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Old May 12th, 2001   #1 (permalink)
vicious lone wolf
 
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Question A little thing in Final Fantasy IX

Well I'm at the beginning of the game, and at the battle scenes there's no battle menu, or the character's life status. Check the screenshot below;:confused:

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Old May 12th, 2001   #2 (permalink)
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Here's my GPU spec's from Pete's D3D 1.49 plugin:

Resolution/Color:
- 640x480 Fullscreen - [16 Bit]

Textures:
- R4G4B4A4
- Filtering: 2
- Caching: 2 - 125 textures usable

Framerate:
- FPS limit: off
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 1
- Framebuffer texture: 1
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware

Misc:
- Scanlines: off
- Unfiltered FB: on
- Dithering: off
- Full vram: on
- Game fixes: off [00000081]

So could someone help me here ........
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Last edited by Bubsy; May 12th, 2001 at 20:14.
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Old May 12th, 2001   #3 (permalink)
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So is this normal or what?!
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Old May 12th, 2001   #4 (permalink)
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Use "standard" or "enhanced" offscreen drawing
extended OD makes the menu flicker

(oh BTW, I like ur new signature )

Last edited by Rargh; May 12th, 2001 at 21:30.
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Old May 12th, 2001   #5 (permalink)
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Pretty simple in fact,just enable Offscreen Drawing(standard is ok for FF9)and you will see the battle menu.
Bye.
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Old May 12th, 2001   #6 (permalink)
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Damn Rargh you got me on this one
Bye.
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Old May 12th, 2001   #7 (permalink)
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I have my emu working fine 4 FF9 now, but id like to know what EXACTLY does this offscreen drawing do.
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Old May 12th, 2001   #8 (permalink)
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Just copied this from the files that Pete wrote:
"There are now (1.48 or newer) 5 different OD modes... OD is used
to detect drawings which are outside the front/backbuffer, doing such
stuff in software (or by tweaking polygon coords).
0 (none): fastest mode, glitches in splash screens/game gfx can happen
1 (minimum): takes care of most splash screens
2 (standard): does an easy check, if software drawing/coord tweaking is needed
3 (enhanced): does a more complicated check for soft drawing
4 (extended): does the "enhanced" check, and adds some additional buffer
swap (can cause flickering with some games)
Bye.
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Old May 15th, 2001   #9 (permalink)
vicious lone wolf
 
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Yeah it was the offscreen drawing. My was at 1 (minium), now I put it to 2 (standard), and the menu's come out in the battle scenes. Thanks guy's .
But it's weird though:confused: , once you add another level of the off-screen drawing, the games slow-down. I wish that there would be some way to optimize this .

(Thanks for the compliment Rargh, I'm glad you like my new signature)
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Last edited by Bubsy; May 15th, 2001 at 12:23.
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