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Old May 24th, 2002   #1 (permalink)
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A Sad Day for Gamers.

I am not sure which forum to post this in. Off-Topic just didn't seem right, and this does affect all Nintendo games. If a moderator disagrees with me, they can move it to a more appropriate forum.

Today, Hiroshi Yamauchi, long time CEO of Nintendo, has stepped down. Satoru Iwata will replace him.

Personally, I am saddened by this, although I am sure that many of you will be cheering about now (and Nintendo employees). Yamauchi was the greatest President of Nintendo in its long history, and he has been responsible for much of the magic of the company. He was a strong leader, and will be missed.
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Old May 24th, 2002   #2 (permalink)
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You even know the names of CEOs.
You just won the Fawad's Best Fanboy award.
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Old May 24th, 2002   #3 (permalink)
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haha

well Ninja, look at it this way: the guy needs his free time too
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Old May 24th, 2002   #4 (permalink)
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Seriously, the guy was my hero. He was by far the most blatant fanboy ever (you would know what I meant if you read any of his interviews). He was mean as hell, and never had anything good to say about the competition. He worked his employees to an extent that was simply inhumane, and he has to have pissed off just about every fan of Nintendo in his stay as the CEO of Nintendo.

Syed, he was a great man. Nintendo representatives and rulers have always been very interesting people, and the interviews with Shigeru Miyamoto, and Hiroshi Yamauchi were always the best. Miyamoto is always nice, and speaks freely. Yamauchi basically did his best to make everyone hate him.

My favorite Yamauchi moment? the time that IGN reported that in the next interview with Yamauchi, he was expected to knock over an old lady, take candy from a baby, and kick a puppy. It summed up his personality nicely.

I'll seriously miss the guy. He did a good job for Nintendo. It was under his rule that the NES was developed, and with the time that he picked to leave, Nintendo has never held a brighter future in its hands.
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Old May 24th, 2002   #5 (permalink)
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Maybe he suddenly grew up. CEOs are supposed to be short-lived tenures anyway, even in Japan. He prolly had a wonderful run, but a successor has been groomed, and it's simply time for him to step down, sip his green tea, and maybe enjoy a Gamecube game or two.
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Old May 24th, 2002   #6 (permalink)
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Opps sorry Ninja.
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Old May 24th, 2002   #7 (permalink)
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let the new guy have a chance maybe he can do something good or maybe better
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Old May 24th, 2002   #8 (permalink)
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Well, Hiroshi Yamauchi is the only president of Nintendo we have known, he is inevitably the best
Btw do not forget he made some stupid choices like preserving the cartridge support for the N64.
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Old May 24th, 2002   #9 (permalink)
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yeah the cartridge thing really sucks...
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Old May 24th, 2002   #10 (permalink)
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it helped killing the support.

there is an advantage though: look at the intro of Ridge Racer 64; A PS and couldn't do that because of the cdrom system. New consoles can do things like that because they're much faster.
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Old May 24th, 2002   #11 (permalink)
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Quote:
Originally posted by Samor
it helped killing the support.

there is an advantage though: look at the intro of Ridge Racer 64; A PS and couldn't do that because of the cdrom system. New consoles can do things like that because they're much faster.
Yeah but the cartridge is limited, that's a reason why squaresoft choose Sony for FF7
Btw, cartridge was not so bad, just look at Resident Evil 2 on N64, with videos and all the stuff of the Ps version

Since the Famicom, Nintendo has always been my favourite, I had all theirs consoles, just for Zelda
I'm still playing Zelda2 on my nes I love this gold cartridge
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Old May 24th, 2002   #12 (permalink)
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No load times with the cartidges and can save with the flash memory built in without the use of memory cards
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Old May 24th, 2002   #13 (permalink)
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yeah but you wont get good sounds like in ridge racer 64...

not like the ps version the sounds rocks!!!
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Old May 24th, 2002   #14 (permalink)
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the sound in rr64 is quite good actually...
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Old May 24th, 2002   #15 (permalink)
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i think Yamauchi made his decision to use cartridge coz thyre harder to duplicate than CD's.
Wise decision but hackers always get there in the end
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Old May 24th, 2002   #16 (permalink)
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Square could have developed for the N64, except they wanted to show off their CG technology. If FF7 was a true 3D game (no pre-rendered crap) and had cut-scenes for the CGs then they could have easily fit it into the N64 game cartridges. Instead Square wanted to impress people with flashy graphics and movies and ended up neglecting the gameplay. I think they should have stuck with Nintendo.

The multi-media is what fills most of a PSX CD. If you chop all that out then you actually end up with a really small game. And the loading time on the PSX is rather dreadful. The first time I saw a PSX in action I was very unimpressed. It took like 10 seconds to load a fight scene in SS3 when in the Neo Geo version running on my P100 it was instantaneous.
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Old May 24th, 2002   #17 (permalink)
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long live the PS!
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Old May 25th, 2002   #18 (permalink)
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screw the bs and up with emulating it.
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Old May 25th, 2002   #19 (permalink)
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I have always been a cartridge person myself. Load time bothers me more than any kind of graphical error. In the N64's case, it wasn't the cartridge though, it was everything in the system. It wasn't developer friendly, and that killed it faster than anything.

The graphics on the BS1 were very unimpressive for the most part, and the load times rivalled those of the best PC games. In comparison, the N64 version of RE2 was simply gorgeous, and fit into a space that was a fraction of the BS1's version.

One last thing to say in the N64's defense. Name one game on BS1 that could hope to compete in audio, graphics, or fun factor with Conker's Bad Fur Day.
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Old May 25th, 2002   #20 (permalink)
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lol, that game came out after the PS absolutely crushed nintendo...it was too little, too late.
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