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Old September 30th, 2008   #1 (permalink)
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Area51 setting for 3D Analyze

Can someone plaease tell me what setting should I use to run Area51(Not Blacksite:Area51).My graphics card is Geforce2 MX/MX400.It runs on my PC but the quality of the graphics is very bad.I can hardly see anything.Someone kindly tell me what setting should I use?
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Old October 1st, 2008   #2 (permalink)
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Maybe you should upgrade your graphics card.
Quote:
I can hardly see anything.
do you mean to say it looks very dark?
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Old October 1st, 2008   #3 (permalink)
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It will never look correct or run well on a GF2 MX, no matter what you do.
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Old October 1st, 2008   #4 (permalink)
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I remember barely running that game with a Radeon 9600.....I don't think a GF2 can run it.
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Old October 1st, 2008   #5 (permalink)
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if it requires pixel and vertex shaders then its no good, since the GF2 cards don't support it. If you already tried to "emulate" Pixel and Vertex (1.0/1.4 2.0)shader by using 3D analyze and it still looks like that then its no go.
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Old October 1st, 2008   #6 (permalink)
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3DAnalyze is crap! I tried using it once before and it didn't do anything.
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Old October 1st, 2008   #7 (permalink)
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it's not totally crap as it helped me many times before. One good example is when HL2 is released. All GeForce FX cards at that time is extremely weak in PS2.0 and it made HL2 quite unpleasant to play. Using 3D analyze to force low precision Pixel shader, it did boost some framerates during intensive PS2.0 scenes. Another one woul dbe shader logging. By junctioning 3D analyze to a certain 3D application, you will be able to log what type of shader a certain game is using. Quite usefull when troubleshooting and stuff.
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Old October 2nd, 2008   #8 (permalink)
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bah i ditched 3d analyse for DxTweaker
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