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Old May 17th, 2008   #1 (permalink)
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I know we all hate EA

But this looks pretty awesome.

Gametrailers.com - Mirror's Edge - Trailer Analysis
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Old May 17th, 2008   #2 (permalink)
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i read about that game in GameInformer magazine.

its suppost to be about an advance civilization which has security cameras and stuff to monitor everything people do.

and then there are these people called "runners" (i think), and there purpose is to deliver messages to underground rebel groups against the government, and they have to dodge the cameras and not get caught.
so they run on top of the roofs of buildings.. where theres no cameras or something...



anyways, dosn't look too awsome...


its a bit unique, but looks a bit boring, and theres not much to do.

the primary purpose is to RUN AWAY, so you don't really fight, and you don't get weapons...

... so imagine a FPS game where you just run-away, and thats basically it...
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Old May 17th, 2008   #3 (permalink)
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That's the beauty of it though. Finally, a FPS where it's not just a shoot 'em up fest. Games that are more free style are going to be interesting IMO.
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Old May 17th, 2008   #4 (permalink)
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Originally Posted by skoreanime View Post
That's the beauty of it though. Finally, a FPS where it's not just a shoot 'em up fest. Games that are more free style are going to be interesting IMO.
yeah, i'll admit it might be fun to play.

but i wouldn't pay $60 for a game that all i can do is run around in it.


and also, a fun thing about FPS games is shooting stuff and watching them blow up.
you won't be able to do that in this game...
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Old May 17th, 2008   #5 (permalink)
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The game looks interesting.
But the trailer concept was stupid like hell =/. That "analysis" wasn't really helpful or interesting.


Anyway, it's still a game that I wanna play, it seems to be different from what we're used to see (even tho it look somewhat like a PoP or a Assassin's Creed, but in FPS).

I don't think the lack of "fighting" matters. You don't HAVE to fight to make a game interesting, there's much more possibilities than just "take the gun, shoot the guy, reload, do it again, monkey!".

If the point of the game is the acrobatic and parkour-style gameplay, fighting isn't necessary.

The game is in first-person, but it doesn't mean that you HAVE to shoot stuff and blow up stuff... This is a VERY limited way to think.
We don't know yet about the "not much to do" tho, the game is still "TBA" and they haven't release much info about it.
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Old May 17th, 2008   #6 (permalink)
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Originally Posted by Thanakil View Post
The game is in first-person, but it doesn't mean that you HAVE to shoot stuff and blow up stuff... This is a VERY limited way to think.
We don't know yet about the "not much to do" tho, the game is still "TBA" and they haven't release much info about it.
i'm not limiting first-person games saying you have to shoot stuff if its in first-person; but this game looks like its just a FPS game without the ability to shoot guns...

theres no ground-breaking gameplay elements here, just that instead of killing your enemies, you run away from them...



and yeah.. that trailer was pretty lame.

"diffent textures"... "same textures"... something like that... thats what killed the trailer IMO
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Old May 17th, 2008   #7 (permalink)
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Pretty sure that was a rushed ingame trailer they made for some event. Game is still a long ways off, but I'm willing to wait. The only FPS I play nowadays is TF2 when I've got the time, just because it's pure mayhem

But when I try to play something like Crysis or Rainbow Six, I just...don't feel like playing as soon as I load it up. Visually it might be different, but the concepts are all the same.

Aim
Point
Shoot
Move
Repeat

We need something more to freshen up the FPS market, and I think this is one of the first steps.
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Old May 17th, 2008   #8 (permalink)
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Originally Posted by cottonvibes View Post
i'm not limiting first-person games saying you have to shoot stuff if its in first-person; but this game looks like its just a FPS game without the ability to shoot guns...

theres no ground-breaking gameplay elements here, just that instead of killing your enemies, you run away from them...
And what's so bad about running away from them?
Just because most FPS puts you in the shoes of a gun-hoe mute badass who kills everything doesn't mean every FPS should have you killing people.
It does seems like the game will have fighting anyway, simply that it won't be the major point of it.

There can be fun in running away instead of fighting. It makes your character feels more mortal, and adds more importance to your actions then simply running in a group of 20 guys and killing them all, a-la-diablo.

Running away can be interesting too if the environment make it interesting. Like a platformer, but in a FP view.

Part of the fun in a PoP, AC or even Mario game is sometime simply fighting "against the environment" (not in a PvE way), when you jump around, find the best ways to travel, make sure not to fall by missing your target, whatever. The fun is jumping around, running around, finding the best way to do it.

This game offers something similar, but in a FP view, which can be fun. They bring new gameplay element, that focus on discovering/exploring the world, instead of blowing it up. Which can be very fun.

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and yeah.. that trailer was pretty lame.

"diffent textures"... "same textures"... something like that... thats what killed the trailer IMO
That's the kind of thing I thought were boring, and pretty much useless.
Someone took the original trailer and simply added a "analysis" to it.
Focusing on the "Do Not Enter" sign? That was kinda pointless =/ and it breaks the flow of the trailer when you stop the video at each 5 seconds to focus on something less than interesting.
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Old May 17th, 2008   #9 (permalink)
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That's the kind of thing I thought were boring, and pretty much useless.
Someone took the original trailer and simply added a "analysis" to it.
Focusing on the "Do Not Enter" sign? That was kinda pointless =/ and it breaks the flow of the trailer when you stop the video at each 5 seconds to focus on something less than interesting.
PCXL-fan was telling me that gametrailers.com is biased towards microsoft, and they make the Sony games look bad on purpose.

for example, on the games that are on both x-box and ps3, they don't show footage from the ps3 HDMI port, so that makes the ps3 version look worse.

also they have sucky players play the games, and it makes the games look bad.

he showed me a video of MGS online, and the player 5ucked 4ss.
and it made the game look boring and retarded.


maybe they're doing the same for this game? :O
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Old May 17th, 2008   #10 (permalink)
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This game is coming for 360/PS3/PC, I wouldn't see the point in doing such a thing .

We shouldn't become paranoid about conspiracies involving GT.
(oh yeah, last note, I love how they went "No reticle" even tho it could obviously just be that the UI has been disabled for the purpose of the video, meaning that it's not representative of the final game. Lots of game have done that in the past with trailers.)
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Old May 17th, 2008   #11 (permalink)
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I think that trailer is the official one released from the studio that's doing it?... Not sure, but the original trailer didn't have all those comments added in, it just showed the gameplay, which was nice.
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Old May 17th, 2008   #12 (permalink)
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(oh yeah, last note, I love how they went "No reticle" even tho it could obviously just be that the UI has been disabled for the purpose of the video, meaning that it's not representative of the final game. Lots of game have done that in the past with trailers.)
i'm pretty sure they're not going to have a reticle/crosshair for guns.

the developers are trying to be very "artistic" and "out-of-the-box", so they're probably not going to have one.


they probably want you to feel like you're doing that in real life, instead of being in a game...
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Old May 17th, 2008   #13 (permalink)
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i'm pretty sure they're not going to have a reticle/crosshair for guns.

the developers are trying to be very "artistic" and "out-of-the-box", so they're probably not going to have one.


they probably want you to feel like you're doing that in real life, instead of being in a game...
Yeah, I do feel like they're trying a little too hard to be artistic . But it mainly came from the "analysis", not from the real original trailer.

But no reticle... I don't think so, that'd be counter-productive. It would make shooting way too hard, and even tho combat is secondary in the game, it still wouldn't make much sense to make it harder with no purpose.
I wouldn't be surprised if the part with the character jumping back and shooting at the same time was a scripted cutscene tho. That's the feeling I got from it, based on the movements of the character.

And anyway, the UI was clearly disabled, so no reticle doesn't mean anything yet. If we see a in-game screenshot with the UI enabled and THEN we don't see any reticle (with a gun pulled out at the same time) it would mean anything.

But for now, everything I've seen had the UI disabled, so it's waaayyy too early to judge on it.
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Old May 17th, 2008   #14 (permalink)
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they'll probably have an auto-aim system so it won't be too hard.

if they do have a crosshair, then it would be going back into the FPS realm, and it looks like they want to stay as far away from that as possible.

and I also read that the main character dosn't carry any guns because shes suppost to be as light as possible to jump and run faster.

I bet the only weapons you get are temporary weapons when confronted with an enemy.

and you probably discard the weapon after defeating the enemy.
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Old May 17th, 2008   #15 (permalink)
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Auto-Aim on consoles would make sense. But you usually have the option to manual-aim (even older games had that). Giving the choice between auto and manual aim makes more sense tho.
And even with Auto-aim, you should STILL have a reticle, past games always had a reticle even with auto-aim, to show you where the character was shooting. The main difference is that the reticle is sticked on the opponent instead of in the middle of your screen, but there should still be a reticle to show where you're shooting.
(IE : Head, torso, limbs, in the video it seems to have been shooting at the torso).
It wouldn't make sense to remove the option to have manual aim tho, especially for the PC version.

I know the main character seems to usually fight in close combat, punching and kicking.
Basically, you can steal guns and use them, but you're limited on ammo and can't get more (so you can simply steal another gun later one).
It does seem like they slow you down, but it's all part of the gameplay, and I like it better this way. Making concession adds a layer on "what do I choose to do, what's the best option" aspect.


They don't seem to want to stay away from the FPS world tho, they just don't want to give you a invincible-cliché superhero/badass who can fight a army alone and wear 15 weapons at the same time (even bazookas).
If they really wanted to stay away from the FPS world, there probably wouldn't be the option to wield guns at all, and they would probably use a Third person view.
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Old May 17th, 2008   #16 (permalink)
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Old May 17th, 2008   #17 (permalink)
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Old May 17th, 2008   #18 (permalink)
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I think hating a company is stupid, hating their business practices is more realistic.
There are plenty of people who work for companies that are ok people, just because the CEOs or Shareholders or Presidents of the companies are morons doesn't mean that's true of everyone.

Imagine if every American were judged by George Bush or any other unpopular leader who was President of the US?

I think hating a company is stupid, hating their business practices is more realistic.
There are plenty of people who work for companies that are ok people, just because the CEOs or Shareholders or Presidents of the companies are morons doesn't mean that's true of everyone.

Imagine if every American were judged by George Bush or any other unpopular leader who was President of the US?
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Old May 17th, 2008   #19 (permalink)
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Rap i think your like me and this game wouldn't be quite as appealing if it didn't have a hot asian chick.

This parkour game looks like what the prince of persia would be like if he was reincarnated as a modern day Indoneisan female.

Quote:
Originally Posted by skoreanime View Post
That's the beauty of it though. Finally, a FPS where it's not just a shoot 'em up fest. Games that are more free style are going to be interesting IMO.
Thats alot of the reason why MGS series is so awesome. MGS4 will be a thinking mans shooter.
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Old May 17th, 2008   #20 (permalink)
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I don't hate EA. I don't like some of their business practises where they consume dev studios, but they provided years of fun for me with their NFS franchise, amongst other great games. That I don't like many of their recent games is something entirely different...
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