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#1 (permalink) |
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White Void
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2005
Location: The End Has Come
Posts: 1,931
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Tecmo: Ninja Gaiden Sigma 2 less violent
Tecmo: Ninja Gaiden Sigma 2 less violent By Luke Anderson, GameSpot UK Posted Jun 26, 2009 7:01 am PT The latest instalment in Team Ninja's hack-and-slash romp to be toned down for PS3 release. When Ninja Gaiden Sigma 2's debut trailer appeared earlier this year at GDC it left more than a few people scratching their heads. A PlayStation 3 redux of the Xbox 360's well-received Ninja Gaiden II, the video gave many the impression that Sigma 2 may feature toned down violence, rather than hardcore gore the series is known for. It appears that assumption is correct, according to Sigma 2's producer, Yosuke Hayashi. Hayashi, who was in London today at an event for the game, told journalists "when we developed Ninja Gaiden 2 we very much placed the emphasis on the violence. Since last year the number of games featuring high levels of violence increased. So rather than do something the same as everyone else is doing we decided to make it different." Despite this, GameSpot UK can confirm Sigma 2 will still contain blood, limb dismemberment and decapitations, though the level of blood spatter is markedly less than in Ryu Hayabusa's last Xbox 360 outing. In addition to less gore the other major changes this time around, according to Hayashi, is an improved camera system and adjustments to the level of difficulty--something else the series is known for. Hayashi also played down any plans to support Sigma 2 with DLC, saying "we are not going to support downloadable content for the time being." --- Uuughhh Ninja Gaiden 2: Lite This is stupid. I like my ninja games with extreme amounts of blood and gore. Makes it more satisfying =\
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#3 (permalink) |
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,541
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Let me guess, they'll compensate with increased polygon count on the titties, Soul Calibur style?
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PC Specs: CPU: Intel Q8200 @ 2.8GHz ![]() GPU: Sapphire ATi HD4870 / 1024MB / Core: 801 / Mem: 1000 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Kingston HyperX DDR2 1066 @ 4-4-4-12 ~ 800MHz HDD: 1TB Samsung Spinpoint, 32MB PSU: Hiper Type-R 580W Monitor: Iiyama B2403WS / 1920*1200 Geometry Wars: 198.400 Lumines: 999.999 Join the NGEmu Folding @ Home community NOW! |
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#6 (permalink) |
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Big Bleach Fan
![]() ![]() ![]() ![]() Join Date: Jul 2004
Location: KSA
Posts: 612
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nope there is violence , just checked gamespots trailers , limbs and heads still fly like nobodies business , only that extreme blood splashing all over the place was reduced , which is better imo , since it looked ridiculous
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#8 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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Ninja Gaiden Sigma 2 less violent, huh ??? I like that. The violence is not necessarily. I am happy now.
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I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#9 (permalink) |
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racing gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: NL
Posts: 6,051
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call me a wuss, but I think the violence in games has been a bit too much lately.
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![]() ![]() ![]() YouTube Channel Current consoles: Xbox360, Playstation2, Dreamcast Geometry Wars: 447850 |
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#12 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Franklin, Pa
Posts: 4,123
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I'm on the fence, I don't like watering down games, but I don't need gore to like a game. In fact I was turned off of Left 4 Dead 2s gore in the preview video. I like playing video games and don't need a bloodbath to enjoy the game.
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#13 (permalink) |
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Human Metal
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Holland / Hungary
Posts: 13,541
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As long as it's realistically and doesn't go to Killer Instinct levels where the models contain more blood than physically possible. Left 4 Dead had it right though, it wouldn't be the same if I couldn't see chunks of zombie plastered to the walls.
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PC Specs: CPU: Intel Q8200 @ 2.8GHz ![]() GPU: Sapphire ATi HD4870 / 1024MB / Core: 801 / Mem: 1000 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Kingston HyperX DDR2 1066 @ 4-4-4-12 ~ 800MHz HDD: 1TB Samsung Spinpoint, 32MB PSU: Hiper Type-R 580W Monitor: Iiyama B2403WS / 1920*1200 Geometry Wars: 198.400 Lumines: 999.999 Join the NGEmu Folding @ Home community NOW! |
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#14 (permalink) |
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king=suck, binking FTW !
![]() ![]() ![]() ![]() Join Date: Mar 2008
Location: Amsterdam
Posts: 544
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As long as there will be more enemies to kill in order to make up for the loss of blood, im happy ![]() Seriously though, blood is what made the first 3D NG so fun, imo. Getting rid of it just ruins it, imo.
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#16 (permalink) |
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Lego My Ego
![]() ![]() ![]() ![]() ![]() Join Date: May 2008
Location: St.Croix
Posts: 1,857
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A lemming wouldn't understand a cows system. If the 360 could have a 16 percent defect rate and still be on the shelves I think you're overestimating the worth of one cutrate/repetitive beat em up. Especially considering its just a port of a game anyway.
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#18 (permalink) | |
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Demon
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Hell. Waiting for Diablo's call.
Posts: 1,113
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Quote:
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#20 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Feb 2008
Location: cali
Posts: 273
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Quote:
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