permalink)
The Upcoming Rookie
 
dogulation000's Avatar
 
Join Date: Mar 2002
Posts: 614
Re: Nvidia? Tsk tsk bad choice

Quote:
Originally Posted by Demigod
As Valve stated, HL2 uses some new texturing methods that haven't been used before. With what I've read about the situation it's probable that such a texturing method would have problems with multi-sample anti-aliasing.
I see three solutions: Patches, Driver Updates, or turn off FSAA altogether. I mean, to me, it's not a big deal. I'll just turn off FSAA.

To me, it's a oversight on Valve's part, not ATI's or Nvidia's. They are the ones who should alleviate the problem. However, I'm sure that ATI and Nvidia might think of something to fix this.

Either that, or I just turn off FSAA. It's not a big deal to me.
dogulation000 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 20:33.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5