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#1 (permalink) |
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Registered User
Join Date: Oct 2001
Posts: 10
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Chrono Cross & FPS while....
I've finally found all the settings that make chrono cross run (from memory) perfectly....but it runs at about 30fps (icky!). Plugin: Pete's OpenGL Driver 1.1.53 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: Radeon DDR x86/MMX/3DNow! Resolution/Color: - 640x480 Fullscreen - Desktop changing [32 Bit] - Keep psx aspect ratio: off Textures: - R8G8A8A8 - Filtering: 4 - Caching: 2 Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: on - Dithering: off - Full vram: on - Game fixes: off [00000000] With these settings, I get the game screen greyed out when I pause finally...same with looking at your special items by hitting the "square" key. I also get special effects, most of which I get anyway. except when the background becomes 3D (like in Viper Manor when the Time Keeper & the little diva tell Serge about his past in "another" world). Basically, if I turn Off-Screen drawing off the game runs normal 59-60fps. But I need Off-Screen Drawing to be on (doesn't matter which setting) to get the pause screen/item screen & the screen just before a battle (current image gettin all twirly and what not). I'm just posting to find out IF there's some other settings I've missed perhaps that I could set it up with. If I turn Full VRAM Primitives OFF & Framebuffer Textures ON then the game runs at normal speed too. But I just get a black background instead of old background when I pause/fight/item screen. If you need further detail, just ask, more than happy to write up anything that can help. I love this game, playing through it once again on ePSXe mainly cuz I've been jaded of my PC Game Titles, just need a lil' break =). |
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