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Old September 27th, 2008   #1 (permalink)
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Let the Cuts begin. Fable 2 shipping without online co-op.

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And i thought everything went smoothly this time around =\
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Old September 27th, 2008   #2 (permalink)
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If a game will be patched shortly after release, it's a bad thing.
If some features don't made it into a RPG, it's a very bad sign.
The whole plug & play stuff nearly completely is gone from the newest generation of video games and that sucks.
I don't have a 360, but I would be very pissed about such stuff.
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Old September 27th, 2008   #3 (permalink)
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Oh great. Now that the consoles support patches, the hungry masses will keep recieving half baked products and for that extra touch of cherry on the top they will have to wait a certain period of time in order for the patch to come out. In worst case scenario, "we" will have to pay for features already on the disc (looks at Scamco... eeerrr, Namco). Ugh...
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Old September 27th, 2008   #4 (permalink)
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Has Peter Molyneux lied to us again?
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Old September 27th, 2008   #5 (permalink)
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Well, it will have local co-op, but not online co-op, out of the box. So the only thing that seems to be missing is gonna be some network code, except if they had planned some big differences between the local/online co-op.

Its lame, but I'm not afraid of the game actually missing "important stuff" (like how players interact between each others) about the online co-op if it's just a copy of the local one, but online. It doesn't seem like a lie, simply a "OH S- OH S- SOMETHING BAD HAPPENED BUT THE GAME IS ALREADY GOLD WE'RE F-D".


I'm not ready to blame that one on the guy lying to us again. There's a difference between promising features all along and then removing them from the game, and actually having a feature, but having to delay it because a bug popped out. I can't really blame one guy for a bug coming from a part of the game that he had no part in coding.

It seems like they thought the game was finished, the game go gold (5 days ago), then they see a bug/problem with the online cop-op and think "Well, we can delay the game for every players and piss them all off, or we can release it and patch the online co-op, since only people with internet connection will want to play online anyway".


Hey, its a horrible thing to release games that are released incomplete, but I can't blame it on Peter himself. He's not the one who coded it and he has to answer to Microsoft Game Studios, who would probably tell him to ship it anyway since it already went gold.
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Old September 27th, 2008   #6 (permalink)
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thanks thanakil for you long and boring insight.

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Oh great. Now that the consoles support patches, the hungry masses will keep recieving half baked products and for that extra touch of cherry on the top they will have to wait a certain period of time in order for the patch to come out. In worst case scenario, "we" will have to pay for features already on the disc (looks at Scamco... eeerrr, Namco). Ugh...
yeah... that was my main fear of this console generation... and it seems that its becoming a reality.

next generation, probably every game will only be available online.
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Old September 27th, 2008   #7 (permalink)
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thanks thanakil for you long and boring insight.
Thanks Cotton for your short and boring feedback . You can keep that to the Bin.
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yeah... that was my main fear of this console generation... and it seems that its becoming a reality.
next generation, probably every game will only be available online.
That was everyone fear, that it would follow the PC way : if a game isn't ready, let's ship it undone and then release 1-2 patches in the first week (sometime one patch before the game is even released). It hasn't reached the PC level just yet, but it sure is worsening with time.
(and making a game for a console is supposed to be "easier", by making a game on a console that they're familiar with/that doesn't change with time/that they can focus more on... It's nice to see that developers use those advantages to increase the quality of the game at retail )
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Anyone in the area of effect must make a will save or suffer one of three effects: Confusion, Emotion of Hopelessness, or their head explodes. Blind targets are not affected. Dyslexic targets save at +3.

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Old September 27th, 2008   #8 (permalink)
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Hmmm that sucks, cant blame them for that but updates for a console game?? that seems a little strange.



Off Topic: Wait so was it coming out on PC?
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Old September 27th, 2008   #9 (permalink)
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I think it will go the same way of the first one. First 360 and year later PC with extras. But right now is a 360 exclusive.
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Old September 27th, 2008   #10 (permalink)
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Hmmm that sucks, cant blame them for that but updates for a console game?? that seems a little strange.
Not that unusual for the 360 and the PS3. Developers seem to be more careful with the Wii, because of the small HDD.
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Off Topic: Wait so was it coming out on PC?
Not yet. They haven't announced it for PC, but it's likely to be coming eventually.
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Anyone in the area of effect must make a will save or suffer one of three effects: Confusion, Emotion of Hopelessness, or their head explodes. Blind targets are not affected. Dyslexic targets save at +3.

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Old September 27th, 2008   #11 (permalink)
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Hmmm that sucks, cant blame them for that but updates for a console game?? that seems a little strange.
Get ready for it, man. They've been saying that consoles are slowly replacing PCs - that doesn't mean they're only going to take the good stuff, they'll take the horrible patching scam too.
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Old September 27th, 2008   #12 (permalink)
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Get ready... Scamco was just the beginning...
Next will follow a whole slew of other studios...

Online contents that force players to buy much more is the future!
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Old September 27th, 2008   #13 (permalink)
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*10 years in the future*

Gamer: Hey did you got the new Rainbow Six game?

Gamer2: Nah i havent. I heard it has this nasty bug where the menu options like new game, load game and options dont show up. You need to download a patch for it.

Gamer: And how are you going to do that if there is nothing on the title screen?

Gamer2: Oh, oddly the only option showing up is "Connect to Xbox Live". Patch costs 5 bucks

Gamer: ...
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Old September 27th, 2008   #14 (permalink)
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Get ready... Scamco was just the beginning...
Next will follow a whole slew of other studios...

Online contents that force players to buy much more is the future!
I thought Creative did it first with charging for their Vista Alchemy drivers?
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Old September 27th, 2008   #15 (permalink)
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*10 years in the future*
Gamer: Hey did you got the new Rainbow Six game?
Gamer2: Nah i havent. I heard it has this nasty bug where the menu options like new game, load game and options dont show up. You need to download a patch for it.
Gamer: And how are you going to do that if there is nothing on the title screen?
Gamer2: Oh, oddly the only option showing up is "Connect to Xbox Live". Patch costs 5 bucks
Gamer: ...
Welcome to Battlefield: Bad Company .
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Upon casting this spell the mage bathes a 10'x10' cube/lvl. area with mindless mutterings, ranting, copious formulaic backstory, or repeated iterations of “Romani ite Domus!”

Anyone in the area of effect must make a will save or suffer one of three effects: Confusion, Emotion of Hopelessness, or their head explodes. Blind targets are not affected. Dyslexic targets save at +3.

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Old September 27th, 2008   #16 (permalink)
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lol you got to be kidding
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Old September 27th, 2008   #17 (permalink)
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Bad Company was a testing ground for EA, to see how people react to microtranscations, how different kind of players (hardcore, casual) react to it. I think that they only used it with weapons, and they seem to have loosened it up after seeing all the backlash around it.

They were planning to explore it more with Spore tho (afaik). (but it seems to be more with creature parts, customization, stuff like that)
They don't seem to have given up on that idea, and are interested in bringing it farther, with possible gameplay mode being unlocked only if paid for, dunno exactly how far they're gonna take it, but BC was a way for them to take a small dip in a whole new ocean of possibilities.
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“Wall of Text” (Illusion, Bureaumancy)

Upon casting this spell the mage bathes a 10'x10' cube/lvl. area with mindless mutterings, ranting, copious formulaic backstory, or repeated iterations of “Romani ite Domus!”

Anyone in the area of effect must make a will save or suffer one of three effects: Confusion, Emotion of Hopelessness, or their head explodes. Blind targets are not affected. Dyslexic targets save at +3.

Counterspell: Erase
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Old September 27th, 2008   #18 (permalink)
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I thought Creative did it first with charging for their Vista Alchemy drivers?
Ahem... gaming in general. Of course we can't rule out other companies, but... Alchemy was related to more things than just gaming.
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Old September 27th, 2008   #19 (permalink)
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Originally Posted by Noja87 View Post
*10 years in the future*

Gamer: Hey did you got the new Rainbow Six game?

Gamer2: Nah i havent. I heard it has this nasty bug where the menu options like new game, load game and options dont show up. You need to download a patch for it.

Gamer: And how are you going to do that if there is nothing on the title screen?

Gamer2: Oh, oddly the only option showing up is "Connect to Xbox Live". Patch costs 5 bucks

Gamer: ...
Noja your dead funny

Last edited by ultimablade; September 27th, 2008 at 23:35.. Reason: Automerged Doublepost
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Old September 27th, 2008   #20 (permalink)
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Ahem... gaming in general. Of course we can't rule out other companies, but... Alchemy was related to more things than just gaming.
Hmm true I guess I forgot that people other than gamers wanting EAX and surround sound in order to be able to hear exactly where those steps are coming from in an FPS game would also want Creative sound cards.

They are however the first people I know of in businesses which concern software in some way or another to charge for something which they are obligated to provide and therefore should have been doing so free of charge.
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