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Old March 8th, 2002   #1 (permalink)
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Gran Turismo 2

I am running GT2 (I had to make an ISO to make it work)...

I have 3 problems:

1. I can't seem to turn the in-game music off, like when in menus and while driving. In the options it's turned right down ans sound effects is right up...but still it plays...!

2. I can't configure the analog sticks in game, they work ok, but it'd be nice to calibrate them properly.

3. The rumbling of the dual shock doesn't seem to work (I have a BOOM psx-usb converter)...what should the settings be for the motors in ePSXe? (it doesn't work in any game).

My settings are:
Plugin: Pete's OpenGL Driver 1.1.58
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce3/AGP/3DNOW!

Resolution/Color:
- 1000x800 Window mode
- Keep psx aspect ratio: on

Textures:
- R8G8A8A8
- Filtering: 4
- Garbage collection: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: on
- Screen smoothing: on
- Full vram: off
- Game fixes: on [00001101]

All sound option boxes are ticked, except for SPU IRQ.

Any ideas?
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Old March 8th, 2002   #2 (permalink)
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1.press f6 in game

2. Make sure your pad is set to digital/analoge in epsxe.

3. see above, also set big motor to constant and little to sine.
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Old March 9th, 2002   #3 (permalink)
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Tried all that and the music now turns off.

But I still can't calibrate the conroller in-game, nor does the vibration work (even tho it's turned on during the game).

I have the vibration set to burutter, both this and DirectX don't work.
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