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#21 (permalink) |
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Registered User
Join Date: Jul 2002
Posts: 28
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My Chrono Cross seems to freeze whenever I attempt to enter the Status page in the menu. Pentium 4 2.8 GHz Radeon 9200SE 128 MB Windows XP Pro Plugin: Pete's OpenGL2 Driver 2.5 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9200SE DDR x86/SSE2 Resolution/Color: - 640x480 Window mode - Internal X resolution: 1 - Internal Y resolution: 1 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 0 - Hi-Res textures: 0 - TexWin pixel shader: off - VRam size: 128 MBytes Framerate: - FPS limitation: on - Frame skipping: on - FPS limit: 90 Compatibility: - Offscreen drawing: 1 - Framebuffer effects: 2 - Framebuffer uploads: 1 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 0/1 - GF4/XP crash fix: off - Game fixes: off [00000000] ePSXe SPU core 1.5.2. Enable Sound: On Enable CDDA: On Enable XA Sound: On Enable SPU IRQ Hack: Off ePSXe CDR WNT/W2K core 1.5.2. Nothing checked. That '-noauto' command doesn't seem to make the game work perfectly. Can someone help me out here? Thanks in advance.
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When I Desend Upon The Earth, Darkness Will Unfill It's Banner Across Yet Another Region Of The Cosmos... |
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#22 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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have a look at this thread: http://www.ngemu.com/forums/showthread.php?t=46587 it's a sticky, i dont know why you didnt see it...a simple search would've turned it up too.
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Dedicated to mediocrity and repetition since 1994. |
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#23 (permalink) |
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Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,093
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Besides, this should be in a separate thread on "Problems with games", i don't see how it relates to a compatibility list, nor under ePSXe compatibility. Please keep it in mind for the next time.
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"I'm living in a dream I can't wake from" Core 2 Duo 6600 FSB 1066 | 2048 MB DDR2 PC2 6400 800 MHZ | NVIDIA 8800 GTS | Sound Blaster Audigy 4 | Seagate Barracuda 250GB SATAII+WD Caviar 250GB | Dell 3007WFP-HC 30" Widescreen |
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#24 (permalink) |
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Registered User
Join Date: Jul 2002
Posts: 28
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Err... Oops. Sorry about that. I guess I'll make a new thread in the Problems with Games section. Once again, sorry about that.
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When I Desend Upon The Earth, Darkness Will Unfill It's Banner Across Yet Another Region Of The Cosmos... |
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#25 (permalink) |
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Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,093
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No problem. By the way, fps limit should be on 50 if the game is pal, or 60 if it's ntsc, and frame skipping should be off.
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"I'm living in a dream I can't wake from" Core 2 Duo 6600 FSB 1066 | 2048 MB DDR2 PC2 6400 800 MHZ | NVIDIA 8800 GTS | Sound Blaster Audigy 4 | Seagate Barracuda 250GB SATAII+WD Caviar 250GB | Dell 3007WFP-HC 30" Widescreen |
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#26 (permalink) |
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...and now they do.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Null
Posts: 16,911
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pfft, 50... 60... i usually play on 100, and sometimes, depending on whats going on, with the limit totally off. many games are far more fun that way. hell, i even remove the fps display to gain extra fps.
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No, I don't like anime, Street Fighter, Japanese music or download video game music. Yes, I know, I'm weird. |
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#27 (permalink) |
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Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,093
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Well, leveling on rpg's i prefer to disable it, too . But i set my manual limit to 50 (pal all the way ), and play the way is meant to be played (no, i'm not advertising nVidia ); whenever i want to play faster, i just disable the limit. Anyways, this is offtopic!!
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"I'm living in a dream I can't wake from" Core 2 Duo 6600 FSB 1066 | 2048 MB DDR2 PC2 6400 800 MHZ | NVIDIA 8800 GTS | Sound Blaster Audigy 4 | Seagate Barracuda 250GB SATAII+WD Caviar 250GB | Dell 3007WFP-HC 30" Widescreen |
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#30 (permalink) | |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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Quote:
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Dedicated to mediocrity and repetition since 1994. |
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#31 (permalink) | |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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Quote:
Plugin: Pete's OpenGL2 Driver 2.6 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce FX 5600/AGP/SSE/3DNOW! Resolution/Color: - 640x480 Window mode - Internal X resolution: 2 - Internal Y resolution: 2 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 4 - Hi-Res textures: 2 - TexWin pixel shader: off - VRam size: 256 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 1 - Framebuffer effects: 2 - Framebuffer uploads: 1 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: off - Game fixes: off [00000002] however, there are slight pauses (playing from CD) i'm gonna make an ISO and see how it turns out. edit: hmm, the ISO didnt fix it. im not sure what;s causing the random pauses...
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Dedicated to mediocrity and repetition since 1994. Last edited by hushypushy; September 5th, 2004 at 20:12.. |
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#32 (permalink) | |
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Totally crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,770
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Quote:
.
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Main PC: Asus P6T Deluxe, Intel Core i7 920 C0 @ 3.7 GHz (195x19, 1.3v core, 1.84v PLL, 1.3625v uncore) w/Thermalright Ultra 120 Extreme, 3x2 GB G Skill PC3-12800 @ 780 MHz, 7-7-7-21-1T, 1.66v; ATi Radeon HD 4870 1 GB @ 790/1000 w/Zalman VF-1000, 300 GB WD VelociRaptor, 4x500 GB WD RE2 (RAID 10), 3ware 9650SE-4LPML RAID controller, SB X-Fi Titanium, Seasonic M12D 750w, CM Stacker 810, Windows 7 Pro 64-bit, Dell 2007WFP XBL/PSN/WoW: Thordrune |
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#33 (permalink) |
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Registered User
Join Date: Sep 2004
Location: United States
Posts: 8
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I cant seem to run tenchu2 :(
I tried to run tenchu 2 the one I downloaded from *some very very bad place* but it wont run just a black screen, plus I have a nother file for tenchu 2 but how do I open it? It says tenchu2.7z and I got 7Zip program but when ever I click extract or copy or whatever it finishes extracting 100 percent but then says cannot open out put file?
Last edited by I-Chan; September 22nd, 2004 at 08:14.. Reason: Illegal content |
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#34 (permalink) | |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,842
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Quote:
NGEmu doesnt support piracy. Buy your games. |
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#36 (permalink) | |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 5,046
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Quote:
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E6750, Abit ip35E, MSI GTX260, Transcend 2GB DDR2 800 RAM, BENQ E2200HD. |
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#37 (permalink) |
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Totally crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,770
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I didn't get around to testing the plugins as my PC was out of order for 2 weeks . Anyways, here goes .Game being tested: Driver 2 (NTSC) -------------------------------------------------------------------------- P.E.Op.S. software plugin Good: Menus are flawless and look extremely sharp, much sharper than the other plugins (not surprisingly). Bad: Just as any other 3D game, 3D looks like crap .Plugin: P.E.Op.S. Soft Driver 1.1.16 Author: Pete Bernert and the P.E.Op.S. team Resolution/Color: - 640x480 Window mode Stretch mode: 0 Dither mode: 2 Framerate: - FPS limit: on - Frame skipping: off - FPS limit: Auto Misc: - Scanlines: disabled - Game fixes: off [00000000] Comments: Just as I expected, flawless compatibility. -------------------------------------------------------------------------- Pete's D3D plugin Good: In-game graphics are very sharp and clean, very high framerate with framelimiter off. Bad: Requires some tweaking to get the menus to be usable. Menu options get fuzzy as you pass over them. Also, menu options smear downwards on lower FA settings. Plugin: Pete's D3D Driver 1.1.75 Author: Pete Bernert GFX card: RADEON 9500 PRO / 9700 (Omega 2.5.67) Resolution/Color: - 640x480 Window mode Textures: - R8G8A8A8 - Filtering: 0 - Hi-Res textures: 0 - Palettized tex windows: off - VRam size: 128 MBytes - 196 textures usable Framerate: - FPS limit: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 3 - Framebuffer access: 4 - Alpha multipass: on - Mask bit: off - Advanced blending: hardware Misc: - Scanlines: off [0] - Unfiltered FB: off - Dithering: off - Screen smoothing: off - Full vram: on - Game fixes: off [00000001] Comments: The most important parts are offscreen drawing and framebuffer access. Keep OD above 0. The higher FA is, the better (yes, 0,4 doesn't work right). Framebuffer texture doesn't seem to have an effect. The screen is black when the main menu first appears, just hit a button on the D-pad to make it appear. -------------------------------------------------------------------------- Pete's DX6 D3D plugin Same as Pete's D3D plugin. Comments: I don't know which settings I have set differently than the D3D plugin but my max FPS seems to be lower with this plugin (~200 instead of ~300). The screen is black when the main menu first appears, just hit a button on the D-pad to make it appear. -------------------------------------------------------------------------- Pete's OpenGL plugin Good: Once properly configured, menus are flawless (although not as sharp as P.E.Op.S.). In-game graphics same as the D3D plugin. Bad: Framerate isn't as high as D3D but probably is due to settings (it's hard to keep track of settings for multiple plugins when you're messing with them in-game ).Plugin: Pete's OpenGL Driver 1.1.75 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9500 Pro x86/MMX/3DNow!/SSE Resolution/Color: - 640x480 Window mode [32 Bit]- Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 0 - edge clamping supported - Hi-Res textures: 0 - Palettized tex windows: off - VRam size: 128 MBytes - 196 textures usable Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer texture: 0 - Framebuffer access: 4 - Alpha multipass: on - Mask bit: off - Advanced blending: on (hardware) - Subtractive blending: activated Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: off [00000000] Comments: The screen is black when the main menu first appears, just hit a button on the D-pad to make it appear. -------------------------------------------------------------------------- Pete's OpenGL2 plugin Good: Possibly very nice graphics with X and Y resolutions at 2, shader filters available (I personally don't use them ).Bad: Menus don't look as good as Pete's OpenGL plugin (small vertical line appears to the right of the "cursor" as you pass over an option). Plugin: Pete's OpenGL2 Driver 2.6 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9500 Pro x86/MMX/3DNow!/SSE Resolution/Color: - 640x480 Window mode - Internal X resolution: 1 - Internal Y resolution: 2 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 0 - Hi-Res textures: 0 - TexWin pixel shader: on - VRam size: 128 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 1 - Framebuffer effects: 3 - Framebuffer uploads: 2 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: off - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: off - Game fixes: off [00000000] Comments: Set framebuffer uploads above 0 or else the cursor will be placed on each menu option you pass over (gets confusing with 4+ cursors on the screen). Set framebuffer effects to at least 2 or else each submenu option will be overlaid by the previous menu's options whenever the cursor passes over it. FE=3 is recommended as the game likes to switch between FE being "used" or not (the wavy box on the right side of the FPS display) whenever you look forward and behind, causing a pause whenever it switches the FE emulation. Setting it to 3 will force it on at all times, eliminating the pause when looking behind. The screen is black when the main menu first appears, just hit a button on the D-pad to make it appear. -------------------------------------------------------------------------- Conclusion: According to my somewhat brief tests, Pete's OpenGL plugin seems to work the best with this game, with the OpenGL2 plugin in second place.
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Main PC: Asus P6T Deluxe, Intel Core i7 920 C0 @ 3.7 GHz (195x19, 1.3v core, 1.84v PLL, 1.3625v uncore) w/Thermalright Ultra 120 Extreme, 3x2 GB G Skill PC3-12800 @ 780 MHz, 7-7-7-21-1T, 1.66v; ATi Radeon HD 4870 1 GB @ 790/1000 w/Zalman VF-1000, 300 GB WD VelociRaptor, 4x500 GB WD RE2 (RAID 10), 3ware 9650SE-4LPML RAID controller, SB X-Fi Titanium, Seasonic M12D 750w, CM Stacker 810, Windows 7 Pro 64-bit, Dell 2007WFP XBL/PSN/WoW: Thordrune Last edited by n_w95482; October 24th, 2004 at 07:05.. |
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#39 (permalink) | |
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Totally crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,770
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Quote:
. As for the testing, I changed the settings for all of the plugins while in-game so I don't know if that makes it any different compared to changing the settings then running the game.
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Main PC: Asus P6T Deluxe, Intel Core i7 920 C0 @ 3.7 GHz (195x19, 1.3v core, 1.84v PLL, 1.3625v uncore) w/Thermalright Ultra 120 Extreme, 3x2 GB G Skill PC3-12800 @ 780 MHz, 7-7-7-21-1T, 1.66v; ATi Radeon HD 4870 1 GB @ 790/1000 w/Zalman VF-1000, 300 GB WD VelociRaptor, 4x500 GB WD RE2 (RAID 10), 3ware 9650SE-4LPML RAID controller, SB X-Fi Titanium, Seasonic M12D 750w, CM Stacker 810, Windows 7 Pro 64-bit, Dell 2007WFP XBL/PSN/WoW: Thordrune |
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#40 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
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hmm, it might. some games, you can change on the fly and it works (i.e. FF9). some games wont be happy when you do that (i.e. FF8)
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Dedicated to mediocrity and repetition since 1994. |
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