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#1 (permalink) |
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Registered User
Join Date: Sep 2001
Location: Canada
Posts: 23
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tales of destiny 2 in chambard...
curious,
can anyone actually continue playing past here?? teh game runs PERFECT (well.. besides teh battle backgrounds going nuts sometimes) but.. as soon as i enter chambard.. all hell breaks lose. first off.. i c these black lines (i'm assuming heat waves) accross teh screen over and over again.. i couldn't figure out how to get rid of them.. so i used pete's soft plugin.. and it worked... but then.. another problem popped up... when i enter in a battle.. the fps drops to about.. oh.. 3.... anyone have any suggestions at all???? H PS configs: duron 800, 512 ram, v3 2000 pci (i know.. i know..) plugins pete's d3d, petes soft.... lewpy's justs makes my whole system bog down.. so i don't use that.. |
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#2 (permalink) |
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Revenger of Vengeance
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2001
Location: Nowhere
Posts: 11,250
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> first off.. i c these black lines (i'm assuming heat waves) accross teh screen over and over again..
I'm not sure if you need the first step or not (probably don't, but I can't remember), but turn on Full VRam primitives and the special fix Framebuffer read on move. > besides teh battle backgrounds going nuts sometimes Are you using 1.58? I thought that was fixed in that version...
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Sanity is overrated. Last edited by Ryos; February 17th, 2002 at 04:02. |
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#3 (permalink) |
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Registered User
Join Date: Sep 2001
Location: Canada
Posts: 23
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hmm...
well.. it worked..... my fps dropped to hell though... (in the city.. about 13 fps.. battle is 4fps..) it did fix my background problem in battles at least.. but... kind annoying spending 3 minutes to do 1 fight..i wonder if overclocking my v3 would help any???? H |
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#4 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: Kuala Lumpur, Malaysia.
Posts: 7,684
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well, you'll have no problem with peops plugin.
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Kellicros' DeviantArt |
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#10 (permalink) |
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Registered User
![]() Join Date: Feb 2002
Posts: 53
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Did u guys watching a different between that CITY and other city??
That VERY HOT CITY is full of "moving layers". (base on the story about that air is very hot). Then watching about SWIRL effect when we enter a battle... On my computer.. when i use PETE OPENGL, is BUG (with ver. 1.55,1.56,1.57) but it good (maybe) with PEOPS. So when i use opengl, entering that HOT City makes my computer drop to 1-2 FPS!!! But it Fine with PEOPS but i have to SHUTOFF the sound because i only get 30-40 FPS with sound compare to 40-60 FPS without sound.. I think... maybe that is a BUG on pete's plugins.. or maybe OPENGL instruction cannot handle such SWIRL effect or MOVING LAYER?? I have an idea... can we make an intelegent plugins that can detect when the plugins become to SOFTWARE plugins.. even they are HARDWARE plugins (opengl or D3D instruction).. maybe that will solve a problem ![]() Ex: plugins detect SWIRL effect.. will turn (using) SOFTWARE rendering, others using OPENGL instruction?? Sorry for my bad english.. hope u all understand what i mean.. ![]() Sorry for my stupid programming.. because i'm not a programming..
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------------------------------------------ Celeron 433, Via 933, memory 192Mb, VGA : Powercolor Geforce2 MX200 64MB, Win98SE ------------------------------------------- |
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#11 (permalink) | |
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Rosen Ritter
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil
Posts: 3,394
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Quote:
[]s Badaro
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My old signature became obsolete and I lack imagination to make a new one. |
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#13 (permalink) |
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Registered User
![]() Join Date: Feb 2002
Posts: 53
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What??? petesoft 1.56?? from my bad knowledge, petesoft stop to 1.54 and then open source become to PEOPS ver 1.54 is the newest... ???
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------------------------------------------ Celeron 433, Via 933, memory 192Mb, VGA : Powercolor Geforce2 MX200 64MB, Win98SE ------------------------------------------- |
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