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#1 (permalink) |
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,811
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Problems with Chrono Cross
Hey,
I am at Lucca's house (burning) near the end of the game but I can't see anything on the screen with the exception of polygons. I've tried messing with the graphics settings and found a way to make the background visible again but it's horrendously slow, especially with the Direct3D plug-in. I was wondering if there's anything I can do to help the situation. I know it's only a short part of the game but if I would come across another similar scenario I would know what to do. Plug-in settings (I assume it's a gfx problem so I'll just post the GPU plug-in): Pete's OpenGL Plug-in 1.50 "Nice" setting My specs below: BTW, I'm using the leaked 22.50 Detonator drivers.
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CPU: Intel Core 2 Quad Q9450 @ 2.66 Ghz (Yorkfield) Mobo: Intel DX48BT2 Memory: 2048 MB PC10600 DDR3 Videocard: PNY Geforce 9800 GX2 PCIe w/ 1024 MB GDDR3 Soundcard: On-board SigmaTel High Definition Audio Hard drive: 300 MB Maxtor & 1 TB Hitachi Optical drive: LG GGW-H20L (2x BD-R DL) OS: Microsoft Windows Vista (32-bit) |
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#3 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jul 2001
Posts: 278
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Opps my bad. Didn't know you used the tweaks already. Its suppose to be slow. But it'll only be that part of the game so you can just turn it off later. 200th poST! EMULATION EXPERT :o
:confused: :eek: :eyes: :help: :argue: :bash: :sad: :fart: :wtf: :rofl: :stupid: :shout: :rockets: :wink: :mg: :love: :laser: :fingers: :eyes:
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Asus A7V Tbird 1 Ghz 768mb Ram 2-2-2 64mb Geforce2Pro 200/400 SBLive! Value Last edited by Jau; November 5th, 2001 at 03:52. |
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#4 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jun 2001
Posts: 416
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that only works in earlier version, it doesn't work it 1.54 anymore. instead of fvram, have to enable that xenogear fix which is even slower, i got about 40-55fps at the fire house.
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(e<_e )3 Last edited by kingking 3rd; November 5th, 2001 at 07:10. |
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#7 (permalink) | |
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Rosen Ritter
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil
Posts: 3,401
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Re: hmm
Quote:
![]() []s Badaro
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My old signature became obsolete and I lack imagination to make a new one. |
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#8 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Sep 2001
Location: Mars
Posts: 270
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Quote:
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there's only 2 kindz of people i hate rasists and honkies |
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#9 (permalink) |
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,811
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Hmm, software renderers, I never thought of those. VGS is also a good alternative I guess (I originally played CC on VGS). Thanks for the help guys
![]() I think only the PAL version of Chrono Cross doesn't display the key items. The NTSC version displays them fine. (It's either that or the other way around, I'm not sure :confused: )
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CPU: Intel Core 2 Quad Q9450 @ 2.66 Ghz (Yorkfield) Mobo: Intel DX48BT2 Memory: 2048 MB PC10600 DDR3 Videocard: PNY Geforce 9800 GX2 PCIe w/ 1024 MB GDDR3 Soundcard: On-board SigmaTel High Definition Audio Hard drive: 300 MB Maxtor & 1 TB Hitachi Optical drive: LG GGW-H20L (2x BD-R DL) OS: Microsoft Windows Vista (32-bit) Last edited by Demigod; November 6th, 2001 at 00:30. |
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#10 (permalink) | ||
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Rosen Ritter
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil
Posts: 3,401
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Quote:
From Aldo's Tools:Quote:
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My old signature became obsolete and I lack imagination to make a new one. |
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