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Old May 27th, 2009   #1 (permalink)
Charizard Pumpkin
 
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Red face Holy Cow! The Grinder (Wii Game)

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Pre-E3 2009: The Grinder Revealed
Vampires, werewolves, zombies -- grind them to hell in High Voltage Software's stunning new cooperative online FPS.

Yesterday IGN exclusively unveiled High Voltage Software's new Wii title, Gladiator A.D., a very promising 3D fighter that pushes Nintendo's hardware where graphics are concerned. Today, though, we've got a special treat that we think fans of the Left 4 Dead series are simply going to love. It's called The Grinder and it's a blood-drenched first-person shooter designed to accommodate four-player online cooperative action. This title looks absolutely phenomenal, as you're going to see below. Rather than spoil any more details, we've let the developer do the talking. Below, HVS CEO and founder Kerry Ganofsky, chief creative officer Eric Nofsinger and lead art director Matt Corso tell all about The Grinder. We think you're going to want to move this extraordinary Wii-exclusive to the tops of your must-have lists.
4 player online co-op, MotionPlus support, WiiSpeak likely

Quote:
Originally Posted by IGN
So far the co-op mode has been working out great, with zero lag while displaying tons of enemies on the screen at once. We’ve wanted this feature in our games for a long time and we’re really proud to be bringing this feature to The Grinder. Oh and there’s also split screen coop mode currently running in the demo, which is also pretty awesome for those who may not have access to play together using a Wi-Fi connection.
Full article/interview here.









--/--

Check out the other just revealed game, Gladiator A.D., here.


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It was decided by one on one battles to the death at the Roman coliseum in Rome. There were over 72 contestants and Gladiator@ was the victor. His extensive knowledge and cunning enabled him to defeat all those who opposed him. His victory has given him title 'Official Matchmaker of Recyclebinia'.

If you wish to dispute this then there must be a battle to define the winner. Being the current champion Gladiator@ has pickings on the battle location and stipulations of the match.
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Old May 27th, 2009   #2 (permalink)
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holy jeebus if they can maintain that many enemies on screen in the grinder at once without any slowdown, that would be fantastic.
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Old May 27th, 2009   #3 (permalink)
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Indeed, snicko. And it looks like they can:

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Originally Posted by IGN
IGN: We can tell in screenshots that you're pushing a lot of on-screen characters. Tell us about this advancement to the Quantum 3 engine. How many characters can you push at once?

Eric: Right now we're pushing many highly detailed characters at once; better looking than almost anything else you'll see on the Wii right now.

Kerry: We call the technology our Imposter and Instancing system. We are able to take a single enemy and replicate him over and over again. Along with the replication, we can also scale, color, and otherwise modify each instance. This allows us to get an unprecedented number of unique enemies on screen at once at a fraction of the cost to do it otherwise. During our in-house testing, we have been able to see up-to 65 enemies on screen at once. These were initial tests… [Smiles]

Matt: Quantum 3 has once again been upgraded to pull off some majorly cool visual effects. It seems like we should be able to pull off even more on-screen enemies at some point. We never put a limit on our creativity. If it seems like it's worthwhile to have a cool feature in our games, we always find a way to make it work in the engine. It's pretty incredible to see so many monsters rushing after you in The Grinder. Each one is moving independently and doing its own thing. But all of them are trying to kill you.

IGN: Does the framerate take a major hit?

Matt: No, not really. We're right up around the framerate that we are currently at with The Conduit. I expect that it's even going to improve at some point, now that we've learned new ways to optimize our visuals.

Eric: The key is to let the gameplay determine how many characters you want and then start looking for tricks that will let you have the gameplay, the visuals, and the performance that you're looking for. Luckily we've discovered some very methods that allow us to have lots of characters on screen without sacrificing quality.

Kerry: If there is one thing that I can say about HVS it is that we are never satisfied and we will continue to push the hardware to get every last frame that we can.
=)
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Originally Posted by snickothemule View Post
It was decided by one on one battles to the death at the Roman coliseum in Rome. There were over 72 contestants and Gladiator@ was the victor. His extensive knowledge and cunning enabled him to defeat all those who opposed him. His victory has given him title 'Official Matchmaker of Recyclebinia'.

If you wish to dispute this then there must be a battle to define the winner. Being the current champion Gladiator@ has pickings on the battle location and stipulations of the match.
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Old May 27th, 2009   #4 (permalink)
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Epic. I'm even more impressed that they are taking the good design route with numbers of enemies rather than just throw everything that the system can handle at you at once. Most definitely one to look out for, and the game looks outstanding which is just staggering. Most importantly the game sounds like some good old school fun.
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Old May 27th, 2009   #5 (permalink)
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Also, monster-specific weapons would be awesome. Like you can take out a werewolf with a rifle full of silver bullets, but if you then try to use the same weapon on a vampire, it might slow him down for a second, but you won't be able to kill him, or...

Quote:
Originally Posted by Brick20
For instance, you need to have silver bullets on hand in order to kill a werewolf, so if you see one, you better switch your bullets over fast. Plus a lot of iron and silver melee weapons, and some cool weapons made for kiling large groups, like something that fires off a huge burst of intense light to kill a group of vampires.
The "bad" news is that they plan to release the game only in holiday 2010.... but we will have other games to play until then. =)

Let's hunt some werewolves together next year, snicko.
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Originally Posted by snickothemule View Post
It was decided by one on one battles to the death at the Roman coliseum in Rome. There were over 72 contestants and Gladiator@ was the victor. His extensive knowledge and cunning enabled him to defeat all those who opposed him. His victory has given him title 'Official Matchmaker of Recyclebinia'.

If you wish to dispute this then there must be a battle to define the winner. Being the current champion Gladiator@ has pickings on the battle location and stipulations of the match.
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Old May 27th, 2009   #6 (permalink)
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Hells yeah! I just gotta get a Wii first. And a proper working internet connection.
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Old May 27th, 2009   #7 (permalink)
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I thought you already had one (don't you review Wii games?). =/
Well, you have one and a half years to get it.
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Originally Posted by snickothemule View Post
It was decided by one on one battles to the death at the Roman coliseum in Rome. There were over 72 contestants and Gladiator@ was the victor. His extensive knowledge and cunning enabled him to defeat all those who opposed him. His victory has given him title 'Official Matchmaker of Recyclebinia'.

If you wish to dispute this then there must be a battle to define the winner. Being the current champion Gladiator@ has pickings on the battle location and stipulations of the match.
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Old May 28th, 2009   #8 (permalink)
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65 enemies on screen... who are all identical twins/quintiplets/whacamacallits? Colour me not-so-impressed. Dead Rising/L4D this ain't.
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Old May 28th, 2009   #9 (permalink)
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Looks a lot like Killing Floor
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Old May 30th, 2009   #10 (permalink)
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Both games looked meh.
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Old May 30th, 2009   #11 (permalink)
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Ok, that's your opinion and I respect it... but watch the trailer first and then tell me if you still think it looks meh...



HQ: IGN Video: The Grinder Nintendo Wii Trailer - The Grinder World Debut Trailer

Remember it has just been announced and this game isn't coming out until next holiday season (2010 Q3/Q4)... unfortunately. =/
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Originally Posted by snickothemule View Post
It was decided by one on one battles to the death at the Roman coliseum in Rome. There were over 72 contestants and Gladiator@ was the victor. His extensive knowledge and cunning enabled him to defeat all those who opposed him. His victory has given him title 'Official Matchmaker of Recyclebinia'.

If you wish to dispute this then there must be a battle to define the winner. Being the current champion Gladiator@ has pickings on the battle location and stipulations of the match.
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Old May 30th, 2009   #12 (permalink)
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The grinder looks cool, but gladiator is bleah for me...
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Old May 31st, 2009   #13 (permalink)
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Wii MotionPlus support makes it win, without that, not so much. Online sounds nice too.
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Originally Posted by Halo 3: ODST review
The game's audio and sound were almost universally lauded. A significant departure from the consensus was offered by Kuchera, who wrote that the saxophone touches "[sound] like the softcore porn they show on Cinemax after midnight".
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Old May 31st, 2009   #14 (permalink)
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"When we were children, our parents told us there was no such thing as monsters."
What is he gonna say, they lied, or something?
"They lied"
Yup.
I swear, that is exactly what i thought when he said that line.
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Old June 3rd, 2009   #15 (permalink)
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E3 Walkthrough.

Part 1:


Part 2:


Intense.
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Originally Posted by snickothemule View Post
It was decided by one on one battles to the death at the Roman coliseum in Rome. There were over 72 contestants and Gladiator@ was the victor. His extensive knowledge and cunning enabled him to defeat all those who opposed him. His victory has given him title 'Official Matchmaker of Recyclebinia'.

If you wish to dispute this then there must be a battle to define the winner. Being the current champion Gladiator@ has pickings on the battle location and stipulations of the match.
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Old June 4th, 2009   #16 (permalink)
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That actually looks pretty good. I like it =)
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Old September 10th, 2009   #17 (permalink)
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Quote:
Originally Posted by Gladiator@ View Post
E3 Walkthrough.

Part 1:


Part 2:


Intense.
That genuinely looks like a blast to play

I can't say that for the majority of Wii games, but this one just looks a cut above the rest. Impressive.
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Old September 10th, 2009   #18 (permalink)
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Originally Posted by goldringlee View Post
Thanks for the suggestion, I wish it had worked.

*removed*
quote him to see that he's a spambot lol.
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Quote:
Originally Posted by Halo 3: ODST review
The game's audio and sound were almost universally lauded. A significant departure from the consensus was offered by Kuchera, who wrote that the saxophone touches "[sound] like the softcore porn they show on Cinemax after midnight".

Last edited by jonc2006; September 11th, 2009 at 13:57.. Reason: removed spam link in quote
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