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#1 (permalink) |
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Registered User
Join Date: Apr 2001
Location: NJ
Posts: 2
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In epsxe, im getting an 'integer divide by 0' crash right after the part where Fei and the Doc are in the floating 'prison' thingy with their gear on top of it.. You know.. right after the battle in the desert against the worm with the gear and when you first meet Grapht (or whoever)..
Basically, after I talk to the doc a bit and then agree to get some rest, he starts blabbing on about "is this him? no! it cannot be a coincidence, it is him! could it be the temple of blahblah" and then the transition comes and BOOM crash.. Anybody else getting this error and if not, could you tell me which plugins you used? btw, i cant save to a memcard.. only save states.. is that normal? My system specs are: win2k sp1 dx 8.0a gf2mx 64mb epsxe 1.2 petes opengl 1.48 on 'nice' setting w/ full vram primitives checked + offscreen drawing set to standard epsxe spu thanks
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"Probably not, because as we are eating their ****, its as if we are eating them as well.." - Langaidin |
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#4 (permalink) |
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Registered User
Join Date: Jun 2001
Posts: 9
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Sorry for reviving this old thread, but I have got the exact same problem!
I, too, cannot save to memcard, I only can use save states, and I know of no way to convert a savestate to VGS so that I could get past this crash. Does anyone here have a save right after this point? Would be much appreciated, and it seems like I am not the only one with this problem.
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#5 (permalink) |
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Registered User
Join Date: Jun 2001
Posts: 9
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Since noone seems to be able to help with my problem, does anyone here know of a emulator that will run in Win2k (VGS doesn't? It gave me an error message...) and play Xenogears flawless, or at least the emulator most unlikely to crash with Xenogears?
TIA! |
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#7 (permalink) |
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Registered User
Join Date: Jun 2001
Posts: 9
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I thought about using FPSE too, but I haven't heard anything definitive about it playing Xenogears, and I don't feel like wasting my time searching all the secrets and leveling up like mad just to find out that I cannot continue the game after the real storyline seems to begin again...
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#9 (permalink) |
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Registered User
Join Date: Jun 2001
Posts: 9
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I have used save states until now, and now the game somehow doesn't want to save to a memcard, no matter what I do.
![]() I get "save not succesfull" messages, and yes, I have tried the F4 trick. I have even tried downloading Xenogears saves, and although I can load them, I cannot save at the same memcard, or overwrite the saves on the memcard. ![]() I know of no way to convert savestates into an format that is compatible with another emulator, and without the ability to save to a memcard starting the game in another emulator seems to be my last resort.
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#11 (permalink) |
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War Games coder
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Florida
Posts: 1,918
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I'm sorry this won't help right now, but for future reference - If a game has more than one disk, DON'T USE A SAVE-STATE!
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Primary CPU: Athlon 64 X2 4400+ Mobo: Biostar N4SLI-A9 RAM: 2G Crucial (DDR400) Video: eVGA GeForce 7900 GTX (512M) Audio: HDA X-Mystique HD(s): Maxtor 300G SATA2, Samsung 400G SATA2 OS(s): WinXP x64 Pro, Vista x32 Ultimate, Gentoo x64 Monitor(s): Primary - 19" Flat Panel (1280x1024) Secondary - 19" Flat Panel (1280x1024) Tertiary - Zenith 42" Plasma TV (1024x768 res) Many other machines... sig too short |
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#13 (permalink) |
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Beta Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Nantes, France
Posts: 6,150
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Does it save in other games?
If not,are you sure you created a memcard(I know it's silly but it a possibility). Then check the SIO irq option before to start the game. Select NTSC in the country selection. Tell me if it works,if it doesn't I'll try to find something else. |
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#14 (permalink) | ||||
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Registered User
Join Date: Jun 2001
Posts: 9
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Quote:
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I used 2 that wee preinstalled, and I downloaded a memcard with a Xenogears savegame included. I was capable of loading the Xenogears save from the memcard, but not of saving to the memcard. ![]() Quote:
Quote:
Thanks for helping me out with the troubleshooting!
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#15 (permalink) |
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War Games coder
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Florida
Posts: 1,918
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The cards that come with the emulator need to be formatted before they can be used...though, since you DID download one and load it, I have absolutely no clue as to why you couldn't save afterwards...:confused:
__________________
Primary CPU: Athlon 64 X2 4400+ Mobo: Biostar N4SLI-A9 RAM: 2G Crucial (DDR400) Video: eVGA GeForce 7900 GTX (512M) Audio: HDA X-Mystique HD(s): Maxtor 300G SATA2, Samsung 400G SATA2 OS(s): WinXP x64 Pro, Vista x32 Ultimate, Gentoo x64 Monitor(s): Primary - 19" Flat Panel (1280x1024) Secondary - 19" Flat Panel (1280x1024) Tertiary - Zenith 42" Plasma TV (1024x768 res) Many other machines... sig too short |
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#16 (permalink) |
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Registered User
Join Date: Jun 2001
Posts: 9
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Just did a quick check of things:
Setting ePSXe to NTSC didn't help. ![]() I tried saving in BoF4, and it didn't work (but I only tried once, short on time). ![]() BTW: Doen't ePSXe/Playstation tell you to format a memcard that isn't formatted when you try to save on it anyhow? But, since I cannot even save to a downloaded memcard, it probably doesn't matter anyhow. |
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#17 (permalink) |
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Kupo kupo?
![]() Join Date: Apr 2001
Posts: 91
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try this:
set PAL mode delete files called (if there is) memcards\temp.000 memcards\temp.001 play with your savestate save game normally(try pressing f4 if it doesn work) copy them. then exit epsxe then rename this files for the name of the memory cards u r using for the game like: epsxe000.mcr epsxe000.mcr and so on. and forget about Savestates cuz its cheat. thats why god is punishin' ya |
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#18 (permalink) | |
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Registered User
Join Date: Apr 2001
Posts: 3
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That is not a good idea!!!
When you use those save state .. for some reason epsxe doesn't save anymore in the "pre-defined" memcard.. but what it do is it saves them into temp.000 and temp.001. Another thing is VGS cannot save on blank section of a memcard. So what you can do is convert those epsxe memcard that have some save data to vgs memcard... AND overwrite those saves that you don't want..in vgs.. and convert them back .. and copy them back...(not to temp.00x .. )Try it ![]() Quote:
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#19 (permalink) | ||
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Registered User
Join Date: Jun 2001
Posts: 9
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Quote:
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I am running Win2k, so I cannot use VGS. ![]() And I don't know how to convert a savestate (.000, .001...) into a regular memory card? Will renaming them to one of the file extension of a memory card do, or can most emulators simply open a savestate without any problem? I am going to try another emulator sometimes tomorrow, does anyone here know if AdriPSX or FPSE are more compatible with Xenogears then ePSXe? Any known issues with those emulators? I really want to play this game, but currently there's no way I can.
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