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#1 (permalink) |
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Registered User
Join Date: Oct 2009
Location: United States
Posts: 5
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Dino Crisis Map Issue
I'm having an issue with the in-game map not displaying correctly. On my Playstation it normally displays blinking red in the room where my next objective is. Also the map normally fills the room I am currently occupying in blue. On the emulator, the map flickers and I can't actually see the rooms in red which is making things difficult. I've screwed around with Pete's OpenGL2 Renderer settings and so far no luck. Update: Also I'm having an issue getting the toon shader effect to work. System Specs: epsxe 1.70 Windows 7 Professional 64bit 1. Intel Core 2 Duo E8500 2. GIGABYTE GA-EP35-DS3L LGA 775 Intel P35 ATX Intel Motherboard 3. VisionTek 900244 Radeon HD 4870 512MB 256-bit GDDR5 PCI Express 2.0 x16 HDCP Ready CrossFire Supported Video Card 4. CORSAIR 4GB (2 x 2GB) 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400) Dual Channel Kit Desktop Memory Model TWIN2X4096-6400C5 5. Western Digital Caviar Blue WD5000AAKS 500GB 7200 RPM SATA 3.0Gb/s 3.5" Internal Hard Drive ![]() Sound Config:
Last edited by bioject; 2 Weeks Ago at 02:15.. |
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#2 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 8,786
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post your system specs and if possible, a screen shot of your current video config. have you tried out other plugins like the D3d or OGL1 to see if this is a re-occuring issue?
__________________
Antec 900/Antec Truepower Quattro 1000W/eVGA 780i SLI/Windows XP Media SP2 & Windows Vista Ultimate 32-bit SP1/Intel Core 2 Duo E8400@4.0GHz/Dual eVGA e-Geforce GTX280 1GB DDR3 SLI Enabled/Creative SB X-Fi XtremeGamer/Corsiar XMS2 4GB (2x2GB) PC2-6400 DDR2/Dual WD Caviar SE16 500GB 7200RPM HDDs The Official jonc2006™ Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Official jonc2006™ Fan Club Official jonc2006™ Trophy Collection |
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#4 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,848
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Set offscreen drawing to 2 (going by memory) its either that or framebuffer upload to 1.....
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#6 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,848
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not likely, disable all game fixes.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#7 (permalink) |
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Registered User
Join Date: Nov 2009
Location: South Africa
Posts: 1
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I was having the same issue with the map, used the plugin below and everything is great, I even tried it with a variety of settings and it still worked. All the other plugins I had issues with. Still a **** up with the sound though, nothing works there. Unless someone can say otherwise. Just make sure the frames are limited otherwise it runs way too fast. Plugin: Pete's D3D Driver 1.1.76 GFX card: ATI Radeon HD 4800 Series Resolution/Color: - 1280x1024 Fullscreen - [32 Bit] Textures: - R8G8A8A8 - Filtering: 6 - Hi-Res textures: 1 - VRam size: 0 MBytes Framerate: - FPS limit: on - Frame skipping: off - FPS limit: 60.0 Compatibility: - Offscreen drawing: 2 - Framebuffer texture: 0 - Framebuffer access: 4 - Alpha multipass: off - Mask bit: on - Advanced blending: hardware Misc: - Scanlines: off [0] - Unfiltered FB: on - Dithering: off - Screen smoothing: on - Full vram: on - Game fixes: off |
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