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#1 (permalink) |
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Is my post too short?
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: mtl,qc
Posts: 1,880
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Mass Effect PC-bound in May.
And since EA will publish it instead of Microsoft Games, we won't get any horrible "Window Live!" buggy things like we did with Lives! Games.
(While EA may not be the greatest publishers, we can pray that they have enough experience with the PC platform to do a half-good port). "Ever since 2003, celebrated Canadian studio BioWare has released award-winning role-playing games "exclusively" on Xbox platforms--only to have them arrive on PC a few months later. Today, Mass Effect followed in the footsteps of Jade Empire and the two Star Wars: Knights of the Old Republic titles in making the leap from console to Windows-based platforms. According to BioWare's new owner, Electronic Arts, Mass Effect will arrive on the PC this May. The PC version of the Interactive Achievement Award-winning game will feature revamped versions of the original game's oft-criticized inventory system and decryption minigames. It will also allow for hot key assignment for a more action-oriented "Run & Gun" style of play, and will have graphics rejiggered for higher-resolution PC displays. Acclaimed by critics, Mass Effect is set in the 22nd century, when, after discovering alien artifacts that allow for faster-than-light travel, humanity burst onto the galactic scene. Players assume the role of Commander Shepard, a human tasked by the multi-species governing body known as the Citadel Council to track down a rogue agent named Saren. While in pursuit of his quarry, Shepard encounters various races, conspiracies, alien monsters, and interstellar mercenaries before uncovering a conspiracy which could doom all life in the Milky Way galaxy. However, unlike its 360 cousin, which was published by Microsoft Game Studios, the PC edition will be published by EA directly. It also opens the possibility the game could someday migrate to other consoles, although BioWare co-founder Greg Zeschuk has said that his studio would like to finish the "Mass Effect trilogy" on the Xbox 360. " Would be nice if they added some contents that was cut for the 360 version because of time issues, but I guess it's already nice that they'll fix some of the bad things the game had. (now I wonder, if Bioware release a "episode" on the 360 as DLC before the release of the PC version in May, will it be included? We'll see)
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![]() The world will end with robots killing us all. And you know what? We'll be too busy thinking "HOLY S*** THAT'S SO COOL" to do anything about it. |
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#2 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Governmentless South Africa
Posts: 5,701
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That's awesome news.
I now have something to look forward to in May.
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AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM, 4x512MB DDR400 RAM, ATI Radeon X850XT, 320GB HDD, Windows XPSP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
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#3 (permalink) |
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Is my post too short?
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: mtl,qc
Posts: 1,880
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We'll get this satanic game that corrupts kids on our PC now, woot! Take that Fox News, the bad games are spreading all over the world, BRING IT ON.
(On a more serious note, this game almost made me buy a 360, I'm happy to see there is a less radical solution to my problem now... Well, there is still Star Wars : Force Unleashed who could prove to be challenging tho...)
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![]() The world will end with robots killing us all. And you know what? We'll be too busy thinking "HOLY S*** THAT'S SO COOL" to do anything about it. |
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#4 (permalink) |
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Heh...
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Texas
Posts: 1,899
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This game is addicting as hell. I had it for a month sitting there collecting dust until I decided to play some of it this past weekend. At first I thought: "Well this is alright, it's a good time killer." Mind you this is the first 20 minutes of the game. Then I finally started to get deeper and deeper into it, by the time I knew it, I had spent 6 hours game time wise this past Saturday.
A game hasn't captivated me like that in a loooooong time. Usually I just play games for like an hour or so and stop and do something else. This one kept me fixated on the screen for quite a while. Highly recommend it so far. |
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#5 (permalink) | |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Governmentless South Africa
Posts: 5,701
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Quote:
__________________
AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM, 4x512MB DDR400 RAM, ATI Radeon X850XT, 320GB HDD, Windows XPSP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
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#6 (permalink) |
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Demon
![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Hell. Waiting for Diablo's call.
Posts: 790
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Awesome. One of the X360 games i was hoping to get ported to PC. Even more awesome is that they are redesigning inventory system which i've heard sucks ass in the X360 version.
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#7 (permalink) | |
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NGemu Award Winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Canada ──────────────────── PC Accelerator (aka PCXL) was a Computer gaming magazine published from 1997 until 2000
Posts: 2,883
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Sweet, with the release of this game I have absolutely 0(zero) need to purchase a xbox 360, excpet for maybe gta4 and street fighter 4... . Maybe I can dream MGS4 and FFXIII will be released on pc as well. I just hope this turns into a bioware "quality" port and not an EA quality port.
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E6600 Core 2 Duo, Geforce 8800GTX @ Stock Speed. 1x 2.1GB HDD, 1x 1.4GB HDD Windows XP Pro Sp2. ![]() | Flexing my penticeps for tri-mammaried ladies across the world | gamersat678's Bug Reporter ||| cottonvibe's pcsx2 guide for noobs ||| GSdx plugin DirectX End-User Runtime Web Installer |
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#8 (permalink) |
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Demon
![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Hell. Waiting for Diablo's call.
Posts: 790
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Eh, Bioware's console to PC ports weren't really anything special (Kotor, Kotor 2, Jade Empire). I'm actually hoping that EA will push them to do a better job this time around.
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#9 (permalink) | |
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Is my post too short?
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: mtl,qc
Posts: 1,880
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Quote:
And it's true that Bioware ports weren't amazing, simply "normal". EA backing up the port could give them some more tools to work with.
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![]() The world will end with robots killing us all. And you know what? We'll be too busy thinking "HOLY S*** THAT'S SO COOL" to do anything about it. |
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#10 (permalink) | |
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NGemu Award Winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Canada ──────────────────── PC Accelerator (aka PCXL) was a Computer gaming magazine published from 1997 until 2000
Posts: 2,883
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They were willing to redo the interface to take advantage of mice and higher screen resolution. Something EA never bothered to do in their NFS: Undergournd 2 port. I haven't played any NFS pc ports since then so I can't tell you if they've picked up their game or not. EA's networking for Underground2 was crap as well. Even old games like Warcraft2 (1996) were better setup for IPX network than NFS was for any type of networking. One advantage that being part of EA brings however is a more timely PC port. (I guess they can do that now that they have more resources). Just expect the game to have bullSHi* SecuROM 7 which disables virtual drives needed for Emulation and various Virus Protections programs. Pray they don't include secuROM...
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E6600 Core 2 Duo, Geforce 8800GTX @ Stock Speed. 1x 2.1GB HDD, 1x 1.4GB HDD Windows XP Pro Sp2. ![]() | Flexing my penticeps for tri-mammaried ladies across the world | gamersat678's Bug Reporter ||| cottonvibe's pcsx2 guide for noobs ||| GSdx plugin DirectX End-User Runtime Web Installer |
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#12 (permalink) | ||
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Demon
![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Hell. Waiting for Diablo's call.
Posts: 790
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Oh right. I forgot Kotor 2 was by Obsidian. My bad.
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#13 (permalink) |
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Is my post too short?
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: mtl,qc
Posts: 1,880
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Well, at least it's not StarForce... (I don't really like Securom either, but meh, if that's the price to pay... As long as it's not some Bioshock Nightmare : Part 2)
__________________
![]() The world will end with robots killing us all. And you know what? We'll be too busy thinking "HOLY S*** THAT'S SO COOL" to do anything about it. |
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#14 (permalink) |
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NGemu Award Winner
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Canada ──────────────────── PC Accelerator (aka PCXL) was a Computer gaming magazine published from 1997 until 2000
Posts: 2,883
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There was a part 2? You're not talking about the 5 licenses or the wide screen whining?... so whats this new problem?
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E6600 Core 2 Duo, Geforce 8800GTX @ Stock Speed. 1x 2.1GB HDD, 1x 1.4GB HDD Windows XP Pro Sp2. ![]() | Flexing my penticeps for tri-mammaried ladies across the world | gamersat678's Bug Reporter ||| cottonvibe's pcsx2 guide for noobs ||| GSdx plugin DirectX End-User Runtime Web Installer |
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#15 (permalink) |
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Emulation to the max!
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Canada
Posts: 2,410
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all the best x360 games get ported to the pc eventually. Why not right? The x360 is basically just a pc anyhow.
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#16 (permalink) | ||
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Is my post too short?
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: mtl,qc
Posts: 1,880
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Quote:
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(meaning : compared to 1000$+ PCs) but it's still a console in it's own way. Consoles are becoming too much PC-like, but they always had similarities anyway, it's just growing more and more with time.
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![]() The world will end with robots killing us all. And you know what? We'll be too busy thinking "HOLY S*** THAT'S SO COOL" to do anything about it. Last edited by Thanakil; February 12th, 2008 at 19:12. Reason: Automerged Doublepost |
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#18 (permalink) | ||
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Ramma Gay
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2002
Location: Somwhere out in space? The Land of the Free? Heaven or Hell?
Posts: 11,678
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![]() Those games will probably require me to upgrade my PC as well, so instead of getting a new €250,- videocard, I'd probably be better off getting a console anyway. Besides, I already have the 360 VGA cable here ![]() This port will most likely be nothing special anyway. They don't promise a graphical update, just the optional higher resolutions. It will most likely help that this is an Unreal Engine 3 game, it should speed up the porting and make it pretty much very true to the original game. The only downfall is I'm probably out of luck for the only graphical update: Anti Aliasing.
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![]() PC Specs: CPU: Intel E4400 @ 2.66GHz GPU: ATi HD4870 / 512MB / Core: 775 / Mem: 1025 Mobo: Gigabyte EP35-DS3 (rev 2.1) SPU: Creative X-Fi Xtreme Music RAM: 2GB Corsair XMS2 DDR800 @ 4-4-4-12 ~ 800MHz HDD: 320GB Western Digital 16MB Caviar SE PSU: Hiper Type-R 580W Geometry Wars: 198.400 Lumines: 523.879 Rip: Cid's Bleemcast 28-08-2007 ![]() X360/Wii/PS3 belong to the current generation, update your mindset FFS |
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#19 (permalink) |
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Is my post too short?
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: mtl,qc
Posts: 1,880
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They don't promise any graphical update, but I'd kinda expect them to increase some stuff anyway. Like shadows/textures.
But anyway, my only hope is that the promised DLC episodes (they are still talking about doing them, right?) will make their way to the PC too.
__________________
![]() The world will end with robots killing us all. And you know what? We'll be too busy thinking "HOLY S*** THAT'S SO COOL" to do anything about it. |
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