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#1 (permalink) |
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Registered User
Join Date: Feb 2002
Posts: 2
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Gran Turismo 2
I am running GT2 (I had to make an ISO to make it work)...
I have 3 problems: 1. I can't seem to turn the in-game music off, like when in menus and while driving. In the options it's turned right down ans sound effects is right up...but still it plays...! 2. I can't configure the analog sticks in game, they work ok, but it'd be nice to calibrate them properly. 3. The rumbling of the dual shock doesn't seem to work (I have a BOOM psx-usb converter)...what should the settings be for the motors in ePSXe? (it doesn't work in any game). My settings are: Plugin: Pete's OpenGL Driver 1.1.58 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce3/AGP/3DNOW! Resolution/Color: - 1000x800 Window mode - Keep psx aspect ratio: on Textures: - R8G8A8A8 - Filtering: 4 - Garbage collection: on - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer texture: 2 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - Dithering: on - Screen smoothing: on - Full vram: off - Game fixes: on [00001101] All sound option boxes are ticked, except for SPU IRQ. Any ideas?
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#2 (permalink) |
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Resident Movie Critic
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Belfast, Northern Ireland
Posts: 9,480
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1.press f6 in game
2. Make sure your pad is set to digital/analoge in epsxe. 3. see above, also set big motor to constant and little to sine.
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Superior marketing of an inferior product will always win over inferior marketing of a superior product. |
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#3 (permalink) |
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Registered User
Join Date: Feb 2002
Posts: 2
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Tried all that and the music now turns off.
But I still can't calibrate the conroller in-game, nor does the vibration work (even tho it's turned on during the game). I have the vibration set to burutter, both this and DirectX don't work.
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