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#1 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Maryland USA
Posts: 569
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Epsxe 1.51 Music problems
Epsxe introduced fixes to games that never used to work. Granstream Saga and Brave Fencer Musashi seem to work perfectly now. Epsxe also added a fix for Final Fantasy 7 music. I'm not sure if I can prove it, but I think the fix messed up the Final Fantasy 9 music. When a battle starts, the music gets caught on a note, which continues playing along with the rest of the song as the battle continues. When the battle ends, the victory song also gets caught on a note, making the victory song sound like it's being played twice but mixed. This bug is there no matter which GPU or SPU I am using. I don't think it has to do with my hardware. After all, look at my stats below.
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Feline Visit my deviantart page: http://atomicfeline.deviantart.com 1.4 Ghz T-Bird Athlon PNY Geforce4 TI4400 AGP 128 Meg DDR 512 Megs DDR ram Ensoniq Audio PCI 32X CD-ROM Windows XP SP 1 |
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#3 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: May 2001
Location: WWW/PT/Viseu/Viriato
Posts: 313
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http://www.ff9emufaq.suhost.com/ -->for further info!
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[sig=110] |
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#5 (permalink) |
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Whats Up Doc!
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Land Below The Wind, Malaysia
Posts: 1,232
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Eternal SPU is the best for playing ff9 without problem...
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Kar-T-Ney + AMD Athlon64 X2 3600+ (2.25 ghz) + 4096 MB DDR2 + Geforce 7600GT 256 MB DDR3 + Realtek HD Audio + WinXP Pro SP2 |
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#6 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Maryland USA
Posts: 569
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I in fact do use Eternal's plugin because of it' s high compatibility. Sadly, it still doesn't seem to help.
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Feline Visit my deviantart page: http://atomicfeline.deviantart.com 1.4 Ghz T-Bird Athlon PNY Geforce4 TI4400 AGP 128 Meg DDR 512 Megs DDR ram Ensoniq Audio PCI 32X CD-ROM Windows XP SP 1 |
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#7 (permalink) |
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Resident Movie Critic
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Belfast, Northern Ireland
Posts: 9,480
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Yeah I get that stuck note from time to time. The solution? Pause the game then unpause. I know its annoying but it works.
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Superior marketing of an inferior product will always win over inferior marketing of a superior product. |
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#8 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,587
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That bug with the internal spu has been there for a while.. Before the new version.. The new version does lessen the effect, but it's still there.. Using the eternal spu, I don't get that weird sound effect.. Mess with your sound buffer settings.. Make sure you don't enable spu irq in the epsxe sound options if you are using the any spu besides the internal spu.. ie.. eternal spu..
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Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| |
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#9 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Maryland USA
Posts: 569
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No SPU IRQ's are enabled, in either the Eternal SPU or Internal SPU configurations. It sounds funny, but if I put back Epsxe 1.50 (not 51) then the music sounds perfect. It has to be the emulator. Prehaps I should address this to the makers of Epsxe.
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Feline Visit my deviantart page: http://atomicfeline.deviantart.com 1.4 Ghz T-Bird Athlon PNY Geforce4 TI4400 AGP 128 Meg DDR 512 Megs DDR ram Ensoniq Audio PCI 32X CD-ROM Windows XP SP 1 |
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#10 (permalink) |
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c3rTifiEd V@mpIr3
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Laguna
Posts: 8,295
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you can try that, also try some other sound pluigns available... maybe you just have to find other than Eternal plugin.
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BE ONE OF US I JOIN THE WOLF CLAN - when you think that you have accomplish so much, many think of it as so little... |
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#11 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Maryland USA
Posts: 569
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I understand that. I have tried ALL (I do mean all) of the SPU's, and none of them work. It worked fine in the last version. Why shouldn't it work now? Maybe it has to do with the new fix that was added in 1.51 that fixed the FF7 music timing. Afterall, FF7's way of outputting music is very similar to FF8 and FF9. This thread is pretty much directed towards the makers of Epsxe rather then the usual crowd, although it may be interesting if someone else has the same bug.
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Feline Visit my deviantart page: http://atomicfeline.deviantart.com 1.4 Ghz T-Bird Athlon PNY Geforce4 TI4400 AGP 128 Meg DDR 512 Megs DDR ram Ensoniq Audio PCI 32X CD-ROM Windows XP SP 1 |
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#12 (permalink) |
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c3rTifiEd V@mpIr3
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Laguna
Posts: 8,295
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but your sound problem only happens on the FF games and not to other games??? I mean you encounter this sound problem only on the FF games... and not on other PSX games.
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BE ONE OF US I JOIN THE WOLF CLAN - when you think that you have accomplish so much, many think of it as so little... |
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#13 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Maryland USA
Posts: 569
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That's exactly my point. On the Final Fantasy games are affected because there was a special fix (this thread is taking forever) for Final Fantasy 7. Since FF7 - FF9 used similar ways of producing music, I believe that the fix for FF7 messed up the music (at least for me) for FF8 and FF9.
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Feline Visit my deviantart page: http://atomicfeline.deviantart.com 1.4 Ghz T-Bird Athlon PNY Geforce4 TI4400 AGP 128 Meg DDR 512 Megs DDR ram Ensoniq Audio PCI 32X CD-ROM Windows XP SP 1 |
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#14 (permalink) |
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Author Of OverDrive
![]() ![]() ![]() Join Date: Jan 2002
Location: Jay Bee, Johor, Malaysia
Posts: 299
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FF9 works perfect in epsxe ver 1.49 with etenal spu ver 1.20. Try increase the sound buffer from 8 to 10.
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System Spec : Intel Pentium IV 1.8A @ 2.66 Ghz ||Asus P4S533-E Mobo||512 PC2700 DDR 333 @ 370 ||nVidia GeForce4 Ti 4200 @ 290/590||Soundblaster Live! 5.1||Samsung SyncMaster 17 Inch||80Gb Western Digital w/ 8MB Buffer 7200RPM & 40GB Seagate 7200RPM||WinXP Pro SP 1|*sig removed, try reading the sig rules* OverDrive Author |
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#15 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Maryland USA
Posts: 569
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Sheesh... I'm not talking about Epsxe 1.49. I am using 1.51. It works correctly in all the others! Oh, and by the way, why did you bring this old post of mine all the way to the top? It bothers people, you know...
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Feline Visit my deviantart page: http://atomicfeline.deviantart.com 1.4 Ghz T-Bird Athlon PNY Geforce4 TI4400 AGP 128 Meg DDR 512 Megs DDR ram Ensoniq Audio PCI 32X CD-ROM Windows XP SP 1 |
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#17 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2001
Location: St Louis
Posts: 100
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if the bug only occurs when the ff& sound fix is on, then why are you playing FF9 with the fix on? It seems to me that using a different profile in executor for FF9 would solve your problem, although I could be wrong.
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Britgeezer |
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