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#41 (permalink) | |
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Registered User
![]() Join Date: May 2001
Location: Guayama, P.R.
Posts: 58
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Re: Re: New ePSXe 1.6.0 released
Quote:
I think Gran Turismo 2 was working in older versions. At least it was working for me with ePsXe 1.52!
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eagle1 signing off... |
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#42 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: New ePSXe 1.6.0 released
GT2 has some CD reading problems in 1.5.2 which were fixed in 1.6.0
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#44 (permalink) |
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In My Opinion...
![]() ![]() ![]() Join Date: May 2003
Location: Edmonton, AB Canada
Posts: 294
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True True. Well I'll set it up and try umjammer lammy, but I'm gonna be pretty dissapointed when it doesn't work. I'll let you folks know if it does though.
Ok, I just tested it out on PSXEven and just as expected. It doesn't work. Umjammer Lammy as usual, freezes at the loading screen prior to the actual game. Typical. I've only found one emulator that works with this game (adrPSX) and even then, it doesn't play well. (Too fast, can't hear guitar sounds" so, blah i say, and where is this new Epsxe version with the fixes I read of on there website?
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-Bopig! Nexopia: Bopig
Last edited by Bopig!; August 29th, 2003 at 22:58. |
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#46 (permalink) |
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Registered User
Join Date: Sep 2003
Posts: 8
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Re: New ePSXe 1.6.0 released
To the others, check well how you install the new version or your hardware, because I never had any kind of problems with the old version and certenly I have none with the new one
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#47 (permalink) |
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In My Opinion...
![]() ![]() ![]() Join Date: May 2003
Location: Edmonton, AB Canada
Posts: 294
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Ok, well first, to answer your question, NO ePSXe only emulates the PSone. Look elsewhere for a PS2 emulator.
As for your comment regarding, reinstalling the program or checking my hardware; uh..yea that's it. Here's some info for ya, certain games that sony released have something on them called "anti-mod" protection. These games are protected from being played on anything but a PSone. Currently, all emulators have problems running games that are protected by this. Sony is winning you could say. Fortunatly, emulators are starting to find ways to deal with these annoyances, and epsxe is one of them. The most recent release claims in the readme, that certain games "namly, Umjammer Lammy" have been fixed and should work now. Well, the readme lies, as I've tested this game and have had no success. A "fix" version as they call it (See the website) has been annouced which I'm assuming will address this issue as well as a few others. So, there you have it. That's the problem here, and your humourous solutions arn't gonna do the trick.
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-Bopig! Nexopia: Bopig
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#48 (permalink) |
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[Suggest a custom title]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,753
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Re: New ePSXe 1.6.0 released
>> These games are protected from being played on anything but a PSone
Not at all, it's done to prevent playing on a PSX with a modchip
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Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 2GB DDR2 (Corsair PC6400) VGA: GF8800GTS 512MB OC - Mobo: Gigabyte EP35C-DS3R - PSU: Antec Trio 650w24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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#50 (permalink) |
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Registered User
Join Date: Sep 2003
Posts: 8
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Re: New ePSXe 1.6.0 released
Chill out Bopig!, looks like I strike a nerv, I was just making a commnet about my own experience, if you felt that in some way I insulted you well TOO BAD. But the truth is all the games that were reported with troubles here I can play them when ever I want
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#51 (permalink) |
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In My Opinion...
![]() ![]() ![]() Join Date: May 2003
Location: Edmonton, AB Canada
Posts: 294
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"But the truth is all the games that were reported with troubles here I can play them when ever I want"
Are you saying that you've figured out a way to play these games on your emulator such as umjammer jammy? feel free to explain.
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-Bopig! Nexopia: Bopig
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#55 (permalink) | |
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Registered User
Join Date: Sep 2003
Posts: 8
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Quote:
Got my point?
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#56 (permalink) |
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In My Opinion...
![]() ![]() ![]() Join Date: May 2003
Location: Edmonton, AB Canada
Posts: 294
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Ya, I got your point. You can confirm that one game works. Nice. Really. Funny how that wasn't the games we were having trouble with. I was talking about games with anti-mod protection. GT2 doesn't have that obviously.
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-Bopig! Nexopia: Bopig
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#58 (permalink) |
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Registered User
Join Date: Sep 2003
Posts: 2
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Well, i found a workaround... I downloaded the Emucheater thing and it's setting them automatically for me. Goodie
... but still, i wonder why the option is not there... Hmm. |
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#59 (permalink) |
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[Suggest a custom title]
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,753
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Re: New ePSXe 1.6.0 released
Well FYI, the cheat menu was just a debbug option... only made to fix some bugs in certain games... i guess it's not useful anymore
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Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 2GB DDR2 (Corsair PC6400) VGA: GF8800GTS 512MB OC - Mobo: Gigabyte EP35C-DS3R - PSU: Antec Trio 650w24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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#60 (permalink) |
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Registered User
Join Date: Sep 2003
Posts: 1
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There is a bug in 1.6.0 that is not in 1.5.2 In Final Fantasy IX there has been problems with the video sequence when the cargo ship leaves for that "L" city.. anyways.. in 1.6.0 the video freezes and will not continue. However in 1.5.2 it woks fine. And from what I have been reading around the net is that it froze in all versions before 1.5.2. Just thought I'd let you guys know. Let me know if any of this info helps.. Thanks
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