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Old January 14th, 2004   #41 (permalink)
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Quote:
Originally Posted by Tark
The main problem with ff7 PC, is that it only supports proprietary glide graphics, and unless youve got a old voodoo3 hangin around you wont be using it.

*a big thanx to nVidia for buying their sorry asses and using OpenGL!*
Proprietary software isn't bad especially when it's done right. Glide was so fast an API that Open GL was in effect emulated through it in the Voodoo 3. (I believe by the Voodoo 5, Open GL support was proper.)

A big thanks to NVIDIA for buying their "sorry asses" and burying their technology. Yeah, a big thanks to NVIDIA for buring their FSAA method, which was superior to both NVIDIAs and ATIs. A big thanks to them for burying every other collective IP that 3dfx owned. Thanks for nothing, more like.
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Old January 14th, 2004   #42 (permalink)
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Quote:
Originally Posted by Tark
The main problem with ff7 PC, is that it only supports proprietary glide graphics, and unless youve got a old voodoo3 hangin around you wont be using it.

*a big thanx to nVidia for buying their sorry asses and using OpenGL!*
You what? FF7 PC is DirectX with some OpenGL calls thrown in for good measure! Nothing to do with Glide whatsoever.
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Old January 14th, 2004   #43 (permalink)
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About the PC music, i don't know if you guys are aware, but in the Install Discs (for both VII and VIII) you can find the original soundfont banks.

In the Install Disc for FFVII in "data\midi\sf2" you have the following files:
FF7.sf2 (Big Version)
FF7m.sf2 (Medium Version)
ff7s.SF2 (Small Version)
lb2.SF2 (real choirs)

In FFVIII, after the game is installed, you can find the file FF8.dls in your game Data\Music\dmusic folder.

If you load them into a soundfont manager you get instruments that were supposed to play, just like the PSX version.

Just to post my impressions, which are that both version are good, the PSX versions in a real PSX, and the PC versions in a PC

Greetings.
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Old March 10th, 2004   #44 (permalink)
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On low-end PC (like P133MHz-500MHz) I recommend PC-version.
With a good PC (1GHz+) PSX one is better, with 64Mb GFX-card and OGL2-plugins compatibility is superb. On 500MHz-900MHz, it depends. Either buggy PC-version or PSX-version with buggy OGL-plugins.
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Old March 10th, 2004   #45 (permalink)
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you can still play PSX emulation well on a low end PC like that--just ask esturk or Razor Blade (well not now with his 9800pro/P4 3ghz...he had a gf2/p3 500). i played FF7 perfectly fine back in the day of a TNT2 and 800mhz P3.

but, lower than 500mhz or if you dont have a real gfx card (like, not even a TNT2 or a voodoo2) than the PC one is better for you. i remember my friend played it on a PII 233....with no sound. he never took the time to fix the problem of NEVER HAVING SOUND throughout the whole game. what a nut.
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Old March 10th, 2004   #46 (permalink)
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Yeah, the power of GFX card is very important. I played FFVII over one year ago with C500MHz & GF256 without battle swirl. It was fully playable expect some bugs. If I had a better GFX card then, maybe it would been much better.

I think your friend is not a nut, maybe he was just very busy. I won't play FFVII without sound. You're right, sound is important.
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Old March 10th, 2004   #47 (permalink)
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he's one of those "meh...too lazy to really care..." kind of guys. thats why when my other friends reminesce about FF7 music he;s like "uhh, music?" (true story)
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Old March 16th, 2004   #48 (permalink)
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why cant you guys run the pc version with over 640? my mates got it in 1024... no problems. its on his laptop right now. just need to do the options right? cause it was there for him. god knows what hopeless video chipset HP gave him

for a slower machine or laptop would say the pc version. but on a higher powered machine where you dont have to worry about draggin a huge ass controller around then i would say the PSX version, it just feels better. it has more soul.

Quote:
P4 (HyperThreading) 2500Mhz
offtopic, but there is no 2.5 with HT. nice job getting ripped off by the sales rep.

Last edited by Bahamut_Xero; March 16th, 2004 at 12:25. Reason: cause i like ham
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Old March 16th, 2004   #49 (permalink)
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when i played the game on my TNT2, there were only 320x240 and 640x480, and thats IT...i highly doubt there's any higher resolutions.
Quote:
offtopic, but there is no 2.5 with HT. nice job getting ripped off by the sales rep.
maybe he OCed a 2.4C up 100mhz
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Old March 17th, 2004   #50 (permalink)
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Yes, there are only these two resolutions, though AFAIK there is an unofficial patch which enables more.
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Old March 17th, 2004   #51 (permalink)
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Quote:
Originally Posted by Niektory
Yes, there are only these two resolutions, though AFAIK there is an unofficial patch which enables more.
would the additional resolutions even do crap at all? for one, the game looks surprisingly good at 640x480...and plus they would have to make higher res everything....would they do that?
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Old March 17th, 2004   #52 (permalink)
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The increased resolution in some cases decreases image quality due to the nature of the backdrops. To be honest FF7 benefits far more from FSAA.
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Old March 17th, 2004   #53 (permalink)
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hmm i never played it with AA on...probably because non of my graphics cards were good enough
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Old March 17th, 2004   #54 (permalink)
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WEll considering we both have the 5600 now (although this one is an Ultra) which is superior to any card I've had before, and back in the day my geForce 2MX, my geForce 3, and my Voodoo 5 could do it in that game....
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Old March 17th, 2004   #55 (permalink)
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well , where can i find ?
1) that patch where u can higher the res over 640*480
2) ur st something ur using Lord Kane which enables u run psfs on ff7 pc

thx anyway
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Old March 17th, 2004   #56 (permalink)
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Enableing AA in the PC version causes graphic distortion. Either fonts get hard to read, backround gets these nasty blocks, and other stuff.
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Old March 17th, 2004   #57 (permalink)
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4x FSAA works flawlessly with my voodoo5,hehehehe..
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Old March 17th, 2004   #58 (permalink)
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I believe I obtained said patches from somewhere within Qhimm's forums.
As for the FSAA comment, 4x worked fine on my Voodoo 5 too. I also had it looking fine with my geForce 3. I recall I had to make sure that AF was off, and I may have had to use one of the more exotic FSAA methods, but it worked.
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Old March 17th, 2004   #59 (permalink)
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well IIRC the TNT2 (what i had) only went up to 2xAA so i never really bothered due to not really caring (and not knowing how to even enable AA the first time i would've played)

anyway you got that 5600 ultra eh? i thought you said it wasnt that much of a jump from the GF3
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Old March 18th, 2004   #60 (permalink)
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TNT2 doesn't support AA or AF
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