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#1 (permalink) |
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Guest
Posts: n/a
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Does FF10 have Random battles?
Just curious. I have not played it. And I finally decided to start playing FF9 again to try and beat it. But playing through it I have come to the conclusion that I detest random battles and they are so completely un neccasary...
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#2 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 6,957
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In most games random battles ARE neccessary. But maybe not for FF9, I have not played it yet.
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#3 (permalink) |
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Master of Disguise
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Here... again...
Posts: 1,508
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If u dont like random battles, play grandia I or II
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#5 (permalink) |
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Guest
Posts: n/a
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Erm random battles are not neccasary, Several games do wonderfully without them.
Grandia 1, 2 Chrono Cross. Lunar The Silver Star Story (compare it to Lunar the Silver Star) This shows you that a game can be programmed without random battles in Mind. Lunar Eternal Blue Complete (Compare to Lunar Eternal Blue for Sega CD) Same thing. |
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#6 (permalink) |
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-PM to advertise here-
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: In an average country of an average planet of the solar system of an average star of an average galaxy of an average cluster. Still not average...
Posts: 8,261
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I am totally against random battles and they are in FFX. The frequency of battles is a little high IMO.
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#7 (permalink) |
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Scourge of the Seven Seas
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Los Angeles, CA
Posts: 2,354
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Man the random battles were crazy high inside Sin. 3-4 steps! Yeesh! I just slapped on some battle preventing armor and said "fuggeddaboutit" to leveling up. The place where you fought Omega weapon was horrible, too. :eyes:
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#9 (permalink) |
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Scourge of the Seven Seas
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Location: Los Angeles, CA
Posts: 2,354
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Yeah, what whas up with that!? Only one char can escape at a time? Someone at Square was smokin' w33d . . .
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#11 (permalink) |
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Scourge of the Seven Seas
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Los Angeles, CA
Posts: 2,354
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Well, that seems to take some of the challenge outta the game. I still say they were smokin' w33d
.
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#12 (permalink) |
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Politically incorrect FTW
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Massachusetts, USA
Posts: 8,445
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I was playing in the training room in FF7 and I couldn't run from some dinosaur monstor. I ended up dying because I forgot to junction my Guardian Forces, which were all level 1 :eyes:
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#13 (permalink) | |
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これはバタスです
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Location: Toronto, Ontario, Canada
Posts: 5,811
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Quote:
I agree that random battles are lame. They should really re-innovate the series as a whole.
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#15 (permalink) |
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Scourge of the Seven Seas
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Location: Los Angeles, CA
Posts: 2,354
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FF8 had so many nasty "regular creatures." T-Rexaur was just the first taste. The things on Heaven/Hell islands were just crazy hard. And FFX is a lot like that. 7 & 9 seemed more . . . balanced.
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#16 (permalink) |
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The Moogle Assassin
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Location: Boulder, Colorado
Posts: 2,080
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I have no problem with random battles, although they do try my patience occasionally. After playing FF1 and FF4j though, all the FF games of today pale in comparison. In those games it was like a battle every 2 squares.
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#19 (permalink) |
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Angel
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Location: A place beyond beyond.
Posts: 2,296
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IF there's a Enc-none in FFX.... Is there??
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#20 (permalink) |
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邪魔ゎ指せない
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Location: Gosport, England
Posts: 26,255
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Sorta, yeah.
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