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#1 (permalink) |
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Registered User
Join Date: Mar 2002
Posts: 19
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The problem I'm having is that once in a while when your characters enter a place where there are lots of polygons, especially the times when you get swarmed the game becomes less smooth and the frames seem skippy. Although the fps changes from 60-59 and vice versa once every 1/2 secs. But usually it stays at 60 or 59 fps(this is when you feel the frames are smooth). It seldomly goes below 59 but still, it is irratating at times. My specs are:
computer: AMD athlon 800mhz k7v 256mb RAM 20 Gig HD Geforce2 MX 400 50x cd creative soundblaster live value Plugin: Pete's OpenGL Driver 1.1.59 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce2 MX/AGP/3DNOW! Resolution/Color: - 640x480 Fullscreen - Desktop changing [16 Bit] - Keep psx aspect ratio: off Textures: - R5G5B5A1 - Filtering: 6 - Garbage collection: on - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - Dithering: on - Screen smoothing: off - Full vram: off - Game fixes: off [00000000] Also what are some good sound settings using Iori's plugin?? your reply would be appreicated. |
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#2 (permalink) |
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Guest
Posts: n/a
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This is pretty normal. There are times when I can play the game at 1024x786 with 4xS FSAA and the game gives me no problems. But when there are a lot of textures (this game has the most changing textures on screen I have ever seen) The frame rate takes a terminal dip.
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#3 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 4,730
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Try the auto frame limit it will be 59.9 all time ^^
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Main Rig: Pentium Dual-Core E2160 @ 2.3GHz -- 7600GT @ 650/800MHz -- 1GB DDR2-667 4-4-4-12 -- Windows XP Pro SP2 Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#4 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2001
Location: St Louis
Posts: 100
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if you have fsaa on, you may want to turn that off.
i love iori's plugin since i just made it my spu, then just played, runs at least 5-6 rpgs without any problems, so just use default values
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Britgeezer |
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#5 (permalink) |
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,811
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Chrono Cross is a complex game and will slow down at certain points (the FATE and Lavos battles come to mind). It can't really be helped, since it's a limitation of the PSX and not your computer.
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CPU: Intel Core 2 Quad Q9450 @ 2.66 Ghz (Yorkfield) Mobo: Intel DX48BT2 Memory: 2048 MB PC10600 DDR3 Videocard: PNY Geforce 9800 GX2 PCIe w/ 1024 MB GDDR3 Soundcard: On-board SigmaTel High Definition Audio Hard drive: 300 MB Maxtor & 1 TB Hitachi Optical drive: LG GGW-H20L (2x BD-R DL) OS: Microsoft Windows Vista (32-bit) |
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#7 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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IIRC Chrono uses more Framebuffer stuff anyway.
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#8 (permalink) |
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-=NJ Nets NBA Champs 2k2=
![]() ![]() ![]() Join Date: Feb 2002
Posts: 384
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Hmm... with crono cross I have a similar problem, while my fps never drops below 59, it looks as if the action is jerky and/or skipping frames (even though i have frame skipping disabled). In other games where I had similar problems (Castlevania SOTN and Rival Schools) I just enabled PC FPS calculation and it fixed those timing issues, but when I enable PCFPS on square games it speeds up and slows down at really dumb times making it pretty unplayable.
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#9 (permalink) | |
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AAAAAAaaaahhhh....BOOM
![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Carbonmonoxidia, The capital of Silicon Valley
Posts: 635
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Quote:
and i hear ya on the lavos battle. that fight took me 45 min on my watch, but the game clock only recorded 15 min.:eyes:
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#11 (permalink) | |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Quote:
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#12 (permalink) |
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Harmonixer
![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Czech Republic
Posts: 784
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I have slowdowns too,but biggest slowdown i have when im in inventory menu,but theres nothing moving,so why its actually slower there ? (tried all gpu plugins,not much change in speed at all)
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#14 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Framebuffer effects. The inventory uses framebuffer effects to display. Try disabling the framebuffer, and see what happens
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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