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#21 (permalink) |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 5,009
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I call bull****. Crytec lost billions of dollars in their own mind, fact is i only buy a game if its worth it, Crysis just isn't.
I (what some would call) warezed Starcraft + Broodwar Before buying it, from a release group called Razor 1911, now heres the difference, The Razor release, wasn't the full product, it was missing both music, cutscenes and audio dialogue, Still the 200mb's was enough to get me hooked, so i went down and bought the battlechest, Its NEVER been off my hdd since. While i don't support piracy, or actual warezing, i do make allowance for a person to download a full version, if there is no decent demo available, at the time most of the Starcraft Demo's were offline As long as they delete it should they not want to buy it, or buy it if they do. (and no, im not saying to go out and commit ludicrous acts of piracy.... anyone who reads it like that is an idiot and should be forced to walk the plank of my Space pirate ship. If i was to download Crysis, if it was good, i'd buy it, but **** like that hasn't interested in me a long time, its just the same old dry fps crap, nothings changed since Halo. Which is why i would rather download frickin 32b ports of the build and source engines so i can play ole school Duke3D or Doom 1/2. Crytec lost sales due to using the old boring, stale, and dry format of previous FPS games. PCXL-Fan has sent me a pm saying i might get banzorred. The rules while saying they don't support piracy, don't mention not naming Release groups, if this is wrong, it should be added to the rules. Secondly, I own 1.05 and 1.05b copies of Starcraft and Broodwar and have since gotten 7 of my friends to also buy it. I feel that the right thing was done in the end.
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Last edited by Squall-Leonhart; May 12th, 2008 at 00:01. |
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#22 (permalink) |
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Man with the Masterplan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Canada ──────────────────── PC Accelerator (aka PCXL) was a Computer gaming magazine published from 1997 until 2000
Posts: 2,609
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Honestly I think the possible sales lost were around 35-50%. So they would have sold 1.75 - 2.5 million instead of +1 million.
All the other people wouldn't have purchased the games. Its only really worth it if you're an fps fanatic or have a great 'rig' as spyhop likes to call computers .There aren't ANYWHERE close to 40million people worldwide with 8800/2900 equivalent cards out there.
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E6600 Core 2 Duo, Geforce 8800GTX @ Stock Speed. 1x 2.1GB HDD, 1x 1.4GB HDD Windows XP Pro Sp2. ![]() | Flexing my penticeps for tri-mammaried ladies across the world | gamersat678's Bug Reporter ||| cottonvibe's pcsx2 guide for noobs ||| GSdx plugin DirectX End-User Runtime Web Installer |
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#23 (permalink) |
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NGemu's Kawaii Imoutochan
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Location: Super Mario World
Posts: 2,704
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if a pirater can't pirate a game, they're not going to buy the game, they're just going to find another game to pirate.
its as simple as that. so theres no potential sales loss, since piraters arn't willing to pay for the game in the first place. |
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#24 (permalink) | |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 5,009
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#25 (permalink) |
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Man with the Masterplan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Canada ──────────────────── PC Accelerator (aka PCXL) was a Computer gaming magazine published from 1997 until 2000
Posts: 2,609
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Thats not entirely true. PC Game sales aren't down [u]almost exclusively[u] because of poor games and/or competition from consoles no matter how much you kick and scream it is.
I know lots of people personally who prior to bittorrent, dc++, megauploads, etc were buying their games, and now don't, because they don't have to and it gives them more cash to spend on other interests and activities. Not everyone is like this of course. Some still buy all their games, while others are somewhere in the middle, both buy and downloading games. However, the amount of money lost on potential sales isn't nearly what the publishers want you to believe. I'm not stating my opinion or stance on the matter. I'm just telling it like it is, unlike some people on this forum who are blatantly on 1 side or the other.
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E6600 Core 2 Duo, Geforce 8800GTX @ Stock Speed. 1x 2.1GB HDD, 1x 1.4GB HDD Windows XP Pro Sp2. ![]() | Flexing my penticeps for tri-mammaried ladies across the world | gamersat678's Bug Reporter ||| cottonvibe's pcsx2 guide for noobs ||| GSdx plugin DirectX End-User Runtime Web Installer |
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#26 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Franklin, PA
Posts: 2,193
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I'm getting tired of DRM and being told I can't buy 2nd hand. If I own the legal CD/DVD and have the codes, I should be able to play the game !
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-Member of the Windows XP "Sith" with dreams of galactic conquest, er no, I mean dreams of buying an XBOX 360 ------------------------------- Member of the Sith XP/XBOX gaming club. $95 for an XBOX, $9.99 for a copy of Halo 2...Being able to play Halo 2 without buying Vista, priceless! Vista, what OS do you not want to screw up your PC! 'k Wii will Wii will rock you!
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#27 (permalink) | |||
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Nowhere important...
Posts: 1,498
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Quote:
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Last edited by mudlord; May 12th, 2008 at 05:27. Reason: Automerged Doublepost |
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#28 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,780
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Lets put something in to perspective here.
Crytek say "its all piraters fault crysis didnt sell well" now lets look at reality. If a good game comes out, millions will pirate it, maybe more so than those who got crysis. Yet these good games still outsell crysis. So can you REALLY blame piracy for the games downfall? not really. Crysis isnt some special case which the whole illegal community goes "oh i know, lets not buy this and all just download it, but lets take it easy on other games, kay?" If Crytek think that happens, they are morons. If anythings its more due to the fact people are beginning to hate EA, making it the worst publisher they could release the game on
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#29 (permalink) | |
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Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Melbourne, Australia
Posts: 3,254
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#30 (permalink) | |
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Emulation Mad
![]() ![]() Join Date: Jul 2007
Location: Australia
Posts: 141
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Elite Knight My New Sig ![]() My Pc:: Dule Cards 2X ATI HD4870 1GB 384Bit memory interface = 2GB Over All: 8GB Kingston HyperX DDR2 1150Mhz Ram: Western Digital Caviar Green 5X 1TB = 5 TerraBytes 16 MB Cache 7200 RPM: Intel Core 2 Extreme Processor QX9775 Ghz Front Side Bus: 1600 Mhz: Windows XP Pro 64Bit System. My Laptop: On Board ATI HD2600 512Mb 256Bit memory interface: 2GB DDR2 1024Mhz Ram: 400Gb Space: Intel Core 2 Duo Processor T9300 2.5 Ghz Front Side Bus: 800 Mhz: Windows Vista Ultimate 32Bit Service Pack 1.
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#31 (permalink) |
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Ramma Gay
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Somwhere out in space? The Land of the Free? Heaven or Hell?
Posts: 11,493
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Well actually EA did admit they screwed up in the past, but they're trying to better their lives. Unfortunately recent news about Mass Effect didn't bring them much positive attention.
![]() Anyway, I do think that if a game has decent copy protection it will help sales, but making it too restrictive will only have the opposite effect. Still, many people would get pissed off with their failing pirated works they'll buy the legit one after all. But if you definitely want to do protection right, you should give added value to a game, like making it require a code to play online. Copyprotection done right: Call of Duty 4 Test Drive Unlimited (offline isn't too exciting, online it's the best racer ever) Neverwinter Nights (CD check removed, key needed for online only ever since a 2004/2005 patch) Copy protection done wrong: Bioshock: Okay, I could argue like above, saying that many went out to buy it anyway, but pissing off your customers such a way really makes me wonder if it was worth it. Don't bite the hand that feeds you. |
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#32 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 2,704
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just do what warcraft does and require a valid serial for online play. if piraters use the same serial, then that serial gets banned. only problem is, that this dosn't work on primarily single-player games like bioshock. |
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#34 (permalink) |
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racing gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: NL
Posts: 5,237
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still, the COD4 developers also complained about piracy.
...and the truth is somewhere in the middle. PC games are easy to pirate, and and if they weren't more people would buy a game. You can see this with console game sales, where it's harder to pirate (not impossible, but harder). On the other hand, there are other reasons, such as sys reqs and the inability to judge wether a game will run well on your system. I do think the PC is losing out on big exclusive titles. There will still be good games on pc, but maybe less than before, and most of them probably ported, released only after the console versions have been out for a while. A danger is that to lower costs, the porting will be done sloppy (actually, that happens a lot already), and then people won't buy a game, a developer will blame it on piracy, and then you have a downward spiral. I doubt pc gaming will vanish entirely, though.... it will probably stay like it is now, or maybe a bit worse, but there are smaller developers and online games that can keep it going for quite some time, IMO.
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![]() ![]() The Mobile Suit Project YouTube Channel (updated 21-8-2008) Bootfighter Windom XP server thread |
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#35 (permalink) | |
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Ramma Gay
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Somwhere out in space? The Land of the Free? Heaven or Hell?
Posts: 11,493
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Never played those, so I wouldn't know
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#36 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 2,704
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i don't like it, but its better than not having PC games period. |
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#37 (permalink) |
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racing gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: NL
Posts: 5,237
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I kind of like Steam... it has the potential to be for PC what XBLA and PSN are for the consoles, unlike MS' own very crappy Games for Windows - Live.
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![]() ![]() The Mobile Suit Project YouTube Channel (updated 21-8-2008) Bootfighter Windom XP server thread |
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#38 (permalink) | |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Nowhere important...
Posts: 1,498
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#39 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 2,704
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Quote:
for a regular game, a pirater can just download a torrent with the game already cracked. if the game was steam exclusive, it would probably be more complicated for the pirater to make the crack work. most-likely have to read a few texts on how to configure the steam-crack. and have to download the steam-crack and the game seperately or something. i'm not sure how it works, but i'm sure it would be harder to setup the crack than just un-zip and play. this would prevent people that arn't so tech-savvy from running the cracks. so maybe it will reduce the number of piraters for those games by around ~30%.
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