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#1 (permalink) |
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vicious lone wolf
![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Suadiye
Posts: 774
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Well I'm at the beginning of the game, and at the battle scenes there's no battle menu, or the character's life status. Check the screenshot below;:confused:
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Welcome to the land my child........ Where you would dissolve to eternal happiness.......... |
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#2 (permalink) |
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vicious lone wolf
![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Suadiye
Posts: 774
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Here's my GPU spec's from Pete's D3D 1.49 plugin:
Resolution/Color: - 640x480 Fullscreen - [16 Bit] Textures: - R4G4B4A4 - Filtering: 2 - Caching: 2 - 125 textures usable Framerate: - FPS limit: off - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 1 - Framebuffer texture: 1 - Alpha multipass: on - Mask bit: on - Advanced blending: hardware Misc: - Scanlines: off - Unfiltered FB: on - Dithering: off - Full vram: on - Game fixes: off [00000081] So could someone help me here ........
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Welcome to the land my child........ Where you would dissolve to eternal happiness.......... Last edited by Bubsy; May 12th, 2001 at 20:14. |
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#8 (permalink) |
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Beta Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Nantes, France
Posts: 6,150
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Just copied this from the files that Pete wrote:
"There are now (1.48 or newer) 5 different OD modes... OD is used to detect drawings which are outside the front/backbuffer, doing such stuff in software (or by tweaking polygon coords). 0 (none): fastest mode, glitches in splash screens/game gfx can happen 1 (minimum): takes care of most splash screens 2 (standard): does an easy check, if software drawing/coord tweaking is needed 3 (enhanced): does a more complicated check for soft drawing 4 (extended): does the "enhanced" check, and adds some additional buffer swap (can cause flickering with some games) Bye. |
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#9 (permalink) |
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vicious lone wolf
![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Suadiye
Posts: 774
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Yeah it was the offscreen drawing. My was at 1 (minium), now I put it to 2 (standard), and the menu's come out in the battle scenes. Thanks guy's
.But it's weird though:confused: , once you add another level of the off-screen drawing, the games slow-down. I wish that there would be some way to optimize this .(Thanks for the compliment Rargh, I'm glad you like my new signature)
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Welcome to the land my child........ Where you would dissolve to eternal happiness.......... Last edited by Bubsy; May 15th, 2001 at 12:23. |
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