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Old September 3rd, 2003   #1 (permalink)
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All my psx emus runs way to fast on epsxe, why?

Whenever I start an emu, doesn't matter if it's read from the cdrom or from an image-file, the game is run waaay to fast.
Anyone knows why?


I use ePSXe 1.5.2

Plugin: Pete's OpenGL Driver 1.1.67
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce3/AGP/3DNOW!

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: on
- Palettized tex windows: off
- Garbage collection: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: off
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]

Pete's DSound Audio Driver 1.15
- Enable Sound
- Enable CDDA Sound
- Enable XA sound
- Enable SPU IRQ hack
- Medium volume
- Enable XA playing
- Change XA Speed
- Misc: 1: High compatibility
- SPU IRQ - wait for cpu....

Pete's CDR ASPI/IOCTL Driver 1.10
- W2k/xp scsi command
- BE_2 (atapi spec 2)
- try again on reading error
- Use subchannel SBI/M3S into file

BIOS:
- bios41A.bin

My computer:

Windows XP Pro
AMD XP1600+
256DDR
Geforce 3 Ti200
Sony 48X CD-ROM
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Old January 8th, 2004   #2 (permalink)
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Turn FPS limitation on and your problem should be fixed.
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Old January 14th, 2004   #3 (permalink)
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An actual playstation only has about 16 megs of ram, and a 300mhz processor.


so, games were designed to go as fast as the console could run them. when you emulate it, your processor and ram is WAY higher, so the games will run that much faster.

so DarkAurora is right, enabling FPS Limiter will give the game a max speed to run at, allowing it to go the same speed as an actual psx.
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Old January 14th, 2004   #4 (permalink)
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set it at 60fps...
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Old January 14th, 2004   #5 (permalink)
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>All my psx emus runs way to fast on epsxe, why?

wow he's able to play a PSX emu on ePSXe. Who made such emu?
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Old January 14th, 2004   #6 (permalink)
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Quote:
An actual playstation only has about 16 megs of ram, and a 300mhz processor.
are you thinking of the PS2?
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Old January 14th, 2004   #7 (permalink)
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Yeah, the PSX has something like 4 megs of RAM and a 25MHz core.
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Old January 17th, 2004   #8 (permalink)
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I'm not too experienced at answering things like this, but if there's two buttons on the bottom of the video config (fast and nice) then click the nice & work around with those values. When I first started I was trying to play my ff8 on emu & the nice values will set it up so it doesen't go all fast (although they still need to be worked with.)
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Old January 18th, 2004   #9 (permalink)
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fps limit to 40 or 30
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Old January 18th, 2004   #10 (permalink)
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hmmmmmmm... 50 fps for pal games 60 fps for ntsc games
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Old January 18th, 2004   #11 (permalink)
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Quote:
Originally Posted by Daniel0414
fps limit to 40 or 30
argh! /me borrows kane's dumbass stick to hit daniel

Kaneda is quite right, 50 for PAL and 60 for NTSC
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Old February 22nd, 2004   #12 (permalink)
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The original PSX had a 32bit RISC CPU clocked at 33.8688MHz. It also had 2mb of RAM and 1mb of VRAM. I dunno what Tark was smoking when he wrote that post. That isnt even PS2 specs...
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Old March 21st, 2004   #13 (permalink)
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OMFG - 33 MHz and 2MB RAM? I've got 10 times that and I'm still slow... Am I being limited by my GFX card (suxx0rs, just a worthless ViRGE)? Please tell me I want to use my PCs full power.
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Old March 21st, 2004   #14 (permalink)
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Ok you are falling for the old mhz issue. The archetectures are totally different. An analogy would be to compare a 5L tractor to a 1L car, even though the tractors engine is bigger the car could be quicker than the tractor.

Also you have to consider that the emu is not only emulating the psx cpu, but also it's gpu, its spu etc...
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Old March 21st, 2004   #15 (permalink)
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Isn't there also the CPU overhead of just emulating?
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Old March 22nd, 2004   #16 (permalink)
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there's the CPU overhead of the OS and all that stuff...
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Old March 25th, 2004   #17 (permalink)
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Well, It's been a while since I checked back here and played a PSX emulator, and there have been many improvments since then. 1st, let me post my specs:
Intel P4 1.9Ghz
OS's WinME, Win2K Pro, WinXP Pro (Tri os)
512mb SDram
ATI 8500DV a-i-w
DirectX 9b
AxisPad FX (exactly like a PS2 controler)

I've played Gran Turismo 1 back in august with the newest plugins and emulator versions and GT ran slugish, but many other games ran half way descent.
Now, ePSXe 1.60 and the newest plugins emulate PSX specs perfectly on my PC. GT 1 runs nearly perfect, Syndicate Wars runs perfectly, and Kings Field 2 runs perfectly (like Half Life in Software mode). I really apreciate all the programmers here. The Cybernet Plugin I recently heard about is quite interesting and I'd like to play Syndicate Wars with someone (can have up to 4 players). I always Burn the PSX CDs to an .iso and bootup as an .iso Here are my specs for ePSXe 1.60:

Plugin: P.E.Op.S. Soft Driver 1.1.16
Author: Pete Bernert and the P.E.Op.S. team

Resolution/Color:
- 640x480 Fullscreen - [16 Bit]
Stretch mode: 0
Dither mode: 2

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Misc:
- Scanlines: disabled
- Game fixes: on [00000020]

Eternal SPU Plugin 1.41[*] Emable Sound (select to enable ADPCM sound)
[*] Enable CDDA Sound (Select to enable CDROM sound)
[*] Enable XA sound (Select to enable XA sound in MDEC)

[_] Enable SPU IRQ (I left this blank/unchecked)

Bios I use SCPH1001.BIN,
but I have all the PSX bios so I don't have to worry about running PAL or import games. All games run pretty much perfect and to me all the programmers here have reached their goal of creating the perfect emulator, plugins, etc. PSinex is also well done, but like amny of us, we are busy with other projects and sometimes don't have time to finish things right-away. I hope they all know that I'm very greatful and that they have made my day
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