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#1 (permalink) |
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Registered User
Join Date: Jan 2002
Location: Brazil
Posts: 6
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I was just wondering if anybody got Resident Evil 2 working using Lewpy's video plugin. When I attempt that, movies play ok but when the game is about to start, epsx locks in loading.
My computer is a P3 600 mhz, 128 megs of ram, atapi cd-rom 56x, soundcard onboard C-media (it sux!) and 16 megs voodoo3 2000 vidcard. I was using Lewpy's gpu plugin with 640x480 fullscreen mode and default settings, plus eternal spu plugin with every setting possible and running from both ISO and cd-rom. That works fine for Castlevania, Ace combat 2, Soul reaver and Legend of Mana but totally fails when I try to play RE2 or even RE3. And the Lewpy's acellareted graphics seems so cool! |
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#2 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,582
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enable accurate cd rom timing in the cd rom options of epsxe..
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Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| |
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#3 (permalink) |
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Registered User
Join Date: Jan 2002
Location: Brazil
Posts: 6
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I've checked/unchecked accurate cd-rom timing, but the problem persists. I just can watch intro movie in both discs 1 and 2 but then epsx freezes when gameplay is about to start...
When I run from ISO the movie gets more smooth, but isn't possible to start... I can run BH2 using Connectix VGS but the graphics r really blocky... it will be nice watch some accelarated stuff... |
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#4 (permalink) |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 682
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I faced the same problem when "accurate cd rom timing" wasnt enabled but since you have enabled accurate cd rom timing I wonder what may be the problem.?:confused:
What versions of RE-2 and RE-3 you are trying to run ? Did you tried to run it in fpse and still gives same problem?
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
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#6 (permalink) | |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 682
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Re: RE2 version
Quote:
Here for more info and downloads. http://www.ngemu.com/psx/fpse.php My friend has the same version of RE2 as yours and it works perfectly in epsxe.If you run it any other compatible emulator that will check whether the problems lies with your cd or not.
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM Last edited by Prafull; January 9th, 2002 at 13:30. |
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#8 (permalink) |
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Registered User
Join Date: Jan 2002
Location: Brazil
Posts: 6
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I've download FPSXE and I used it, then it WORKED... but not as I was expecting!
While bilinear filtered graphics (awesome ones, 640x480 quality)were there, there was three painful downsides tough: a) MDECs play with inversion between red and blue - that seems really psychdelic ;b) sound gets terribly choppy; c) frame rate drops down a lot. In epsx I noticed a curious fact, I've waited the game demo following the title screen and, for my surprise, demonstration worked fine in Police Station statues demo sequence (spetacular graphics, enjoyable FPS) . In the second demo (streets/upstairs), tough, demo starts well but then game locks when Leon is about to turn the corner after go upstairs. Seems like lewpy's plugin is capable of do it, but some buggy crap prevents epsxe suceeds... I'm about to give up and use Connectix VGS, 'cause the only trouble is the ugly and blocky graphics, everything else (sound, lightning effects, blood and MDECs) are working fine.. That's a hard choice. |
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#9 (permalink) | |
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In limbo
![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Cave dweller
Posts: 914
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Re: it's a difficult match
Quote:
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#10 (permalink) |
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Sirene Scale Shogun
![]() ![]() Join Date: Jul 2001
Location: Santafe de Bogota, Colombia
Posts: 182
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hey knight I have the same problem
just try the dx6 pete's d3d plug-in, it work great with it (it depend of your sys, but it runs pretty good with my old pII and my v5 5500 :rockets: )
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Sorrento An EmuManiaC Athlon XP 2800+, MSI K7N2 DELTA2 MoBo, 512MB PC3200 Kingston Ram, GeForce FX 5700 Ultra 3, 80 and 60 Maxtor Diamond 3 HDD, LG-32x10x40x CDRW, Pioneer DVD 104-F |
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#11 (permalink) |
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Registered User
Join Date: Jan 2002
Location: Brazil
Posts: 6
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A tricky way to have some 3dfx stuff
Well, I finally found a way to play using bilinear filtered graphics... I've started the game using connectix, so I saved the game in the memory card. Once connectix memory card is fully compatible with epsx, I've loaded the memcard on epsx and... voilá. It works. Now I can play RE2 or even 3 using Lewpy's gpu plugin. Really awesome visuals!
Enough of blocky characters! Just one side effect... frame rate droped a lot, in a room with a bunch of zombies things turn in slowmotion... but that not really bothers me.One more time I must to say thanks to everyone that helped me and hopefully we soon will can put our greedy hands in a improved epsx pack! Hmm... a final word: using the paid bleem! I got very disappointing results comparing with the entirely free Epsx!
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