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#1 (permalink) |
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Guest
Posts: n/a
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Max Payne 2: The Fall of Max Payne .
Just saw this news - the sequal to the succesfull FPS has been announced . Rockstar Games, the renowned publishing division of Take-Two Interactive, today announced Max Payne 2: The Fall Of Max Payne, the next installment in the blockbuster Max Payne franchise. Developed by Remedy Entertainment, Max Payne 2: The Fall Of Max Payne for the PC is expected to hit retail shelves Fall 2003. Taken From Warp2Search.net http://www.warp2search.net/article.p...thread&order=0 |
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#3 (permalink) |
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.....
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: in a van down by the river
Posts: 2,535
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it wasnt all to great for me, I hated the friggin prologues. them damn bloody mazes ticket me off. and they really did a mess with 'bullet time' system. i honeslty think they couldve done better.
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#4 (permalink) |
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Crasher of Castles
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Missouri
Posts: 6,970
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i ahve to admit those mazes were hell...but i thought the bullet time was awesome and considering it was the first game to use it i think they did pretty good...and the prologues just added to the story my friend...a game is not a game...without a story...and then of course some action
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#5 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jun 2002
Location: Philippines
Posts: 325
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max payne,bullet time was great...matrix any1? its cool for me esp the slowmotion thing...and that uh,how d u call that...when the camera rotates around the character when u give uhm exmple is a head shot?
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#6 (permalink) |
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Crasher of Castles
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Missouri
Posts: 6,970
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thats bullet time...just different angles of it....and yes it was great...i hope the second one has better character models for enemies...they reminded me of gumby in the first one
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#7 (permalink) |
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Hates the stupid consoles
![]() ![]() ![]() Join Date: Oct 2001
Location: Israhell
Posts: 387
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about bloody bloody time! so now i have max payne incoming on top of deus ex and doom? ahhhhhhhhh
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*sig larger than 25kb* Personally its not God I dislike, its his fan club I cant stand P4@2.4//Gf4Ti4200 128mb//512ddr2700 3Dmark2001SE: 10581 |
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#8 (permalink) |
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Weltall
![]() ![]() ![]() Join Date: Apr 2002
Posts: 458
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I just hope they make him look like he's not holding back a fart this time.
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#11 (permalink) |
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Crotally Tazy
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Malaysia
Posts: 4,578
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Cmon. The best FPS ever made was Doom. Wolfenstien was revolutionary but it sucked. ![]() For some reason I do not like how things sound. The fall of Max Payne? That sounds like its going to make you take control of Max's father to kick Payne's crack-addicted ass. |
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#13 (permalink) |
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¡¾¡¾¡¾¡ Fantasy ¡¾¡¾¡¾¡
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Manila, Philippines
Posts: 3,649
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i found may payne a little bit boring when it comes to the later part of the game... you'llbe doin the same thing every time an enemy comes...
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#14 (permalink) |
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2-3d Graphic artist@large
![]() ![]() Join Date: Jan 2003
Location: The ungodly cold state of New York
Posts: 118
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Max Payne was awesome, the only problem I had with it was that there really wasn't any kind of replay value to it. Yeah there was the higher difficulities but frankly I didn't find them to be much more of a challenge than the lower difficulties.
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Some would ask how could a perfect God create a universe with so much that is evil. They have missed a greater conundrum. Why would a perfect God create a universe at all? PF's Comp (100% home built, none o' that idiot box schtuff) 1 ghz AMD Duron w\Morgan Core | Asus A7v 133 Mainboard | 384MB PC133 memory (adding another 512 stick soon) | Geforce 3 ti200 | SB live! Value sound Card | 10 GB Fujistu | Creative CD-RW blaster 8x4x32 | 16x Sony DVD drive |
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#15 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,305
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>Max Payne was awesome, the only problem I had with it was that there really wasn't any kind of replay value to it. Yeah there was the higher difficulities but frankly I didn't find them to be much more of a challenge than the lower difficulties. The only replay value is in the mods. Kung Fu!
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#18 (permalink) |
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InnarX
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Borderline InSAnE
Posts: 2,700
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I loved Max Payne. I hope no. 2 is gonna be as good (and better). But, i'm also looking forward to Half-Life 2 and Deus-Ex 2. ![]() ready2rumbelX
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#19 (permalink) |
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Hates the stupid consoles
![]() ![]() ![]() Join Date: Oct 2001
Location: Israhell
Posts: 387
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its true that it didnt have much of a replay value but i passed it twice just cuz i loved it so much
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*sig larger than 25kb* Personally its not God I dislike, its his fan club I cant stand P4@2.4//Gf4Ti4200 128mb//512ddr2700 3Dmark2001SE: 10581 |
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#20 (permalink) |
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...
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Desa Park, Key Ell, Malaysia
Posts: 2,307
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Max Payne is cool, but only for the first few days. After that, I find that things get too messed up and boring so I decided to delete it.
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