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#1 (permalink) |
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Registered User
Join Date: Apr 2001
Posts: 35
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What happened to Null's plugin with the 1.3x release?
It's been stellar for Chrono Chross in the 1.2x release, but all of the 1.3x versions don't work for me at all -- tons of crappy, scratchy sound in MDEC's. It's absolutely unplayable on Chrono Chross for me. Changing buffers and blocks hasn't helped. VAG stream is enabled, and I've played with other settings as well.I'm using a SBLive! Value, so I must not be the only one suffering from this problem. The machine is a K6-III 400 with 128 MB RAM, Voodoo3 2000, and Win98. Jonathan |
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#2 (permalink) |
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Registered User
Join Date: Apr 2001
Posts: 35
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Re: What happened to Null's plugin?
Pete's just doesn't cut it on my config for Chrono Cross. Maybe it is just very resource-demanding, but I have a feeling that without specific VAG-stream enabling, the MDEC's would be jerky anyway.
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#3 (permalink) |
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StizowneD
![]() ![]() ![]() Join Date: Apr 2001
Location: Edmonton, Alberta
Posts: 298
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Re: What happened to Null's plugin?
man i dunno what you guys are talking about, i got null's 1.35 plugin and sound works perfect in almost every game that i've played. sound doesn't skip or sound choppy at all not even durin mdec's
:wtf: |
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#7 (permalink) |
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Registered User
Join Date: Apr 2001
Posts: 35
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Re: What happened to Null's plugin?
A new thought:
I notice that in my plugin directory, I have both a "spunull.dll" file AND a "spunull2mixer.dll" file, although the latter downloads I recall only included the latter. Is the plain old "spunull.dll" a relic from an old driver? |
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