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#1 (permalink) |
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Registered User
![]() ![]() Join Date: Apr 2001
Location: Europe
Posts: 181
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I tried the new Pete's OGL driver with GT2. There is a font problem:
1) in the arcade CD, the titles of the screens doesn't appear 2) in the GT-CD, the options of the menu that comes before the race don't appear (rectangles in place of the option names). Those problems don't exist with Pete's D3D driver, but the OGL driver is faster, so i prefer using it. For example: the home menu of the GT-CD is showing only 45 fps with D3D (50 fps in OGL) and the cup selection menu in showing only 39 fps with D3D (48 in OGL). |
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#6 (permalink) |
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Registered User
Join Date: Apr 2001
Location: Brazil
Posts: 46
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Set OffScreen Drawing to None and you'll get +60fps in all menus!
__________________
------------------------------------------ In the Orient... China's President: "Hurry up Dave, finish the EP-3E emulator!" ------------------------------------------- |
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#7 (permalink) |
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FREAK
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Germany
Posts: 874
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Re: Problem in GT2 (fonts) with Pete's OGL v1.48
The GT2 "mask bit detection" bug with the ogl plugin will be fixed in the 1.49 version..
there is also a bug with GT2, causing crashs after a race, if OD is enabled. That one will be fixed, too ![]() |
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