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#1 (permalink) |
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Guest
Posts: n/a
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I've been having problems with Front Mission 3 with epsxe version 1.51. I have a savestate with the crash isolated (i.e. it always crashes, no matter what plugins I use) if any of you guys who work on ePSXe or related plugins want it. The crashes only happen when switching from the 3d/sprite view during battle to the full-3D scene during an attack. It crashes with the message:
SPEC Opcode 30 UNK (PC 00144474) (0014474) (1904776,61) My system: SOYO K7-Dragon Plus (KT266A) AMD Athlon XP 1800+ MSI GeForce 2 Pro 768 MB DDR RAM Windows 2000 SP2 Plugins: Pete's OpenGL 1.58 Eternal SPU 1.20 Internal ePSXe W2K CDR If anyone has any ideas on how to fix this, lemme know. Keep up the great work! |
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#2 (permalink) |
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A Wandering Cow
![]() ![]() ![]() Join Date: Aug 2001
Location: {::::>
Posts: 415
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um yes, these are one of the probs still exist in epsxe, theres a way through it.
If u saved state before u zoom in to real time battle, then spin the screen a little (press L or R) and then attack or defend whatever. If u saved state after u already zoomed into battle.. uh... you're screwed... |
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#3 (permalink) | |
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eC[_
![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Somewhere around the Earth
Posts: 846
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Quote:
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#4 (permalink) |
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A Wandering Cow
![]() ![]() ![]() Join Date: Aug 2001
Location: {::::>
Posts: 415
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haha.. yea kinda weird, like when it crashes I have to restart epsxe and go back to that state then spin around a little then go at it again..
There are some bugs in Front Mission 3, i'm wondering about, first is the crashing one like first post said and the other is when it splits to two screens and it flashes crazily. is there a way to fix that? I see that the software plugin does that too. |
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