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Old June 17th, 2001   #1 (permalink)
tmq
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Dino Crisis 1

Can anyone in this forum provide details info on setting the plugins for Dino Crisis 1 (US Version)

1. Video Plugin

2. Sound Plugin (can't hear peoples talking)
* I've tried some other setting but the conversation between the heroes have gliches.

Thanks in advance
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Old June 17th, 2001   #2 (permalink)
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if you got a voodoo, use lewpy's glide pluggin.... nvidea, use petes opengl.... anything else, use petes d3d or software..... there is no special settings needed.... Just press f4 to get controls working while the game is running....... and then f4 again to get memcards working.... The voices in this game are jacked in epsxe 1.2 no matter what sound pluggin you use..... I suggest testing them all and using the one that sounds the best....... I have found though, that the voices for Dino Crisis 1 (US) sounds better in fpse.... that other psx emu.... I can actually here whole conversations on fpse....... You could try that...... Although it runs slower than epsxe on my system, but still fast since I got a tbird 1000, voodoo 5 5500 agp..... here is my configuration if it will help......

Lewpy's Glideł Plugin Configuration Information v1.33
-----------------------------------------------------

Computer Information
OS : Microsoft Windows 98 SE (v4.10 Build 2222)
DirectX : DirectX 8 or better installed
Processor : AMD AMD Athlon(tm) Processor, 1001Mhz (1 off) (00/0642)
64kb L1-I, 64kb L1-D, 256kb L2 (on-chip)
Memory : 256Mb

Core Emulator
ePSXe : D:\EPSXE\EPSXECUTORTOOL.DLL
: 03/02/2001 12:19, 98304 bytes

*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | SCPH1001.BIN | | 11/07/1997 05:38 |
| CDR | cdrPeteAspi.dll | 1.5 | 10/06/2001 13:31 |
| GPU | gpuLewGlide.dll | 1.33 | 06/05/2001 17:47 |
| SPU | SPUCORE | 0.0 | Plugin Not Found |
*------*----------------------*---------*------------------*

*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Sound Enabled | Yes |
| CDDA Enabled | Yes |
| XA Enabled | Yes |
| XA Read Enabled | Yes |
| SPU IRQ Hack | Yes |
| CDROM Drive Letter | F |
| CDROM Accurate Timing | No |
| Disable CDROM Status | No |
| Disable CDROM RT Status | No |
| MDEC Enabled | Yes |
| MDEC Timing Enabled | Yes |
| SIO IRQ Always Enabled | No |
| Country | AutoDetect |
*-----------------------------*---------------------*

Glideł
Board : Voodoo5 (tm)
Version : 3.10.00.0674
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 16/01/2001 12:38, 348160 bytes

*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | No |
| Resolution | 800x600 |
| Refresh Rate | 60Hz |
| Emulate MASK Bit | No |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | FPS |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | NTSC |
| FrameCap Method | New |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled |
| Alpha Testing | Normal |
| FrameBuffer Access | Read/Write |
| Off-Screen Drawing | Extra+FBR |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Enabled |
| Banshee Code | Enabled |
| MDEC Format | Texture |
| Experimental Flipping | Off |
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Long |
*-----------------------------*---------------------*
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Old June 18th, 2001   #3 (permalink)
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How are you able to get past the warning screen? It doesn't even get to the MDEC.
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Old June 18th, 2001   #4 (permalink)
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You have to apply the patch to the ISO file. You can find one at Megagames...
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Old June 18th, 2001   #5 (permalink)
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I don't use a patch..... I run directly from the cd and it runs fine except for voices...... You may have to disable sio irq( look at my config)...... then press f4 ingame...... for controls and memcards
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Old June 18th, 2001   #6 (permalink)
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Choppy Soud problems in Dino Crisis are very known problems in ePSXe (and not yet corrected). So you can run directly from CD or ISO without problems except for the sound.

Sincerly
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Old June 18th, 2001   #7 (permalink)
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Unless you are using the NTSC version, where it does not get past the "Gore warning" screen. I could not play that game until I installed the patch, and I'd tried every plugin in every combination.
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Many other machines... sig too short
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Old June 18th, 2001   #8 (permalink)
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I am playing the US version of Dino Crisis(NTSC) and I always get past the warning screen........ no patch......

Last edited by fivefeet8; June 18th, 2001 at 17:35.
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Old June 18th, 2001   #9 (permalink)
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If that is so, then there are multiple NTSC US versions of Dino Crisis. Mine doesn't work without the patch.
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Many other machines... sig too short
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Old June 18th, 2001   #10 (permalink)
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Dino Crisis 1

For you people tell other they should use pete OpenGL plugin for nvidia card you are wrong use D3D because they are designed for that api
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Old June 18th, 2001   #11 (permalink)
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Unhappy

KillerShots, I do believe you are right. There must be multiple version of Dino Crisis 1 US NTSC. I say this because mine does the same thing as yours, won't get past the warning screen. I, too, have tried every plugin and keypress to get it to go, but nope.
Guess I'll just have to make an ISO and do it that way.
sincerely,
sx/amiga

Last edited by sxamiga; June 18th, 2001 at 21:26.
 
Old June 18th, 2001   #12 (permalink)
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Re: Dino Crisis 1

Quote:
Originally posted by Slash304
For you people tell other they should use pete OpenGL plugin for nvidia card you are wrong use D3D because they are designed for that api
Sorry mate but you're wrong,nvidia cards are well known to be faster in OpenGL(at least it is for me).
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