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#1 (permalink) |
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Registered User
Join Date: Apr 2001
Posts: 29
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The game almost runs fine, but the text and some objects in the game are in 'black boxes' I tried every configuration, but it's not working. Here's what I'm using:
System Specs: Duron 650mhz with 128mb ram, 32x CDROM, 8x/4x/32x CDRW Using Null2's Softwar Audio SPU for sound Using no cdrom plugins (burnt my cd as a ISO onto HD to run faster) Using Petes D3D GPU 1.48 Settings on D3D GPU 1.48: Resolution: 800x600 fullscreen Texture Quality: R5 G5 B5 A1 Filtering: Standard w/o sprites Caching Type: Dynamic Use FPS Limit: Enabled FPS Limit: 65 Off-Screen Drawing: Standard Advanced Blending: Hardware Alpha Multipass: Enabled Mask Bit Detection: Enabled Framebuffer Textures: Gfx card better Color Dithering: Enabled Full Vram primatives: Disabled. |
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#3 (permalink) |
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Registered User
Join Date: Apr 2001
Posts: 29
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Re: Breath of Fire 3 problem can't solve on my own, help please. :(
Thanks, that worked, but now I have another problem:
All the time when I fight in battles and I use a skill or a spell, their sounds are garbbled out, and it's super slow. Below is my comfig and system specs again. I've tried what I know, and nothing is fixing it. I tried with a ISO copy of my game as well with the CD and both do the same thing with this config: Using same config above. |
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#7 (permalink) |
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Registered User
Join Date: Apr 2001
Posts: 29
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Slowdown sped up a bit when I turned framebuffers to black, but the sound when they cast and say the spells are still garbbled out badly.
__________________
AMD Duron 650mhz VisionTek GeForce 2 GTS 64mb AGP Windows98 128mb RAM 32x Goldstar CDROM 8x/4x/32x Cendyne CDRW |
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#8 (permalink) |
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Beta Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Nantes, France
Posts: 6,145
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Re: Breath of Fire 3 problem can't solve on my own, help please. :(
Try disabling Offscreen drawing,if it doesn't work well I can't help you anymore since I don't own the game.
So,does anyone here can help him? |
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#9 (permalink) |
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War Games coder
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Florida
Posts: 1,918
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Re: Breath of Fire 3 problem can't solve on my own, help please. :(
You may be somewhat surprised at this, but you may want to try psemu pro...I finished BOF3 on it and experienced almost 0 problems.
__________________
Primary CPU: Athlon 64 X2 4400+ Mobo: Biostar N4SLI-A9 RAM: 2G Crucial (DDR400) Video: eVGA GeForce 7900 GTX (512M) Audio: HDA X-Mystique HD(s): Maxtor 300G SATA2, Samsung 400G SATA2 OS(s): WinXP x64 Pro, Vista x32 Ultimate, Gentoo x64 Monitor(s): Primary - 19" Flat Panel (1280x1024) Secondary - 19" Flat Panel (1280x1024) Tertiary - Zenith 42" Plasma TV (1024x768 res) Many other machines... sig too short |
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#10 (permalink) |
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Registered User
Join Date: Apr 2001
Posts: 29
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Tried PSEMU Pro, but I couldn't ever get it working.
__________________
AMD Duron 650mhz VisionTek GeForce 2 GTS 64mb AGP Windows98 128mb RAM 32x Goldstar CDROM 8x/4x/32x Cendyne CDRW |
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#11 (permalink) |
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War Games coder
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Florida
Posts: 1,918
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Re: Breath of Fire 3 problem can't solve on my own, help please. :(
You may want to try getting your hands on some old plugins...hold on, I think I have some you can try (I still have an old, unupdated copy of psemu with all the old, compatible plugins). Hope it helps!
__________________
Primary CPU: Athlon 64 X2 4400+ Mobo: Biostar N4SLI-A9 RAM: 2G Crucial (DDR400) Video: eVGA GeForce 7900 GTX (512M) Audio: HDA X-Mystique HD(s): Maxtor 300G SATA2, Samsung 400G SATA2 OS(s): WinXP x64 Pro, Vista x32 Ultimate, Gentoo x64 Monitor(s): Primary - 19" Flat Panel (1280x1024) Secondary - 19" Flat Panel (1280x1024) Tertiary - Zenith 42" Plasma TV (1024x768 res) Many other machines... sig too short |
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#12 (permalink) |
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War Games coder
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Florida
Posts: 1,918
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Re: Breath of Fire 3 problem can't solve on my own, help please. :(
Umm...where's the file I posted?!:confused:
__________________
Primary CPU: Athlon 64 X2 4400+ Mobo: Biostar N4SLI-A9 RAM: 2G Crucial (DDR400) Video: eVGA GeForce 7900 GTX (512M) Audio: HDA X-Mystique HD(s): Maxtor 300G SATA2, Samsung 400G SATA2 OS(s): WinXP x64 Pro, Vista x32 Ultimate, Gentoo x64 Monitor(s): Primary - 19" Flat Panel (1280x1024) Secondary - 19" Flat Panel (1280x1024) Tertiary - Zenith 42" Plasma TV (1024x768 res) Many other machines... sig too short |
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#13 (permalink) |
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War Games coder
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Florida
Posts: 1,918
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Re: Breath of Fire 3 problem can't solve on my own, help please. :(
Tell ya what...if you want them, I'll e-mail them to you
__________________
Primary CPU: Athlon 64 X2 4400+ Mobo: Biostar N4SLI-A9 RAM: 2G Crucial (DDR400) Video: eVGA GeForce 7900 GTX (512M) Audio: HDA X-Mystique HD(s): Maxtor 300G SATA2, Samsung 400G SATA2 OS(s): WinXP x64 Pro, Vista x32 Ultimate, Gentoo x64 Monitor(s): Primary - 19" Flat Panel (1280x1024) Secondary - 19" Flat Panel (1280x1024) Tertiary - Zenith 42" Plasma TV (1024x768 res) Many other machines... sig too short |
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#14 (permalink) |
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Registered User
Join Date: Apr 2001
Posts: 12
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Re: Breath of Fire 3 problem can't solve on my own, help please. :(
Not sure if this is off base, but I tended to have some problems w/ Nulls driver. Have you tried the built
in driver. Coincidentally, I believe Nulls driver is supposed use less resources than the built in one, so if this doesn't cure anything you probably would want to switch back. dock |
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#15 (permalink) |
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Member
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Virginia, USA
Posts: 83
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Re: Breath of Fire 3 problem can't solve on my own, help please. :(
KillerShots, be aware that attachments are limited to 102400 bytes (approximately 100k) and that the Valid file extensions are gif, jpg, png, txt, zip, bmp, and jpeg. If you're still encountering problems, please let me know so we can address them.
__________________
www.ngemu.com |
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