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#2 (permalink) |
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The Wingman
![]() ![]() Join Date: Apr 2001
Location: Southampton, UK
Posts: 115
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Re: v1.32 of my plugin released!
hi lewpy! i use ure plugin mainly for driver 2 as it runs best on epsxe.
there are a couple of annoying crash bugs that happen when you get to levels with rain effects and in vegas at night. I know u dont have the game but i just thought i'd let u know of these in case u can look into them somehow. thanks! |
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#5 (permalink) |
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Guest
Posts: n/a
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Czb182, if you get a video card that supports glide (the Voodoo series of cards) then you can use Lewpy's plugin. Lewpy's plugin is for glide, Pete's are for OGL and D3D. You set FSAA from your cards drivers if your card supports it. Only the Voodoo 5 cards of the Voodoo series (useing Glide for Lewpy's plugin) do FSAA. If you get a card that does FSAA and uses Lewpy's plugin, you will see the FSAA effects w/Lewpy's plugin.
Of course other cards (the GEForce Series and Radeon) do FSAA also, but they don't use glide and there for cannot use Lewpy's plugin. sincerely, sx/amiga |
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#6 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Southern England
Posts: 519
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Re: v1.32 of my plugin released!
Quote:
![]() I've run Smackdown 2 in 4player Rumble mode, so if that is what you mean, it works fine for me here (UK PAL version). If not, tell me _exactly_ what game play mode you are trying to play, and I will take a look. |
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#7 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Southern England
Posts: 519
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Re: v1.32 of my plugin released!
Quote:
![]() You aren't running any kind of background program, that would interfer with the Voodoo card? |
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#8 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Southern England
Posts: 519
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Re: v1.32 of my plugin released!
Quote:
Does the crashes happen with other GPU plugins? |
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#10 (permalink) |
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The Wingman
![]() ![]() Join Date: Apr 2001
Location: Southampton, UK
Posts: 115
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UPDATE: Pete's D3D GPU does crash when you try a vegas night scene but unlike your plugin, it only crashes the emu and not the computer (?). I dont know about the opengl plugin as i dont use it...
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#11 (permalink) |
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Emulation64 news poster
![]() Join Date: Apr 2001
Location: Sweden
Posts: 93
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Re: v1.32 of my plugin released!
hey Lewpy ...
just wondering ... do u test your plugin with final fantasy tactics ?? since i own a voodoo3 card and final fantasy tactics i'd love to play it perfectly ....
__________________
niechift.com | Emulation64 MSI K8N NEO4-FI | AMD Athlon 64 3000+ (Venice) | 2x1024MB PC3200 3-3-3-8 | WD Caviar 120GB Special Edition | Samsung SpinPoint P120 250GB SATA2 | MSI GeForce 7600GS 256MB | NEC ND-2500 | Altec Lansing CS21 |
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#12 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Southern England
Posts: 519
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Re: v1.32 of my plugin released!
Quote:
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#13 (permalink) | |
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Member
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Virginia, USA
Posts: 83
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Re: v1.32 of my plugin released!
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btw, Keep up the great work Lewpy. Your plugin is awesome.
__________________
www.ngemu.com |
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#14 (permalink) |
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The Wingman
![]() ![]() Join Date: Apr 2001
Location: Southampton, UK
Posts: 115
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lewpy, there seems to be a prob with the onscreen display enhancement.
it performs normally with all games on sstates/controller types changing but after approx. 5-10 mins of play it reappears on screen by itself and doesnt go away! maybe it is because it is a new feature..? Lewpy's Glideł Plugin Configuration Information ----------------------------------------------- Computer Information OS : Microsoft Windows MEA (v4.90 Build 3000) DirectX : DirectX 8 or better installed Processor : Intel Pentium III, 805Mhz (1 off) (00/0686) 16kb L1-I, 16kb L1-D, 256kb L2 (on-chip) Memory : 128Mb Core Emulator ePSXe : C:\WINDOWS\DESKTOP\EPSXE120\EPSXE.EXE : 07/03/2001 22:50, 148480 bytes *------*----------------------*---------*------------------* | Type | Name | Version | Date | *------*----------------------*---------*------------------* | BIOS | SCPH1001.BIN | | 11/07/1997 05:38 | | CDR | W9XCDRCORE | 0.0 | Plugin Not Found | | GPU | gpuLewGlide.dll | 1.32 | 20/04/2001 20:44 | | SPU | SPUCORE | 0.0 | Plugin Not Found | *------*----------------------*---------*------------------* Glideł Board : Voodoo3 (tm) Version : 3.10.00.0674 File : C:\WINDOWS\SYSTEM\glide3x.dll : 16/01/2001 12:38, 348160 bytes *-----------------------------*---------------------* | Configuration Item | Current Setting | *-----------------------------*---------------------* | Active Configuration | 1 | | Active 3dfx Card | 1 | | Enable HotKeys | No | | Resolution | 640x480 | | Refresh Rate | 60Hz | | Emulate MASK Bit | Yes | | Dynamic Texture Caching | Yes | | Custom FrameCap | 60Hz | | On-Screen Display | Off | | Frame Skip | Disabled | | FrameRate Limit | Auto | | System Type | PAL | | FrameCap Method | New | | Draw Method | MultiPass | | Alpha Blending Mode | Advanced | | Bilinear Filtering | Enabled | | Alpha Testing | Normal | | FrameBuffer Writes | Enabled | | Off-Screen Drawing | Enabled | | Polygon Mode | Textured | | Texture Windows | Enabled | | VSync | Enabled | | Banshee Code | Disabled | | MDEC Format | Texture | | Experimental Flipping | Off | | Experimental Screen Sizing | Off | | FrontBuffer Rendering Fix | Off | | FF7 TextureWindow Fix | Off | | DMAChain Fix | Long | *-----------------------------*---------------------* here's the config. thanks! |
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#15 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,582
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I have played FF tactics with lewpy's glide pluggin and it works perfectly.... Just make sure you got the newest drivers.. The new version just makes it look better.... It ran about 50 to 60 fps on my amd k6-2 533 with a voodoo 3 3000 pci... at 800x600.... There use to be weird graphics errors in the previous releases of lewpy's pluggin, but that seems to have been fixed as now the game looks flawless... Also, if you get a voodoo 5 5500, and turn on FSAA 4x then it works great and runs fast as well... of course I have a tbird gig now so that helped alot too....
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#16 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Southern England
Posts: 519
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Re: v1.32 of my plugin released!
Quote:
It won't be a config error.I'll look in to it. Thanks for the heads-up. *** UPDATE ***: yep, found the bug. It's in the timer code, when the upper 32bit counter increments, the incremental value returned is incorrect fixed it (removed 6 lines of un-needed code!), so will be okay in next version. Which may be sooner rather than later, as that problem is rather annoying
Last edited by Lewpy; April 22nd, 2001 at 10:34. |
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#17 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Southern England
Posts: 519
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Re: v1.32 of my plugin released!
Quote:
I've done a fair amount of fix ups to various parts of the plugin, but couldn't test with FFT.
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#19 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Southern England
Posts: 519
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Re: v1.32 of my plugin released!
Quote:
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#20 (permalink) |
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Registered User
Join Date: Apr 2001
Posts: 13
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Re: v1.32 of my plugin released!
LEWPY!
I started playing BOF4 and the first thing i did is look at the spell effects. I'm at the very beginning.. so i did 'aura' for the dude that seems to be half dragon. The effect looked great! but then i use the 'burn' magic whit the little dudette and it just froze.. what could be causing this? here's my config: Lewpy's Glideł Plugin Configuration Information ----------------------------------------------- Computer Information OS : Microsoft Windows ME (v4.90 Build 3000) DirectX : DirectX 7 installed Processor : Intel Pentium III, 451Mhz (1 off) (00/0673) 16kb L1-I, 16kb L1-D, 512kb L2 (on-chip) Memory : 256Mb Core Emulator ePSXe : C:\PROGRAM FILES\EPSXE\EPSXE.EXE : 07/03/2001 22:50, 148480 bytes *------*----------------------*---------*------------------* | Type | Name | Version | Date | *------*----------------------*---------*------------------* | BIOS | SCPH7502.BIN | | 17/07/2000 23:28 | | CDR | cdrASPI.dll | 1.2 | 11/09/1998 12:43 | | GPU | gpuLewGlide.dll | 1.32 | 20/04/2001 20:44 | | SPU | spuNull2Mixer.dll | 1.3 | 20/03/2001 22:21 | *------*----------------------*---------*------------------* Glideł Board : Voodoo3 (tm) Version : 3.10.00.0658 File : C:\WINDOWS\SYSTEM\glide3x.dll : 02/11/2000 12:32, 329728 bytes *-----------------------------*---------------------* | Configuration Item | Current Setting | *-----------------------------*---------------------* | Active Configuration | 1 | | Active 3dfx Card | 1 | | Enable HotKeys | No | | Resolution | 640x480 | | Refresh Rate | 60Hz | | Emulate MASK Bit | Yes | | Dynamic Texture Caching | Yes | | Custom FrameCap | 60Hz | | On-Screen Display | FPS | | Frame Skip | Disabled | | FrameRate Limit | Custom | | System Type | NTSC | | FrameCap Method | New | | Draw Method | Bright | | Alpha Blending Mode | Advanced | | Bilinear Filtering | Enabled | | Alpha Testing | Normal | | FrameBuffer Writes | Enabled | | Off-Screen Drawing | Enabled | | Polygon Mode | Textured | | Texture Windows | Enabled | | VSync | Enabled | | Banshee Code | Disabled | | MDEC Format | Texture | | Experimental Flipping | Off | | Experimental Screen Sizing | Off | | FrontBuffer Rendering Fix | Off | | FF7 TextureWindow Fix | Off | | DMAChain Fix | Long | *-----------------------------*---------------------* and by looking at this, i just realized that i didn't reinstall DX8 after reinstalling windows.. maybe its that... |
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