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Old May 24th, 2008   #1 (permalink)
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ePSXe 1.7 bug reports

For me:

1) You cannot "Run Bios" if a third party CDR plugin is being used. Emu crashes.

2) Also, when something like this happens, the program ends but the process is still running - 2 "espxe" in the Task Manager Processes tab. Once THIS, happens, it cannot be killed by even "End Task/Process". The computer cant even reboot, because it can't stop this process. A manual restart is required.

3) General instability. I've had the program hang a bunch today from just navigating the menus. It'll try to open something and then will just get hung until the computer is restarted - manually of course. Cause when ePSXe crashes now, it much more devastating.

4) Can't use the launcher program anymore because its window is displayed over the game now.
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Last edited by legend100; May 25th, 2008 at 00:03..
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Old May 24th, 2008   #2 (permalink)
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can you post the plugins you are using?
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Old May 24th, 2008   #3 (permalink)
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Quote:
Originally Posted by legend100 View Post
For me:

1) You cannot "Run Bios" if a third party CDR plugin is being used. Emu crashes.

2) Also, when something like this happens, the program ends but the process is still running - 2 "espxe" in the Task Manager Processes tab. Once THIS, happens, it cannot be killed by even "End Task/Process". The computer cant even reboot, because it can't stop this process. A manual restart is required.

3) General instability. I've had the program hang a bunch today from just navigating the menus. It'll try to open something and then just get hung until the computer is restarted - manually of course. Cause when ePSXe crashes now, it much more devastating.

4) Can't use the launcher program anymore because its window is displayed over the game now.
1) Didn't happen to me I use "SaPu's CD-ROM Plugin 1.0"
2) Use Run=>Enable Logs to see the dos window and to be able to close the emu,I have this problem since 1.6 but I can kill the process
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Old May 24th, 2008   #4 (permalink)
 
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I think I have found a bug! That is unless someone else has the answer for me

Previously in V.1.6 when playing Quake 2 I could set controller 2 as mouse/digital and when I would press F5 I could play using the hand control in left hand/mouse in right
(This is an option that was available on the console as well with the playstation mouse)

The problem is that when set up the controller config in ePSXe 1.7 to be able to use it in the same way, I have no control at all with the mouse and my view in the game slowly moves upwards to the sky.

Does anyone please have a solution to this problem?
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Old May 25th, 2008   #5 (permalink)
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can you post the plugins you are using?
GPU= Pete's Opengl2 2.8
SPU= Eternal 1.41
CDR= VirusCDR (based on mooby 2.8)
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Old May 25th, 2008   #6 (permalink)
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Try using internal cdr plugin, i have been "testing" for hours and lots differents games, and i don't see any instability.
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Old May 25th, 2008   #7 (permalink)
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yeah im not seeing it, i also wasnt getting anything like this durning the beta testing either.
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Old May 25th, 2008   #8 (permalink)
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Originally Posted by legend100 View Post
GPU= Pete's Opengl2 2.8
SPU= Eternal 1.41
CDR= VirusCDR (based on mooby 2.8)
Well you defined the problem by yourself, do as 3x3cUt0r said.
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Old May 25th, 2008   #9 (permalink)
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I can't, I need to use Mooby or Virus as they are ISO plugins, that also support CDDA music. Using the "Run ISO" command in 1.7, not all cdda soundtracks play, Wipeout 3 for example. But not a big deal anyway.

I'm surprise more people are seeing stability issues - with default plugins, I selected "Run CD" with no CD in drive, program quit in a blink, but still remained an active process. I then reopened epsxe, tried to do open a menu selection and then the computer had to be manually rebooted.

At the very least when the program does hang, it should not be soooooo severe (can't be killed by normal means or becomes a hidden process that will cause a complete hang the next time the app is launched).
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Old May 25th, 2008   #10 (permalink)
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People please read the docs before reporting "problems"

"In this new version, the iso support code has been rewritten. Now it supports the formats BIN/CUE, BIN/CCD and MDS/MDF (and minor fixes to ISO/NRG support). Besides, due to the changes in the internal spu plugin, now the CDDA sound is supported even when you run a iso game. Advice!!!: The files BIN/CUE, BIN/CCD must have the same name and different extension or the games will not be loaded"

Don't report problems related to OLD plugins.
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Old May 25th, 2008   #11 (permalink)
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First error starting epsxe
"This application has failed to start because zlib1.dll was not found."
Of course I downloaded the dll and it started, just wanted to say so, you might need to include the dll in the next pack.
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Old May 25th, 2008   #12 (permalink)
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Quote:
Originally Posted by 3x3cUt0r View Post
People please read the docs before reporting "problems"

"In this new version, the iso support code has been rewritten. Now it supports the formats BIN/CUE, BIN/CCD and MDS/MDF (and minor fixes to ISO/NRG support). Besides, due to the changes in the internal spu plugin, now the CDDA sound is supported even when you run a iso game. Advice!!!: The files BIN/CUE, BIN/CCD must have the same name and different extension or the games will not be loaded".
Did you even read my last post. I do not like the internal SPU, its still crackly/ not clean when compared to Eternal 1.41. BUT when you use Eternal SPU, you don't get CDDA music with the "Run ISO" command. Which means I then need to use "Virus" or "Mooby" ISO CDR plugin - which has a nicer ISO loading interface anyway. The fact that I cannot "Run Bios" in 1.7 with this setup when I could in 1.6 is an issue - not a big one, but still a minor "problem" - the program should not crash ever, its not handling this scenerio gracefully!

Quote:
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Don't report problems related to OLD plugins.
What was old exactly? The only bug reported related to a plugin was involving "Virus"CDR which came out 6 months ago!! Sorry, I didn't know that was "old". Didn't know that 1.7 was going to not be as supportive of third plugins as it used to be.

You are not being helpful, only a jerk. I hate these knowitalls who don't listen and just want to shoot people down who are simply trying to help out by reporting a couple problems. Jesus Crist! I know what I'm doing, I'm just stating a couple issues I've run into, all of which are valid.

Quote:
First error starting epsxe
"This application has failed to start because zlib1.dll was not found."
Of course I downloaded the dll and it started, just wanted to say so, you might need to include the dll in the next pack.
I agree with this. Does anyone have this off the bat? 1.7 should be completely ready to go out of the box to prevent a whole bunch of people posting this problem on the forums. Don't know what the downside would be except one extra file in the zip.
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Last edited by legend100; May 25th, 2008 at 02:57..
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Old May 25th, 2008   #13 (permalink)
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Quote:
Originally Posted by KOC2000 View Post
First error starting epsxe
"This application has failed to start because zlib1.dll was not found."
Of course I downloaded the dll and it started, just wanted to say so, you might need to include the dll in the next pack.
Same here
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Old May 25th, 2008   #14 (permalink)
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Quote:
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You are not being helpful, only a jerk. I hate these knowitalls who don't listen and just want to shoot people down who are simply trying to help out by reporting a couple problems. Jesus Crist! I know what I'm doing, I'm just stating a couple issues I've run into, all of which are valid
Ok guy, report the problem TO THE DEVS of the plugins that ain't working properly.

Jerk? thats lovely
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Old May 25th, 2008   #15 (permalink)
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Vib Ribbon asks for the Vib Ribbon disc when you try to play off the game disc (not your own music cd). I've tried to change the disc with the same iso, but it doesn't recognize that the disc is there apparently.
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Old May 25th, 2008   #16 (permalink)
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Alt+F4 closes the display window but not epsxe process..
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Old May 25th, 2008   #17 (permalink)
 
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Quote:
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Alt+F4 closes the display window but not epsxe process..
ESC does both!!
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Old May 25th, 2008   #18 (permalink)
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Yes, I know this is since old versions, most of the time I forget and press alt+f4.. just wished it could be resolved... I'm VERY happy with epsxe, just telling everything I have in mind, even smallest glitches/things.
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Old May 25th, 2008   #19 (permalink)
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Seems to be an issue with mapping an Xbox360 controller. In the gui everything seems correctly mapped. But I just discovered in game that the lower left trigger on the Xbox360 controller is mapped instead of the Left trigger 2 button as what I believe to be X. And X that I mapped to A for some reason is acting as the trigger button L2, the only button that seems to be correctly mapped is B - for Circle.
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Old May 25th, 2008   #20 (permalink)
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I can't, I need to use Mooby or Virus as they are ISO plugins, that also support CDDA music. Using the "Run ISO" command in 1.7, not all cdda soundtracks play, Wipeout 3 for example. But not a big deal anyway.
Bugs within epsxe only please, Bugs caused by third party plugins are not wanted,
These plugins themselves need updating anyway.
CDRXeven and CDRSapu are both incompatible with the changes to epsxe's. neither load Subchannel data anymore.

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Seems to be an issue with mapping an Xbox360 controller. In the gui everything seems correctly mapped. But I just discovered in game that the lower left trigger on the Xbox360 controller is mapped instead of the Left trigger 2 button as what I believe to be X. And X that I mapped to A for some reason is acting as the trigger button L2, the only button that seems to be correctly mapped is B - for Circle.
thats what you get for buying a microsoft product, and using the poorly supporting drivers that come with it.

epsxe requires full Dinput support, which the xbox360 control does not provide. (without third party drivers)
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