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#1 (permalink) | |
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Guest
Posts: n/a
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Microsoft looks in it for the long haul.
(Btw if your just gonna come here to flame Microsoft. Don't lets all save each other some time, Theres plenty of anti microsoft threads as it is.) But Microsoft seems extremely persistent about making this console a success, I'm actually fairly surprised by the dedication. Expecially with such the rough reception they are recieving, They seem adamant about making a name for themselves in the business, And keep pouring money into the console even tho its not meeting the original expectations. http://news.com.com/2100-1040-976094.html Quote:
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#2 (permalink) |
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Registered User
Join Date: Jul 2001
Location: Australia
Posts: 49
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Wowww, another Xbox Fan, it seems if you post anything good about Xbox on this board you get flammed. Just goes to show you how many people have been sucked into Sony's Hype with the ps2. Well I don't know if you like or even own a Xbox CHris, but I do know it's a top Console and easily the best out of the 3. And you's will start to see why with in the next year
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#4 (permalink) |
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Sa.Te.BoLi.RaCkU.ba
![]() ![]() ![]() ![]() Join Date: Jun 2002
Location: Somewhere in between
Posts: 645
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well I think the xbox is better in hardware then ps2, but they just don't have the game support from publishers and game creators
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The One And Only <<||_Sa Te BoLi RaCkU ba_||>> |
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#7 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Cleveland OH, USA
Posts: 1,184
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Quote:
- Exo |
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#8 (permalink) |
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,871
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I think the Xbox has the potential to be something big. Microsoft just needs to work at it a bit more. When games arrive that fully utilize the Xbox's DX8 capabilities it'll blow everything away (plus it might give us PC gamers some new DX8 games as well ). MS has the funds to continue with it and I'm sure their efforts will amount to something.
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CPU: Intel Core 2 Quad Q9450 Mobo: Intel DX48BT2 Memory: 8192 MB PC10600 DDR3 Videocard: PNY Geforce 9800 GX2 Soundcard: On-board SigmaTel High Definition Audio Hard drive: 1 TB Seagate & 1 TB Hitachi Optical drive: LG GGW-H20L (2x BD-R DL) PSU: Nexus 1000 Watt OS: Microsoft Windows 7 Ultimate (64-bit) |
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#10 (permalink) |
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~ Lord of Darkness ~
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: A place darker than the night.
Posts: 14,637
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I don't know... everything is possible... besides MS has something that no other company has... money to back up the XBOX for at least 3 or 4 years... at that time I'm pretty sure it will feature some great games... > (...) (plus it might give us PC gamers some new DX8 games as well ). (...) Now that's a good way of thinking... |
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#12 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Cleveland OH, USA
Posts: 1,184
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Ninja, you know it's true, you hardly need "proof", especially not the kind of subjective one you're asking for. He's saying XBox has more powerful hardware, and what you SHOULD be saying is that it doesn't really matter, not that it's not true. - Exo |
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#13 (permalink) |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Soviet Canuckistan
Posts: 7,778
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I know that some aspects of the Xbox are more powerful, yes. I know that GameCube's power is superior in other areas. It's not like there is a vast difference in power between the two, it's just that they are powerful in different ways. You of all people should know that Exophase.
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#14 (permalink) |
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Guest
Posts: n/a
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Xbox is, with out a doubt, the most powerful of the 3. It is basically just a "stripped down" PC in a box. But what is important is, who is developing for it. Nintendo and Sony both have top name comanies developing for their consoles while MS does not seem to have that many top name companies developing for Xbox. Also, Sony and Nintendo have excellent reputations as video game companies and just plain companies in general. But MS's reputation as a video game company is still forming (based on the success of the Xbox) and it's reputation as just a plain company has been severly hurt by the Anti Trust lawsuits steming from Windows. This is what could, ultimately, hurt the future of the Xbox. BTW the Anti Trust Law suits against MS are not over yet. Yet another one is being brought to the Supreme Court. Looks like MS isn't out of the woods yet. ChrisRay, I also like MS. I enjoy Windows and since 98 and XP have been out I find Windows to have become a very good and stable OS. Also, like you, i am not afraid to say that I like MS and their products. It is just that I do not agree w/Bill Gates business policies at all. sincerely, sx/amiga |
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#15 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Cleveland OH, USA
Posts: 1,184
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Quote:
- Exo |
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#16 (permalink) | |
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Weltall
![]() ![]() ![]() Join Date: Apr 2002
Posts: 458
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Quote:
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#17 (permalink) |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Soviet Canuckistan
Posts: 7,778
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Well, I think that the most striking hardware difference between the GameCube and Xbox is the GameCube's memory architecture. Using SRAM decreases latency and increases the effectively usable memory bandwidth. This translates into much faster load times than you see on the Xbox, as well as the general performance enhancements that you see in the GameCube. PC hardware enthusaists I believe are too focused on the specs that they know than is really proper I believe. GameCube is a hybrid built from many types of technologies that you simply do not see in PCs, so the Xbox always leads in discussions by default, as the GameCube is so difficult to benchmark. The GameCube was built with extreme efficiency in mind, and a lot of the raw power that's present in the hardware can be directly tapped. (loose quote from Denis Dyack, Silicon Knights) I think it's safe to say that the Xbox can push more polygons than the GameCube, but I think it's also safe to say that the GameCube has better texturing abilities than the Xbox. The CPU power in the consoles should be about neck and neck, all things considered. The GameCube uses a PowerPC on steroids, with about 40 extra instruction sets, and the Xbox uses a castrated Pentium III with half the regular amount of L2 cache. Given that the GameCube CPU is also a more advanced technology than the x86 CPU that the Xbox uses, the difference in MHz is wholly irrelevant IMHO. But really, the more powerful system should have better looking games right? Which do you think looks better? ![]() ![]() NOTE: Apologize for the low quality shots. I will attempt to find better ones. The Xbox one is too small, and the GameCube one is of crappy quality. |
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#18 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Cleveland OH, USA
Posts: 1,184
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Quote:
BTW, you're wrong anyway. GCN's CPU is every bit as 32bit as the XBox's, and PS2's is 64bit. - Exo |
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#19 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Cleveland OH, USA
Posts: 1,184
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Ninja, I'm sure the XBox's dual DDR400 can whip the GCN's memory most of the time, and beyond that its x86 cache is much much faster (I don't know how much cache the Gecko has but I seem to remember it being not as much as even the XBox's "P3" with 128kb), and I'm sure the XGPU has a decent amount of very fast texture cache too, although these numbers aren't really disclosed. - Exo |
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#20 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Cleveland OH, USA
Posts: 1,184
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Ah, and I really doubt that the GCN's texturing abilities can compare with the XBox when the XBox has pixel shaders and the GCN doesn't. That aside, I do hope you meant 40 new instructions and not 40 new instruction sets o_o.. and according to Anand (the same article you once quoted, iirc) even a Celeron 500 can beat the closest comparable processor out there to the Gecko in benchmarks; the G3 500MHz. The Gecko has 40 new instructions which are probably SIMD, and probably not that much different than the XCPU's (we'll call it that for now) SSE, which it also has over the Celeron. Likewise it has a faster FSB, and of course a higher clockspeed. You can say PPC technology is more advanced all you want, but where are the benchmarks? But really everyone knows that CPU's aren't very important at all in modern consoles (except GBA of course) Ninja, for you to say that PC owners are too focused on the specs while you know what "really matters" is speaking your own bias because honestly I don't think you're much better informed than anyone, and at best all you can do is quote Nintendo's supporters. If you think GCN is more powerful in various ways, fine, but don't call other people ignorant when you can't do a very good job backing it up objectively yourself. And about those shots, I think the PS2 and the XBox can manage them without any problem at all. But for me I'm more what impresses me with graphics stems more from how well things are put together and drawn than how much work the machine is doing. Isn't that really what it comes down to, in the end? And that's why your screenshot comparisons will never be even the slightest bit objective. Sorry. - Exo |
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